TurretData LELFTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 19 mods; the most-shipped one is in 68% of them — one version dominates.
What the variants disagree about
| property | A13 mods | B3 mods | C3 mods | spread |
|---|---|---|---|---|
| projectileType | turretCharge | turretECharge | turretECharge | 2 vals |
| description | "ELF Turret" | "Large ELF Turret" | "Large ELF Turret" | 2 vals |
| maxDamage | 0.85 | 0.8 | 0.85 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (26)
maxEnergy 150, minGunEnergy 50, maxGunEnergy 5, range 40, visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId defaultDebrisMedium, className "Turret", shapeFile "chainturret", shieldShapeName "shield", speed 5.0, speedModifier 1.5, reloadDelay 0.3, explosionId LargeShockwave, fireSound SoundGeneratorPower, activationSound SoundChainTurretOn, deactivateSound SoundChainTurretOff, damageSkinData "objectDamageSkins", shadowDetailMask 8, isSustained true, firingTimeMS 750, energyRate 30.0
Neighbourhood
Points at
| projectileType | LightningData turretCharge | 13 mods |
| projectileType | LightningData turretECharge | 6 mods |
All 3 variants
A 13 mods the most-shipped version
| maxDamage | 0.85 |
|---|---|
| maxEnergy | 150 |
| minGunEnergy | 50 |
| maxGunEnergy | 5 |
| range | 40 |
| visibleToSensor | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisMedium |
| className | "Turret" |
| shapeFile | "chainturret" |
| shieldShapeName | "shield" |
| speed | 5.0 |
| speedModifier | 1.5 |
| projectileType | turretCharge |
| reloadDelay | 0.3 |
| explosionId | LargeShockwave |
| description | "ELF Turret" |
| fireSound | SoundGeneratorPower |
| activationSound | SoundChainTurretOn |
| deactivateSound | SoundChainTurretOff |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| isSustained | true |
| firingTimeMS | 750 |
| energyRate | 30.0 |
B 3 mods projectileType turretECharge · description "Large ELF Turret" · maxDamage 0.8
| maxDamage | 0.8 |
|---|---|
| maxEnergy | 150 |
| minGunEnergy | 50 |
| maxGunEnergy | 5 |
| range | 40 |
| visibleToSensor | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisMedium |
| className | "Turret" |
| shapeFile | "chainturret" |
| shieldShapeName | "shield" |
| speed | 5.0 |
| speedModifier | 1.5 |
| projectileType | turretECharge |
| reloadDelay | 0.3 |
| explosionId | LargeShockwave |
| description | "Large ELF Turret" |
| fireSound | SoundGeneratorPower |
| activationSound | SoundChainTurretOn |
| deactivateSound | SoundChainTurretOff |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| isSustained | true |
| firingTimeMS | 750 |
| energyRate | 30.0 |
C 3 mods projectileType turretECharge · description "Large ELF Turret"
| maxDamage | 0.85 |
|---|---|
| maxEnergy | 150 |
| minGunEnergy | 50 |
| maxGunEnergy | 5 |
| range | 40 |
| visibleToSensor | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisMedium |
| className | "Turret" |
| shapeFile | "chainturret" |
| shieldShapeName | "shield" |
| speed | 5.0 |
| speedModifier | 1.5 |
| projectileType | turretECharge |
| reloadDelay | 0.3 |
| explosionId | LargeShockwave |
| description | "Large ELF Turret" |
| fireSound | SoundGeneratorPower |
| activationSound | SoundChainTurretOn |
| deactivateSound | SoundChainTurretOff |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| isSustained | true |
| firingTimeMS | 750 |
| energyRate | 30.0 |