⌂Starsiege: Tribes Community Archive

TurretData LRM5Turret community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
projectileTypeSTR2MissileTArrowIVTMissile2 vals
maxGunEnergy15352 vals
minGunEnergy10402 vals
description"Streak Turret""ArrowIV Turret"2 vals
pingerfalse—1 vals
range1502002 vals
reloadDelay0.33.52 vals
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (23)

maxDamage 1.0, maxEnergy 100, visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, supressable true, mapFilter 2, mapIcon "M_turret", debrisId defaultDebrisLarge, className "Turret", shapeFile "missileturret", shieldShapeName "shield_medium", speed 2.0, speedModifier 2.0, fireSound SoundMissileTurretFire, activationSound SoundMissileTurretOn, deactivateSound SoundMissileTurretOff, whirSound SoundMissileTurretTurn, damageSkinData "objectDamageSkins", shadowDetailMask 8, targetableFovRatio 0.5, explosionId LargeShockwave

Neighbourhood

Points at

projectileTypeSeekingMissileData STR2MissileT1 mods
projectileTypeSeekingMissileData ArrowIVTMissile1 mods

All 2 variants

A 1 mods the most-shipped version
maxDamage1.0
maxEnergy100
minGunEnergy10
maxGunEnergy15
range150
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
supressabletrue
mapFilter2
pingerfalse
mapIcon"M_turret"
debrisIddefaultDebrisLarge
className"Turret"
shapeFile"missileturret"
shieldShapeName"shield_medium"
speed2.0
speedModifier2.0
projectileTypeSTR2MissileT
reloadDelay0.3
fireSoundSoundMissileTurretFire
activationSoundSoundMissileTurretOn
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
deactivateSoundSoundMissileTurretOff
whirSoundSoundMissileTurretTurn
damageSkinData"objectDamageSkins"
shadowDetailMask8
targetableFovRatio0.5
explosionIdLargeShockwave
description"Streak Turret"
Shipped by: HvMechBot
B 1 mods projectileType ArrowIVTMissile · maxGunEnergy 35 · minGunEnergy 40 · description "ArrowIV Turret"
maxDamage1.0
maxEnergy100
minGunEnergy40
maxGunEnergy35
range200
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
supressabletrue
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisLarge
className"Turret"
shapeFile"missileturret"
shieldShapeName"shield_medium"
speed2.0
speedModifier2.0
projectileTypeArrowIVTMissile
reloadDelay3.5
fireSoundSoundMissileTurretFire
activationSoundSoundMissileTurretOn
deactivateSoundSoundMissileTurretOff
whirSoundSoundMissileTurretTurn
damageSkinData"objectDamageSkins"
shadowDetailMask8
targetableFovRatio0.5
explosionIdLargeShockwave
description"ArrowIV Turret"
Shipped by: hvMechWarrior-v14