⌂Starsiege: Tribes Community Archive

TurretData TrackerTurret community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
4variants
67%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCD

4 variants across 6 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA4 modsB3 modsC3 modsD1 modsspread
projectileTypetargetLaserWatchdogLaserWatchdogLasertargetLaser2 vals
maxGunEnergy5200.1-204 vals
minGunEnergy61075-154 vals
dopplerVelocity00102 vals
maxEnergy5005003005002 vals
speed224.022 vals
description"Taser Turret""[Tracker Turret]""Tracker Turret""Taser Turret"3 vals
maxDamage1220.6513 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

9 more properties that differ

activationSound, deactivateSound, debrisId, fireSound, range, reloadDelay, shadowDetailMask, speedModifier, supressable

Same in all 4 variants (11)

className "Turret", shapeFile "camera", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, visibleToSensor true, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", explosionId flashExpMedium, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeLaserData WatchdogLaser6 mods
projectileTypeTargetLaserData targetLaser / TargetingLaserData targetLaser / LaserData targetLaser5 mods

All 4 variants

A 4 mods the most-shipped version
className"Turret"
shapeFile"camera"
projectileTypetargetLaser
maxDamage1
maxEnergy500
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2
speed2
speedModifier2
range60
visibleToSensortrue
shadowDetailMask0
dopplerVelocity0
castLOStrue
supressionfalse
supressabletrue
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisSmall
shieldShapeName"shield"
fireSoundSoundTaserFire
activationSoundSoundTaserActivate
deactivateSoundSoundTaserDeactivate
explosionIdflashExpMedium
description"Taser Turret"
damageSkinData"objectDamageSkins"
B 3 mods projectileType WatchdogLaser · maxGunEnergy 20 · minGunEnergy 10 · description "[Tracker Turret]"
className"Turret"
shapeFile"camera"
projectileTypeWatchdogLaser
maxDamage22
maxEnergy500
minGunEnergy10
maxGunEnergy20
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.1
speed2
speedModifier2
range500
visibleToSensortrue
shadowDetailMask0
dopplerVelocity0
castLOStrue
supressionfalse
supressabletrue
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisSmall
shieldShapeName"shield"
fireSoundSoundTaserFire
activationSoundSoundTaserActivate
deactivateSoundSoundTaserdeActivate
explosionIdflashExpMedium
description"[Tracker Turret]"
damageSkinData"objectDamageSkins"
C 3 mods projectileType WatchdogLaser · dopplerVelocity 1 · maxEnergy 300 · maxGunEnergy 0.1
className"Turret"
shapeFile"camera"
projectileTypeWatchdogLaser
maxDamage0.65
maxEnergy300
minGunEnergy75
maxGunEnergy0.1
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.1
speed4.0
speedModifier1.5
range500
visibleToSensortrue
shadowDetailMask4
dopplerVelocity1
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundRemoteTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Tracker Turret"
damageSkinData"objectDamageSkins"
D 1 mods maxGunEnergy -20 · minGunEnergy -15
className"Turret"
shapeFile"camera"
projectileTypetargetLaser
maxDamage1
maxEnergy500
minGunEnergy-15
maxGunEnergy-20
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2
speed2
speedModifier2
range60
visibleToSensortrue
shadowDetailMask0
dopplerVelocity0
castLOStrue
supressionfalse
supressabletrue
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisSmall
shieldShapeName"shield"
fireSoundSoundTaserFire
activationSoundSoundTaserActivate
deactivateSoundSoundTaserDeactivate
explosionIdflashExpMedium
description"Taser Turret"
damageSkinData"objectDamageSkins"
Shipped by: Hybrid X