TurretData TrackerTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 6 mods; the most-shipped one is in 67% of them — one version dominates.
What the variants disagree about
| property | A4 mods | B3 mods | C3 mods | D1 mods | spread |
|---|---|---|---|---|---|
| projectileType | targetLaser | WatchdogLaser | WatchdogLaser | targetLaser | 2 vals |
| maxGunEnergy | 5 | 20 | 0.1 | -20 | 4 vals |
| minGunEnergy | 6 | 10 | 75 | -15 | 4 vals |
| dopplerVelocity | 0 | 0 | 1 | 0 | 2 vals |
| maxEnergy | 500 | 500 | 300 | 500 | 2 vals |
| speed | 2 | 2 | 4.0 | 2 | 2 vals |
| description | "Taser Turret" | "[Tracker Turret]" | "Tracker Turret" | "Taser Turret" | 3 vals |
| maxDamage | 1 | 22 | 0.65 | 1 | 3 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
9 more properties that differ
activationSound, deactivateSound, debrisId, fireSound, range, reloadDelay, shadowDetailMask, speedModifier, supressable
Same in all 4 variants (11)
className "Turret", shapeFile "camera", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, visibleToSensor true, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", explosionId flashExpMedium, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
| projectileType | LaserData WatchdogLaser | 6 mods |
| projectileType | TargetLaserData targetLaser / TargetingLaserData targetLaser / LaserData targetLaser | 5 mods |
All 4 variants
A 4 mods the most-shipped version
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| projectileType | targetLaser |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 2 |
| speed | 2 |
| speedModifier | 2 |
| range | 60 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| supressable | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisSmall |
| shieldShapeName | "shield" |
| fireSound | SoundTaserFire |
| activationSound | SoundTaserActivate |
| deactivateSound | SoundTaserDeactivate |
| explosionId | flashExpMedium |
| description | "Taser Turret" |
| damageSkinData | "objectDamageSkins" |
B 3 mods projectileType WatchdogLaser · maxGunEnergy 20 · minGunEnergy 10 · description "[Tracker Turret]"
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| projectileType | WatchdogLaser |
| maxDamage | 22 |
| maxEnergy | 500 |
| minGunEnergy | 10 |
| maxGunEnergy | 20 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.1 |
| speed | 2 |
| speedModifier | 2 |
| range | 500 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| supressable | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisSmall |
| shieldShapeName | "shield" |
| fireSound | SoundTaserFire |
| activationSound | SoundTaserActivate |
| deactivateSound | SoundTaserdeActivate |
| explosionId | flashExpMedium |
| description | "[Tracker Turret]" |
| damageSkinData | "objectDamageSkins" |
C 3 mods projectileType WatchdogLaser · dopplerVelocity 1 · maxEnergy 300 · maxGunEnergy 0.1
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| projectileType | WatchdogLaser |
| maxDamage | 0.65 |
| maxEnergy | 300 |
| minGunEnergy | 75 |
| maxGunEnergy | 0.1 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.1 |
| speed | 4.0 |
| speedModifier | 1.5 |
| range | 500 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| dopplerVelocity | 1 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundRemoteTurretFire |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Tracker Turret" |
| damageSkinData | "objectDamageSkins" |
D 1 mods maxGunEnergy -20 · minGunEnergy -15
| className | "Turret" |
|---|---|
| shapeFile | "camera" |
| projectileType | targetLaser |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | -15 |
| maxGunEnergy | -20 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 2 |
| speed | 2 |
| speedModifier | 2 |
| range | 60 |
| visibleToSensor | true |
| shadowDetailMask | 0 |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| supressable | true |
| mapFilter | 2 |
| mapIcon | "M_turret" |
| debrisId | defaultDebrisSmall |
| shieldShapeName | "shield" |
| fireSound | SoundTaserFire |
| activationSound | SoundTaserActivate |
| deactivateSound | SoundTaserDeactivate |
| explosionId | flashExpMedium |
| description | "Taser Turret" |
| damageSkinData | "objectDamageSkins" |