⌂Starsiege: Tribes Community Archive

BulletData Fireball community-made

Not part of the retail game. No Dynamix version of this name exists.

35mods
2variants
97%agreement
AB

2 variants across 35 mods; the most-shipped one is in 97% of them — almost everyone ships the same version.

What the variants disagree about

propertyA34 modsB1 modsspread
damageValue0.50.152 vals
damageType$ShrapnelDamageType$FireDamageType2 vals
muzzleVelocity60015.02 vals
explosionRadius152.02 vals
liveTime11.02 vals
totalTime61.52 vals
aimDeflection—0.021 vals
explosionTagfireballExpplasmaExp2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

3 more properties that differ

lightColor, lightRange, soundId

Same in all 2 variants (4)

bulletShapeName "plasmabolt.dts", damageClass 1, inheritedVelocityScale 0.3, isVisible True

Neighbourhood

Used by

FlierData LAPCprojectileType
FlierData HAPCprojectileType
ItemImageData FlamerImageprojectileType
ItemImageData FireballAbilityImageprojectileType

All 2 variants

A 34 mods the most-shipped version
bulletShapeName"plasmabolt.dts"
explosionTagfireballExp
damageClass1
damageValue0.5
damageType$ShrapnelDamageType
explosionRadius15
muzzleVelocity600
totalTime6
liveTime1
inheritedVelocityScale0.3
isVisibleTrue
B 1 mods damageValue 0.15 · damageType $FireDamageType · muzzleVelocity 15.0 · explosionRadius 2.0
bulletShapeName"plasmabolt.dts"
explosionTagplasmaExp
damageClass1
damageValue0.15
damageType$FireDamageType
explosionRadius2.0
aimDeflection0.02
muzzleVelocity15.0
totalTime1.5
liveTime1.0
lightRange3.0
lightColor{ 1, 1, 0 }
inheritedVelocityScale0.3
isVisibleTrue
soundIdSoundFireball
Shipped by: apollo11