⌂Starsiege: Tribes Community Archive

ExplosionData FireworkExp1 community-made

Not part of the retail game. No Dynamix version of this name exists.

8mods
3variants
50%agreement
ABC

3 variants across 8 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA4 modsB2 modsC2 modsspread
timeScale—10.02.52 vals
colors[0]{ 1.0, 1.0, 1.0 }{ 1.0, 1.0, 1.0 }{ 1.0, 1.0, 0.0 }2 vals
colors[1]{ 1.0, 1.0, 1.0 }{ 1.0, 1.0, 1.0 }{ 1.0, 1.0, 0.75 }2 vals
colors[2]{ 0.0, 0.0, 0.0 }{ 0.0, 0.0, 0.0 }{ 1.0, 1.0, 0.75 }2 vals
faceCamerafalsefalseTRUE2 vals
lightRange10.010.05.02 vals
radFactors{ 1.0, 0.5, 0.0 }{ 1.0, 0.5, 0.0 }{ 0.375, 1.0, 0.9 }2 vals
randomSpinfalsefalseTRUE2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

5 more properties that differ

shapeName, shiftPosition, soundId, timeOne, timeZero

Same in all 3 variants (1)

hasLight true

All 3 variants

A 4 mods the most-shipped version
shapeName"shockwave_large.dts"
faceCamerafalse
randomSpinfalse
hasLighttrue
lightRange10.0
timeZero0.100
timeOne0.300
colors[0]{ 1.0, 1.0, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 0.0, 0.0, 0.0 }
radFactors{ 1.0, 0.5, 0.0 }
B 2 mods timeScale 10.0
shapeName"shockwave_large.dts"
faceCamerafalse
randomSpinfalse
hasLighttrue
lightRange10.0
timeScale10.0
timeZero0.100
timeOne0.300
colors[0]{ 1.0, 1.0, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 0.0, 0.0, 0.0 }
radFactors{ 1.0, 0.5, 0.0 }
C 2 mods colors[0] { 1.0, 1.0, 0.0 } · colors[1] { 1.0, 1.0, 0.75 } · colors[2] { 1.0, 1.0, 0.75 } · faceCamera TRUE
shapeName"plasmaex.dts"
soundIdshockExplosion
faceCameraTRUE
randomSpinTRUE
hasLightTRUE
lightRange5.0
timeScale2.5
timeZero0.450
timeOne0.750
colors[0]{ 1.0, 1.0, 0.0 }
colors[1]{ 1.0, 1.0, 0.75 }
colors[2]{ 1.0, 1.0, 0.75 }
radFactors{ 0.375, 1.0, 0.9 }
shiftPositionTRUE