⌂Starsiege: Tribes Community Archive

ExplosionData FlameBurstExp community-made

Not part of the retail game. No Dynamix version of this name exists.

5mods
2variants
60%agreement
AB

2 variants across 5 mods; the most-shipped one is in 60% of them — one version dominates.

What the variants disagree about

propertyA3 modsB2 modsspread
colors[0]{ 1.0, 1.0, 0.0 }{ 1.0, 0.8, 0.7 }2 vals
colors[1]{ 1.0, 1.0, 0.75 }{ 1.0, 0.7, 0.5 }2 vals
colors[2]{ 1.0, 1.0, 0.75 }{ 1.0, 0.7, 0.5 }2 vals
lightRange4.08.02 vals
shapeName"plasmaex.dts""plastrail.dts"2 vals
timeOne—0.9001 vals
timeScale0.60.152 vals
timeZero—0.1001 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (5)

soundId SoundHFootLSoft, faceCamera true, randomSpin true, hasLight true, radFactors { 0.375, 1.0, 0.9 }

All 2 variants

A 3 mods the most-shipped version
shapeName"plasmaex.dts"
soundIdSoundHFootLSoft
faceCameratrue
randomSpintrue
hasLighttrue
lightRange4.0
timeScale0.6
colors[0]{ 1.0, 1.0, 0.0 }
colors[1]{ 1.0, 1.0, 0.75 }
colors[2]{ 1.0, 1.0, 0.75 }
radFactors{ 0.375, 1.0, 0.9 }
B 2 mods colors[0] { 1.0, 0.8, 0.7 } · colors[1] { 1.0, 0.7, 0.5 } · colors[2] { 1.0, 0.7, 0.5 } · lightRange 8.0
shapeName"plastrail.dts"
soundIdSoundHFootLSoft
faceCameratrue
randomSpintrue
hasLighttrue
lightRange8.0
timeScale0.15
timeZero0.100
timeOne0.900
colors[0]{ 1.0, 0.8, 0.7 }
colors[1]{ 1.0, 0.7, 0.5 }
colors[2]{ 1.0, 0.7, 0.5 }
radFactors{ 0.375, 1.0, 0.9 }