FlierData Bradley community-made
Not part of the retail game. No Dynamix version of this name exists.
This community FlierData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (vehicle). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 5 mods; the most-shipped one is in 40% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A2 mods | B1 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| maxSpeed | 25 | 15 | 20 | 15 | 3 vals |
| minSpeed | -1 | -10 | -10 | -10 | 2 vals |
| description | "M113" | "M113" | "M113 Bradley" | "M113" | 2 vals |
| idleSound | SoundFlyerIdle | SoundGeneratorPower | SoundGeneratorPower | SoundFlyerIdle | 2 vals |
| lift | 26.0 | 2.0 | 2.0 | 2.0 | 2 vals |
| maxDamage | 2.0 | 2.0 | 6.5 | 2.0 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
Same in all 4 variants (31)
explosionId flashExpLarge, debrisId flashDebrisLarge, className "Vehicle", shapeFile "hover_apc", shieldShapeName "shield_large", mass 18.0, drag 1.0, density 1.2, maxBank 0.25, maxPitch 0.175, maxAlt 10, maxVertical 6, damageLevel {1.0, 1.0}, maxEnergy 100, accel 0.25, groundDamageScale 0.125, repairRate 0, ramDamage 2, ramDamageType -1, mapFilter 2, mapIcon "M_vehicle", fireSound SoundFireFlierRocket, reloadDelay 3.0, damageSound SoundTankCrash, visibleToSensor true, shadowDetailMask 2, mountSound SoundFlyerMount, dismountSound SoundFlyerDismount, moveSound SoundFlyerActive, visibleDriver false, driverPose 23
All 4 variants
A 2 mods the most-shipped version
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "hover_apc" |
| shieldShapeName | "shield_large" |
| mass | 18.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.25 |
| maxPitch | 0.175 |
| maxSpeed | 25 |
| minSpeed | -1 |
| lift | 26.0 |
| maxAlt | 10 |
| maxVertical | 6 |
| maxDamage | 2.0 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.25 |
| groundDamageScale | 0.125 |
| repairRate | 0 |
| ramDamage | 2 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| fireSound | SoundFireFlierRocket |
| reloadDelay | 3.0 |
| damageSound | SoundTankCrash |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | false |
| driverPose | 23 |
| description | "M113" |
B 1 mods maxSpeed 15 · minSpeed -10 · idleSound SoundGeneratorPower · lift 2.0
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "hover_apc" |
| shieldShapeName | "shield_large" |
| mass | 18.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.25 |
| maxPitch | 0.175 |
| maxSpeed | 15 |
| minSpeed | -10 |
| lift | 2.0 |
| maxAlt | 10 |
| maxVertical | 6 |
| maxDamage | 2.0 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.25 |
| groundDamageScale | 0.125 |
| repairRate | 0 |
| ramDamage | 2 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| fireSound | SoundFireFlierRocket |
| reloadDelay | 3.0 |
| damageSound | SoundTankCrash |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundGeneratorPower |
| moveSound | SoundFlyerActive |
| visibleDriver | false |
| driverPose | 23 |
| description | "M113" |
C 1 mods maxSpeed 20 · minSpeed -10 · description "M113 Bradley" · idleSound SoundGeneratorPower
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "hover_apc" |
| shieldShapeName | "shield_large" |
| mass | 18.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.25 |
| maxPitch | 0.175 |
| maxSpeed | 20 |
| minSpeed | -10 |
| lift | 2.0 |
| maxAlt | 10 |
| maxVertical | 6 |
| maxDamage | 6.5 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.25 |
| groundDamageScale | 0.125 |
| repairRate | 0 |
| ramDamage | 2 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| fireSound | SoundFireFlierRocket |
| reloadDelay | 3.0 |
| damageSound | SoundTankCrash |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundGeneratorPower |
| moveSound | SoundFlyerActive |
| visibleDriver | false |
| driverPose | 23 |
| description | "M113 Bradley" |
D 1 mods maxSpeed 15 · minSpeed -10 · lift 2.0
| explosionId | flashExpLarge |
|---|---|
| debrisId | flashDebrisLarge |
| className | "Vehicle" |
| shapeFile | "hover_apc" |
| shieldShapeName | "shield_large" |
| mass | 18.0 |
| drag | 1.0 |
| density | 1.2 |
| maxBank | 0.25 |
| maxPitch | 0.175 |
| maxSpeed | 15 |
| minSpeed | -10 |
| lift | 2.0 |
| maxAlt | 10 |
| maxVertical | 6 |
| maxDamage | 2.0 |
| damageLevel | {1.0, 1.0} |
| maxEnergy | 100 |
| accel | 0.25 |
| groundDamageScale | 0.125 |
| repairRate | 0 |
| ramDamage | 2 |
| ramDamageType | -1 |
| mapFilter | 2 |
| mapIcon | "M_vehicle" |
| fireSound | SoundFireFlierRocket |
| reloadDelay | 3.0 |
| damageSound | SoundTankCrash |
| visibleToSensor | true |
| shadowDetailMask | 2 |
| mountSound | SoundFlyerMount |
| dismountSound | SoundFlyerDismount |
| idleSound | SoundFlyerIdle |
| moveSound | SoundFlyerActive |
| visibleDriver | false |
| driverPose | 23 |
| description | "M113" |