ItemData FlameTurretPack community-made Not part of the retail game. No Dynamix version of this name exists.
36 mods
9 variants
53% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 9 variants across 36 mods; the most-shipped one is in 53% of them — one version dominates.
What the variants disagree about property A 19 mods B 9 mods C 2 mods D 1 mods E 1 mods spread price 1000 1000 1000 1000 350 3 vals heading $InvHead[ihTur] "dDeployables" "LTurrets" "eDeployables" "eTurrets" 8 vals mass 3.0 3.0 3.0 3.0 2.0 2 vals
Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.
Same in all 9 variants (9) description "Flame Turret", shapeFile "remoteturret", className "Backpack", imageType FlameTurretPackImage, shadowDetailMask 4, elasticity 0.2, hudIcon "deployable", showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 9 variants A 19 mods the most-shipped version description "Flame Turret" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihTur] imageType FlameTurretPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 9 mods heading "dDeployables" description "Flame Turret" shapeFile "remoteturret" className "Backpack" heading "dDeployables" imageType FlameTurretPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 2 mods heading "LTurrets" description "Flame Turret" shapeFile "remoteturret" className "Backpack" heading "LTurrets" imageType FlameTurretPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 1 mods heading "eDeployables" description "Flame Turret" shapeFile "remoteturret" className "Backpack" heading "eDeployables" imageType FlameTurretPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
E 1 mods price 350 · heading "eTurrets" · mass 2.0 description "Flame Turret" shapeFile "remoteturret" className "Backpack" heading "eTurrets" imageType FlameTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 350 hudIcon "deployable" showWeaponBar true hiliteOnActive true
F 1 mods price 350 · heading $InvHead[ihDWe] · mass 2.0 description "Flame Turret" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihDWe] imageType FlameTurretPackImage shadowDetailMask 4 mass 2.0 elasticity 0.2 price 350 hudIcon "deployable" showWeaponBar true hiliteOnActive true
G 1 mods heading "fDeployables" description "Flame Turret" shapeFile "remoteturret" className "Backpack" heading "fDeployables" imageType FlameTurretPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
H 1 mods price 450 description "Flame Turret" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihTur] imageType FlameTurretPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 450 hudIcon "deployable" showWeaponBar true hiliteOnActive true
I 1 mods heading $InvHead[ihDLd] description "Flame Turret" shapeFile "remoteturret" className "Backpack" heading $InvHead[ihDLd] imageType FlameTurretPackImage shadowDetailMask 4 mass 3.0 elasticity 0.2 price 1000 hudIcon "deployable" showWeaponBar true hiliteOnActive true