⌂Starsiege: Tribes Community Archive

ItemImageData AbramsGunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
4variants
25%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCD

4 variants across 4 mods; the most-shipped one is in 25% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA1 modsB1 modsC1 modsD1 modsspread
minEnergy——5—1 vals
maxEnergy——15—1 vals
ammoTypeAbramsAmmoAbramsAmmo—AbramsAmmo1 vals
mountOffset—{ -0.5, 0, -0.05 }—{ -0.5, 0, 0 }2 vals
shapeFile"hellfiregun""mortargun""hellfiregun""mortargun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (14)

mountPoint 0, weaponType 0, reloadTime 1.5, fireTime 0.5, projectileType AbramsShell, accuFire true, lightType 3, lightRadius 3, lightTime 1, lightColor { 0.6, 1, 1 }, sfxFire SoundFireMortar, sfxActivate SoundPickUpWeapon, sfxReload SoundMortarReload, sfxReady SoundMortarIdle

Neighbourhood

Used by

ItemData AbramsGunimageType

Points at

projectileTypeRocketData AbramsShell / GrenadeData AbramsShell4 mods
sfxFireSoundData SoundFireMortar4 mods
sfxActivateSoundData SoundPickUpWeapon4 mods
sfxReadySoundData SoundMortarIdle4 mods

All 4 variants

A 1 mods the most-shipped version
shapeFile"hellfiregun"
mountPoint0
weaponType0
ammoTypeAbramsAmmo
reloadTime1.5
fireTime0.5
projectileTypeAbramsShell
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: deltaforce09b1
B 1 mods mountOffset { -0.5, 0, -0.05 } · shapeFile "mortargun"
shapeFile"mortargun"
mountPoint0
mountOffset{ -0.5, 0, -0.05 }
weaponType0
ammoTypeAbramsAmmo
reloadTime1.5
fireTime0.5
projectileTypeAbramsShell
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: dafserver
C 1 mods minEnergy 5 · maxEnergy 15 · no ammoType
shapeFile"hellfiregun"
mountPoint0
weaponType0
reloadTime1.5
fireTime0.5
minEnergy5
maxEnergy15
projectileTypeAbramsShell
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: deltaforce08
D 1 mods mountOffset { -0.5, 0, 0 } · shapeFile "mortargun"
shapeFile"mortargun"
mountPoint0
mountOffset{ -0.5, 0, 0 }
weaponType0
ammoTypeAbramsAmmo
reloadTime1.5
fireTime0.5
projectileTypeAbramsShell
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: deltaforce09b2