⌂Starsiege: Tribes Community Archive

ItemImageData AODBeaconGunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

19mods
4variants
74%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCD

4 variants across 19 mods; the most-shipped one is in 74% of them — one version dominates.

What the variants disagree about

propertyA14 modsB3 modsC1 modsD1 modsspread
fireTime1.51.5201.52 vals
reloadTime0.750.7520.752 vals
projectileType———Unknown1 vals
ammoTypeBeaconBeaconAmmoBeaconBeaconAmmo2 vals
mountOffset{ -0.1, 0, 0 }{ -0.1, 0, 0 }{ 0, 0, 0 }{ -0.1, 0, 0 }2 vals
mountRotation{ 0, -2.75, 0}{ 0, -2.75, 0}{ 0, -3.05 , 0}{ 0, -2.75, 0}2 vals
sfxActivateSoundPickUpWeaponSoundPickUpWeaponSoundShellClickSoundPickUpWeapon2 vals
shapeFile"PaintGun""PaintGun""grenadel""PaintGun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (5)

mountPoint 0, weaponType 0, minEnergy 15, maxEnergy 50, accuFire true

Neighbourhood

Used by

ItemData AODBeaconGunimageType

Points at

sfxActivateSoundData SoundPickUpWeapon18 mods
sfxActivateSoundData SoundShellClick1 mods
projectileTypeUnknown — never declared in this corpus1 mods

All 4 variants

A 14 mods the most-shipped version
shapeFile"PaintGun"
mountPoint0
mountOffset{ -0.1, 0, 0 }
mountRotation{ 0, -2.75, 0}
weaponType0
reloadTime0.75
fireTime1.5
minEnergy15
maxEnergy50
ammoTypeBeacon
accuFiretrue
sfxActivateSoundPickUpWeapon
B 3 mods ammoType BeaconAmmo
shapeFile"PaintGun"
mountPoint0
mountOffset{ -0.1, 0, 0 }
mountRotation{ 0, -2.75, 0}
weaponType0
reloadTime0.75
fireTime1.5
minEnergy15
maxEnergy50
ammoTypeBeaconAmmo
accuFiretrue
sfxActivateSoundPickUpWeapon
C 1 mods fireTime 20 · reloadTime 2 · mountOffset { 0, 0, 0 } · mountRotation { 0, -3.05 , 0}
shapeFile"grenadel"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, -3.05 , 0}
weaponType0
reloadTime2
fireTime20
minEnergy15
maxEnergy50
ammoTypeBeacon
accuFiretrue
sfxActivateSoundShellClick
Shipped by: Advanced_War
D 1 mods projectileType Unknown · ammoType BeaconAmmo
shapeFile"PaintGun"
mountPoint0
mountOffset{ -0.1, 0, 0 }
mountRotation{ 0, -2.75, 0}
weaponType0
reloadTime0.75
fireTime1.5
minEnergy15
maxEnergy50
projectileTypeUnknown
ammoTypeBeaconAmmo
accuFiretrue
sfxActivateSoundPickUpWeapon
Shipped by: aaod