ItemData Beacon Dynamix — base game
Declared by the retail game. 46 of its 47 variants are community edits of it.
314mods
47variants
32%agreement
◨ 3D model
The retail Dynamix model sensor_small.DTS (64 tris). Drag to orbit.
47 variants across 314 mods; the most-shipped one is in 32% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | RETAIL50 mods | B100 mods | C30 mods | D20 mods | E17 mods | spread |
|---|
| heading | "eMiscellany" | "eMiscellany" | $InvHead[ihMis] | "gMiscellany" | "oMiscellany" | 29 vals |
|---|
| validateMaterials | true | — | — | — | — | 4 vals |
|---|
| validateShape | true | — | — | — | — | 4 vals |
|---|
Shaded cells differ from retail. — = property absent. spread counts distinct values across all 47 variants, not just the 5 shown.
Neighbourhood
Points at
All 47 variants
RETAIL 50 mods the retail version
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "eMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
B 100 mods no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "eMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
C 30 mods heading $InvHead[ihMis] · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | $InvHead[ihMis] |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
D 20 mods heading "gMiscellany" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "gMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
E 17 mods heading "oMiscellany" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "oMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
F 16 mods heading "gMiscellany"
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "gMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
G 7 mods price 25 · heading "jMiscellany" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "jMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 25 |
|---|
| className | "HandAmmo" |
|---|
H 6 mods heading "j(Misc)" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "j(Misc)" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
I 5 mods heading "dArmor Items" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "dArmor Items" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
J 4 mods price 7 · heading "dArmor Items" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "dArmor Items" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 7 |
|---|
| className | "HandAmmo" |
|---|
K 4 mods heading $InvHead[ihMis] · shapeFile "force" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "force" |
|---|
| heading | $InvHead[ihMis] |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
L 4 mods price 0 · heading $InvHead[ihUpg] · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | $InvHead[ihUpg] |
|---|
| shadowDetailMask | 4 |
|---|
| price | 0 |
|---|
| className | "HandAmmo" |
|---|
M 4 mods price 10 · heading "eMisc Items" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "eMisc Items" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 10 |
|---|
| className | "HandAmmo" |
|---|
N 4 mods heading "qMiscellany" · validateMaterials false
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "qMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | false |
|---|
O 4 mods heading "iMiscellany" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "iMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
P 3 mods heading "fMiscellany" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "fMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
Q 2 mods heading "bArmor Items" · validateMaterials $Nappy::validate · validateShape $Nappy::validate
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "bArmor Items" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | $Nappy::validate |
|---|
| validateMaterials | $Nappy::validate |
|---|
R 2 mods heading "jMiscellany" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "jMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
S 2 mods heading $InvHead[ihFit]
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | $InvHead[ihFit] |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
T 2 mods shadowDetailMask 0 · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "eMiscellany" |
|---|
| shadowDetailMask | 0 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
U 2 mods heading $InvCatMisc
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | $InvCatMisc |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
V 2 mods heading "vMiscellany"
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "vMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
W 2 mods price 0 · heading "fmiscellany" · team -1 · no validateMaterials
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "fmiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 0 |
|---|
| className | "HandAmmo" |
|---|
| team | -1 |
|---|
X 2 mods no heading · showInventory false · no validateMaterials · no validateShape
| showInventory | false |
|---|
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
Y 2 mods className "Sensor" · price 39 · imageType BeaconImage · heading "mSensors"
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "mSensors" |
|---|
| shadowDetailMask | 4 |
|---|
| imageType | BeaconImage |
|---|
| mass | 2.0 |
|---|
| elasticity | 0.2 |
|---|
| price | 39 |
|---|
| className | "Sensor" |
|---|
| hudIcon | "deployable" |
|---|
| showWeaponBar | true |
|---|
| hiliteOnActive | true |
|---|
Z 2 mods validateMaterials $PB::Validate · validateShape $PB::Validate
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "eMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | $PB::Validate |
|---|
| validateMaterials | $PB::Validate |
|---|
26 1 mods heading "rMiscellany" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "rMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
27 1 mods price 0 · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "eMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 0 |
|---|
| className | "HandAmmo" |
|---|
28 1 mods description "Spead Boosters" · heading "eOther Useful Stuff" · no validateMaterials · no validateShape
| description | "Spead Boosters" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "eOther Useful Stuff" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
29 1 mods shapeFile "anten_rod"
| description | "Beacon" |
|---|
| shapeFile | "anten_rod" |
|---|
| heading | "eMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
30 1 mods heading $InvHead[ihMis] · showInventory false · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | $InvHead[ihMis] |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| showInventory | false |
|---|
31 1 mods price 50 · heading "hExplosives" · showInventory false · no validateMaterials
| description | "Beacon" |
|---|
| showInventory | false |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "hExplosives" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 50 |
|---|
| className | "HandAmmo" |
|---|
32 1 mods heading "rMiscellany"
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "rMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
33 1 mods heading "mMiscellany" · showinventory false · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "mMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| showinventory | false |
|---|
34 1 mods description "Deployable Scouter"
| description | "Deployable Scouter" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "eMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
35 1 mods price 50 · heading "fSundries" · showInventory false · no validateMaterials
| description | "Beacon" |
|---|
| showInventory | false |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "fSundries" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 50 |
|---|
| className | "HandAmmo" |
|---|
36 1 mods heading "dMiscellany"
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "dMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
37 1 mods heading "wMiscellany" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "wMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
38 1 mods heading "yMiscellany" · validateShape false
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "yMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | false |
|---|
| validateMaterials | true |
|---|
39 1 mods heading "mMiscellaneous" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "mMiscellaneous" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
40 1 mods heading $InvHead[iMisc] · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | $InvHead[iMisc] |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
41 1 mods validateShape false
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "eMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | false |
|---|
| validateMaterials | true |
|---|
42 1 mods showweaponbar false · shapeFile "force" · showinventory false
| description | "Beacon" |
|---|
| shapeFile | "force" |
|---|
| heading | "eMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| showinventory | false |
|---|
| showweaponbar | false |
|---|
43 1 mods no className · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "eMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
44 1 mods heading "wMiscellany" · no validateMaterials
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "wMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
45 1 mods heading "iBeacons"
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "iBeacons" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
46 1 mods heading "pMiscellany" · no validateMaterials · no validateShape
| description | "Beacon" |
|---|
| shapeFile | "sensor_small" |
|---|
| heading | "pMiscellany" |
|---|
| shadowDetailMask | 4 |
|---|
| price | 5 |
|---|
| className | "HandAmmo" |
|---|