⌂Starsiege: Tribes Community Archive

ItemData Beacon Dynamix — base game

Declared by the retail game. 46 of its 47 variants are community edits of it.

314mods
47variants
32%agreement
◨ 3D model

The retail Dynamix model sensor_small.DTS (64 tris). Drag to orbit.

RETAILBCDEFGH+39

47 variants across 314 mods; the most-shipped one is in 32% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyRETAIL50 modsB100 modsC30 modsD20 modsE17 modsspread
heading"eMiscellany""eMiscellany"$InvHead[ihMis]"gMiscellany""oMiscellany"29 vals
validateMaterialstrue————4 vals
validateShapetrue————4 vals

Shaded cells differ from retail. — = property absent. spread counts distinct values across all 47 variants, not just the 5 shown.

Neighbourhood

Points at

imageTypeItemImageData BeaconImage2 mods

All 47 variants

RETAIL 50 mods the retail version
description"Beacon"
shapeFile"sensor_small"
heading"eMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
B 100 mods no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"eMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
Shipped by: TribesAnnihilationTribesStarWarsMappers_Mod_1.2AnarchyURanarchymodAsylum 2.5CiSYGYdafserverdeltaforce08deltaforce09b1deltaforce09b2Devious_LandEnhanced_Base_v2Extreme ModFootball_(Kitty)GSL Football ModFootball TasermodGunStarHADESHvTacticalHunterNFSv1NFSv36BnfsOrionPhobiax_1.09ProfessionalR1RSP118RSPv117wMissionScoreRenegades_1.3S4LShifter_(10-05-99)Shifter_01Shifter_v1_(05-25-99)Shifter_v1_(05-27-99b)Shifter_v1_(06-03-99)Shifter_v1_(06-12-99)Shifter_v1_(06-18-99)Shifter_v1_(10-09-99_with_Bots)Shifter_v1_(7-23-99)SkyNetStrikerUltra_Competition_1.2Ultra_Renegades_VX5_-IX-Ultra_Renegades_VX5_-Tribute-Ultra_Renegades_VX5_GoDUltra_Renegades_VX5_GoD_FinalUltra_Renegades_VX5_HunterUltra_Renegades_VX5_Infinite_2Ultra_Renegades_VX5_Infinite_3Ultra_Renegades_VX5_Infinite_4Ultra_Renegades_VX5_Infinite_5Ultra_Renegades_VX5_Infinite_6_[VX]Ultra_Renegades_VX5_UnlimitedUltra_Renegades_VXCUltra_Renegades_VXE_r06Ultra_Renegades_VXE_r07Ultra_Renegades_VXE_r071Ultra_Renegades_VXE_r072Ultra_Renegades_VXOUltra_Renegades_VXUultravx3ultravx3a08ultravx3a09ultravx5.01ultravxNOTORultravx_specialultravxoglMayhem0.99cUR3League15UR3League16UR4Ultra_Renegades0.86Ultra_Renegades_3_League_1.7Ultra_Renegades_3_League_1.8Ultra_Renegades_3_Mayhem_Fullu_renegadesultra_renegades3_0.57ultra_renegades3_0.64ultra_renegades3_0.66bultra_renegades3_0.74UltraVXUUltraVXUFinalUltra_Renegades_-X-Ultra_Renegades_TCUltra_UXUltra_XLaaodanathraxapollo11Balance of Power 1.85ndg20otretroshazbotvbeta1squadmod_alphaInvFixTribes 1.41 - Stork's Pro Config Vol4 (2018)WarZone (Server Beta) - demo reconstruction
C 30 mods heading $InvHead[ihMis] · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading$InvHead[ihMis]
shadowDetailMask4
price5
className"HandAmmo"
D 20 mods heading "gMiscellany" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"gMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
E 17 mods heading "oMiscellany" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"oMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
F 16 mods heading "gMiscellany"
description"Beacon"
shapeFile"sensor_small"
heading"gMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
G 7 mods price 25 · heading "jMiscellany" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"jMiscellany"
shadowDetailMask4
price25
className"HandAmmo"
H 6 mods heading "j(Misc)" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"j(Misc)"
shadowDetailMask4
price5
className"HandAmmo"
I 5 mods heading "dArmor Items" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"dArmor Items"
shadowDetailMask4
price5
className"HandAmmo"
J 4 mods price 7 · heading "dArmor Items" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"dArmor Items"
shadowDetailMask4
price7
className"HandAmmo"
K 4 mods heading $InvHead[ihMis] · shapeFile "force" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"force"
heading$InvHead[ihMis]
shadowDetailMask4
price5
className"HandAmmo"
L 4 mods price 0 · heading $InvHead[ihUpg] · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading$InvHead[ihUpg]
shadowDetailMask4
price0
className"HandAmmo"
M 4 mods price 10 · heading "eMisc Items" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"eMisc Items"
shadowDetailMask4
price10
className"HandAmmo"
N 4 mods heading "qMiscellany" · validateMaterials false
description"Beacon"
shapeFile"sensor_small"
heading"qMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialsfalse
O 4 mods heading "iMiscellany" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"iMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
P 3 mods heading "fMiscellany" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"fMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
Q 2 mods heading "bArmor Items" · validateMaterials $Nappy::validate · validateShape $Nappy::validate
description"Beacon"
shapeFile"sensor_small"
heading"bArmor Items"
shadowDetailMask4
price5
className"HandAmmo"
validateShape$Nappy::validate
validateMaterials$Nappy::validate
Shipped by: Nappy6nappymod
R 2 mods heading "jMiscellany" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"jMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
S 2 mods heading $InvHead[ihFit]
description"Beacon"
shapeFile"sensor_small"
heading$InvHead[ihFit]
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
T 2 mods shadowDetailMask 0 · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"eMiscellany"
shadowDetailMask0
price5
className"HandAmmo"
U 2 mods heading $InvCatMisc
description"Beacon"
shapeFile"sensor_small"
heading$InvCatMisc
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
V 2 mods heading "vMiscellany"
description"Beacon"
shapeFile"sensor_small"
heading"vMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
Shipped by: GammY[MK2]{ATF}
W 2 mods price 0 · heading "fmiscellany" · team -1 · no validateMaterials
description"Beacon"
shapeFile"sensor_small"
heading"fmiscellany"
shadowDetailMask4
price0
className"HandAmmo"
team-1
X 2 mods no heading · showInventory false · no validateMaterials · no validateShape
showInventoryfalse
description"Beacon"
shapeFile"sensor_small"
shadowDetailMask4
price5
className"HandAmmo"
Y 2 mods className "Sensor" · price 39 · imageType BeaconImage · heading "mSensors"
description"Beacon"
shapeFile"sensor_small"
heading"mSensors"
shadowDetailMask4
imageTypeBeaconImage
mass2.0
elasticity0.2
price39
className"Sensor"
hudIcon"deployable"
showWeaponBartrue
hiliteOnActivetrue
Z 2 mods validateMaterials $PB::Validate · validateShape $PB::Validate
description"Beacon"
shapeFile"sensor_small"
heading"eMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShape$PB::Validate
validateMaterials$PB::Validate
26 1 mods heading "rMiscellany" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"rMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
Shipped by: theives
27 1 mods price 0 · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"eMiscellany"
shadowDetailMask4
price0
className"HandAmmo"
Shipped by: Ultra_Warfare
28 1 mods description "Spead Boosters" · heading "eOther Useful Stuff" · no validateMaterials · no validateShape
description"Spead Boosters"
shapeFile"sensor_small"
heading"eOther Useful Stuff"
shadowDetailMask4
price5
className"HandAmmo"
Shipped by: Jester
29 1 mods shapeFile "anten_rod"
description"Beacon"
shapeFile"anten_rod"
heading"eMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
Shipped by: proudmandown5.0
30 1 mods heading $InvHead[ihMis] · showInventory false · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading$InvHead[ihMis]
shadowDetailMask4
price5
className"HandAmmo"
showInventoryfalse
Shipped by: Ven11Dec04
31 1 mods price 50 · heading "hExplosives" · showInventory false · no validateMaterials
description"Beacon"
showInventoryfalse
shapeFile"sensor_small"
heading"hExplosives"
shadowDetailMask4
price50
className"HandAmmo"
Shipped by: hvMechWarrior-v14
32 1 mods heading "rMiscellany"
description"Beacon"
shapeFile"sensor_small"
heading"rMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
Shipped by: Knights_1.6
33 1 mods heading "mMiscellany" · showinventory false · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"mMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
showinventoryfalse
Shipped by: Talon_2.1
34 1 mods description "Deployable Scouter"
description"Deployable Scouter"
shapeFile"sensor_small"
heading"eMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
Shipped by: dbz
35 1 mods price 50 · heading "fSundries" · showInventory false · no validateMaterials
description"Beacon"
showInventoryfalse
shapeFile"sensor_small"
heading"fSundries"
shadowDetailMask4
price50
className"HandAmmo"
Shipped by: HvMechBot
36 1 mods heading "dMiscellany"
description"Beacon"
shapeFile"sensor_small"
heading"dMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
Shipped by: Snipers_Base_2.0
37 1 mods heading "wMiscellany" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"wMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
Shipped by: tribalcombat
38 1 mods heading "yMiscellany" · validateShape false
description"Beacon"
shapeFile"sensor_small"
heading"yMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapefalse
validateMaterialstrue
Shipped by: NovaMorpher00821
39 1 mods heading "mMiscellaneous" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"mMiscellaneous"
shadowDetailMask4
price5
className"HandAmmo"
40 1 mods heading $InvHead[iMisc] · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading$InvHead[iMisc]
shadowDetailMask4
price5
className"HandAmmo"
Shipped by: netrunner
41 1 mods validateShape false
description"Beacon"
shapeFile"sensor_small"
heading"eMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapefalse
validateMaterialstrue
Shipped by: DUNEServerSource
42 1 mods showweaponbar false · shapeFile "force" · showinventory false
description"Beacon"
shapeFile"force"
heading"eMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
showinventoryfalse
showweaponbarfalse
Shipped by: World War II Mod
43 1 mods no className · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"eMiscellany"
shadowDetailMask4
price5
44 1 mods heading "wMiscellany" · no validateMaterials
description"Beacon"
shapeFile"sensor_small"
heading"wMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
45 1 mods heading "iBeacons"
description"Beacon"
shapeFile"sensor_small"
heading"iBeacons"
shadowDetailMask4
price5
className"HandAmmo"
validateShapetrue
validateMaterialstrue
Shipped by: Specialist
46 1 mods heading "pMiscellany" · no validateMaterials · no validateShape
description"Beacon"
shapeFile"sensor_small"
heading"pMiscellany"
shadowDetailMask4
price5
className"HandAmmo"
Shipped by: ultrabop