ItemImageData CloakGunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
21mods
9variants
33%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
9 variants across 21 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A7 mods | B6 mods | C2 mods | D1 mods | E1 mods | spread |
|---|
| weaponType | 2 | 2 | 2 | 2 | 0 | 2 vals |
|---|
| reloadTime | 0.2 | 0.2 | 0.2 | 0.2 | — | 1 vals |
|---|
| minEnergy | 3 | 3 | 3 | 3 | 0 | 2 vals |
|---|
| maxEnergy | 3 | 3 | 3 | 3 | 0 | 3 vals |
|---|
| projectileType | cloakingCharge | cloakingCharge | cloakingCharge | cloakingCharge | "" | 2 vals |
|---|
| accuFire | — | — | — | — | true | 1 vals |
|---|
| lightRadius | 2 | 3 | 3 | 2 | — | 2 vals |
|---|
| sfxFire | SoundELFIdle | SoundELFIdle | SoundELFIdle | SoundELFIdle | — | 1 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.
6 more properties that differ
lightTime, lightType, sfxActivate, shapeFile, lightColor, mountRotation
Same in all 9 variants (1)
mountPoint 0
Neighbourhood
Used by
Points at
All 9 variants
A 7 mods the most-shipped version
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | cloakingCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 3 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.15, 0.85, 0.15 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
B 6 mods lightRadius 3 · mountRotation { 0, 0.785, 0 }
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0.785, 0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | cloakingCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 3 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.15, 0.85, 0.15 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
C 2 mods lightRadius 3 · mountRotation { 0, 0.785, 0 } · sfxActivate SoundShellClick2
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0.785, 0 } |
|---|
| weaponType | 2 |
|---|
| projectileType | cloakingCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 3 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.15, 0.85, 0.15 } |
|---|
| sfxActivate | SoundShellClick2 |
|---|
| sfxFire | SoundELFIdle |
|---|
D 1 mods shapeFile "TrinAres"
| shapeFile | "TrinAres" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | cloakingCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 3 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.15, 0.85, 0.15 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
E 1 mods weaponType 0 · no reloadTime · minEnergy 0 · maxEnergy 0
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| minEnergy | 0 |
|---|
| maxEnergy | 0 |
|---|
| projectileType | "" |
|---|
| accuFire | true |
|---|
| sfxActivate | SoundEnergyWhirl |
|---|
F 1 mods sfxReady SoundTeleportPower · shapeFile "paintgun"
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | cloakingCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 3 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.15, 0.85, 0.15 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
| sfxReady | SoundTeleportPower |
|---|
G 1 mods weaponType 0 · no reloadTime · no minEnergy · no maxEnergy
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0, 2.5, 2.5 } |
|---|
| sfxActivate | SoundEnergyWhirl |
|---|
H 1 mods maxEnergy 100 · shapeFile "paintgun"
| shapeFile | "paintgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | cloakingCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 100 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.15, 0.85, 0.15 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|
I 1 mods maxEnergy 100
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 2 |
|---|
| projectileType | cloakingCharge |
|---|
| minEnergy | 3 |
|---|
| maxEnergy | 100 |
|---|
| reloadTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.15, 0.85, 0.15 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundELFIdle |
|---|