⌂Starsiege: Tribes Community Archive

ItemImageData CloakGunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

21mods
9variants
33%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+1

9 variants across 21 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA7 modsB6 modsC2 modsD1 modsE1 modsspread
weaponType222202 vals
reloadTime0.20.20.20.2—1 vals
minEnergy333302 vals
maxEnergy333303 vals
projectileTypecloakingChargecloakingChargecloakingChargecloakingCharge""2 vals
accuFire————true1 vals
lightRadius2332—2 vals
sfxFireSoundELFIdleSoundELFIdleSoundELFIdleSoundELFIdle—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.

6 more properties that differ

lightTime, lightType, sfxActivate, shapeFile, lightColor, mountRotation

Same in all 9 variants (1)

mountPoint 0

Neighbourhood

Used by

ItemData CloakGunimageType

Points at

projectileTypeLightningData cloakingCharge / RepairEffectData cloakingCharge19 mods
sfxActivateSoundData SoundPickUpWeapon17 mods
sfxActivateSoundData SoundShellClick22 mods
sfxActivateSoundData SoundEnergyWhirl2 mods
sfxFireSoundData SoundELFIdle19 mods
sfxReadySoundData SoundTeleportPower1 mods

All 9 variants

A 7 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypecloakingCharge
minEnergy3
maxEnergy3
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.15, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
B 6 mods lightRadius 3 · mountRotation { 0, 0.785, 0 }
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 0.785, 0 }
weaponType2
projectileTypecloakingCharge
minEnergy3
maxEnergy3
reloadTime0.2
lightType3
lightRadius3
lightTime1
lightColor{ 0.15, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
C 2 mods lightRadius 3 · mountRotation { 0, 0.785, 0 } · sfxActivate SoundShellClick2
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, 0.785, 0 }
weaponType2
projectileTypecloakingCharge
minEnergy3
maxEnergy3
reloadTime0.2
lightType3
lightRadius3
lightTime1
lightColor{ 0.15, 0.85, 0.15 }
sfxActivateSoundShellClick2
sfxFireSoundELFIdle
D 1 mods shapeFile "TrinAres"
shapeFile"TrinAres"
mountPoint0
weaponType2
projectileTypecloakingCharge
minEnergy3
maxEnergy3
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.15, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
E 1 mods weaponType 0 · no reloadTime · minEnergy 0 · maxEnergy 0
shapeFile"paintgun"
mountPoint0
weaponType0
minEnergy0
maxEnergy0
projectileType""
accuFiretrue
sfxActivateSoundEnergyWhirl
Shipped by: XK_1.4.5
F 1 mods sfxReady SoundTeleportPower · shapeFile "paintgun"
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypecloakingCharge
minEnergy3
maxEnergy3
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.15, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
sfxReadySoundTeleportPower
Shipped by: Ultra_XL
G 1 mods weaponType 0 · no reloadTime · no minEnergy · no maxEnergy
shapeFile"paintgun"
mountPoint0
weaponType0
accuFiretrue
lightType3
lightRadius2
lightTime1
lightColor{ 0, 2.5, 2.5 }
sfxActivateSoundEnergyWhirl
Shipped by: Snipers_Base_2.0
H 1 mods maxEnergy 100 · shapeFile "paintgun"
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypecloakingCharge
minEnergy3
maxEnergy100
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.15, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: Asylum 2.5
I 1 mods maxEnergy 100
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypecloakingCharge
minEnergy3
maxEnergy100
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.15, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: ndg20