ItemImageData FiftyCalImage community-made
Not part of the retail game. No Dynamix version of this name exists.
4mods
3variants
50%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 4 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
Same in all 3 variants (8)
shapeFile "sniper", mountPoint 0, weaponType 0, ammoType FiftyCalAmmo, accuFire true, fireTime 0.5, sfxActivate SoundPickUpWeapon, sfxReload SoundDryFire
Neighbourhood
Used by
Points at
All 3 variants
A 2 mods the most-shipped version
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | FiftyCalAmmo |
|---|
| projectileType | FiftyCalBullet |
|---|
| accuFire | true |
|---|
| reloadTime | 2.0 |
|---|
| fireTime | 0.5 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
B 1 mods no projectileType · sfxFire shockExplosion
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | FiftyCalAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 2.0 |
|---|
| fireTime | 0.5 |
|---|
| sfxFire | shockExplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
C 1 mods reloadTime 1.0
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | FiftyCalAmmo |
|---|
| projectileType | FiftyCalBullet |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 0.5 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|