⌂Starsiege: Tribes Community Archive

ItemImageData GravGunImage community-made

Not part of the retail game. No Dynamix version of this name exists.

42mods
3variants
95%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 42 mods; the most-shipped one is in 95% of them — almost everyone ships the same version.

What the variants disagree about

propertyA40 modsB1 modsC1 modsspread
maxEnergy2011202 vals
projectileTypegravChargeGravGunChargegravCharge2 vals
sfxFireSoundELFIdleSoundElevatorBlockedSoundELFIdle2 vals
lightColor{ 0.15, 0.85, 0.15 }{ 0.25, 0.25, 0.85 }{ 0.15, 0.85, 0.15 }2 vals
shapeFile"shotgun""shotgun""repairgun"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (8)

mountPoint 0, weaponType 2, minEnergy 3, reloadTime 0.2, lightType 3, lightRadius 2, lightTime 1, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData GravGunimageType

Points at

projectileTypeLightningData gravCharge41 mods
projectileTypeLightningData GravGunCharge1 mods
sfxActivateSoundData SoundPickUpWeapon42 mods
sfxFireSoundData SoundELFIdle41 mods
sfxFireSoundData SoundElevatorBlocked1 mods

All 3 variants

A 40 mods the most-shipped version
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypegravCharge
minEnergy3
maxEnergy20
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.15, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
B 1 mods maxEnergy 11 · projectileType GravGunCharge · sfxFire SoundElevatorBlocked · lightColor { 0.25, 0.25, 0.85 }
shapeFile"shotgun"
mountPoint0
weaponType2
projectileTypeGravGunCharge
minEnergy3
maxEnergy11
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundElevatorBlocked
Shipped by: theives
C 1 mods shapeFile "repairgun"
shapeFile"repairgun"
mountPoint0
weaponType2
projectileTypegravCharge
minEnergy3
maxEnergy20
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.15, 0.85, 0.15 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: ISN