⌂Starsiege: Tribes Community Archive

ItemImageData LightningPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

59mods
4variants
44%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Carried on player
ABCD

4 variants across 59 mods; the most-shipped one is in 44% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA26 modsB18 modsC14 modsD1 modsspread
reloadTime—0.2—0.21 vals
minEnergy—9—22 vals
maxEnergy1010—32 vals
projectileType—boltCharge—lightningCharge2 vals
lightRadius———41 vals
sfxFireSoundJammerOnSoundELFIdleSoundJammerOnSoundELFIdle2 vals
lightTime———0.51 vals
lightType———21 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

5 more properties that differ

firstPerson, lightColor, mountOffset, mountRotation, shapeFile

Same in all 4 variants (2)

mountPoint 2, weaponType 2

Neighbourhood

Used by

ItemData LightningPackimageType

Points at

sfxFireSoundData SoundJammerOn40 mods
sfxFireSoundData SoundELFIdle19 mods
projectileTypeLightningData boltCharge18 mods
projectileTypeLightningData lightningCharge1 mods

All 4 variants

A 26 mods the most-shipped version
shapeFile"sensorjampack"
mountPoint2
weaponType2
maxEnergy10
sfxFireSoundJammerOn
mountOffset{ 0, -0.05, 0 }
mountRotation{ 0, 0, 0 }
firstPersonfalse
B 18 mods reloadTime 0.2 · minEnergy 9 · projectileType boltCharge · sfxFire SoundELFIdle
shapeFile"shieldPack"
mountPoint2
weaponType2
projectileTypeboltCharge
minEnergy9
maxEnergy10
reloadTime0.2
sfxFireSoundELFIdle
C 14 mods no maxEnergy
shapeFile"sensorjampack"
mountPoint2
weaponType2
sfxFireSoundJammerOn
mountOffset{ 0, -0.05, 0 }
mountRotation{ 0, 0, 0 }
firstPersonfalse
D 1 mods reloadTime 0.2 · minEnergy 2 · maxEnergy 3 · projectileType lightningCharge
shapeFile"shieldPack"
mountPoint2
weaponType2
projectileTypelightningCharge
minEnergy2
maxEnergy3
reloadTime0.2
sfxFireSoundELFIdle
lightType2
lightRadius4
lightTime0.5
lightColor{ 10, 10, 10 }
Shipped by: Gundam