⌂Starsiege: Tribes Community Archive

ItemImageData MedPLasImage community-made

Not part of the retail game. No Dynamix version of this name exists.

2mods
2variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
AB

2 variants across 2 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA1 modsB1 modsspread
maxEnergy67.22 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (14)

shapeFile "paintgun", mountPoint 0, weaponType 1, spinUpTime 0.3, spinDownTime 3, minEnergy 25, projectileType MediumPulseLaser, accuFire true, lightType 3, lightRadius 4, lightTime 1, lightColor { 0.25, 1, 0.25 }, sfxActivate SoundItemArm, sfxFire SoundFirePulseLaser

Neighbourhood

Used by

ItemData MedPLasimageType

Points at

projectileTypeLaserData MediumPulseLaser2 mods
sfxActivateSoundData SoundItemArm2 mods
sfxFireSoundData SoundFirePulseLaser2 mods

All 2 variants

A 1 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType1
spinUpTime0.3
spinDownTime3
minEnergy25
maxEnergy6
projectileTypeMediumPulseLaser
accuFiretrue
lightType3
lightRadius4
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxActivateSoundItemArm
sfxFireSoundFirePulseLaser
Shipped by: HvMechBot
B 1 mods maxEnergy 7.2
shapeFile"paintgun"
mountPoint0
weaponType1
spinUpTime0.3
spinDownTime3
minEnergy25
maxEnergy7.2
projectileTypeMediumPulseLaser
accuFiretrue
lightType3
lightRadius4
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxActivateSoundItemArm
sfxFireSoundFirePulseLaser
Shipped by: hvMechWarrior-v14