⌂Starsiege: Tribes Community Archive

ItemImageData OICWImage community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
3variants
50%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 6 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA3 modsB2 modsC1 modsspread
fireTime0.250.10.252 vals
projectileTypeNATOBulletOICWPellet—2 vals
lightRadius—5—1 vals
sfxFireSoundFireChaingunturretExplosionSoundFireChaingun2 vals
lightTime—2—1 vals
lightType—3—1 vals
lightColor—{ 0, 0, 1 }—1 vals
sfxReloadSoundDryFireSoundMortarReloadSoundDryFire2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

1 more properties that differ

shapeFile

Same in all 3 variants (6)

mountPoint 0, weaponType 0, ammoType OICWAmmo, accuFire true, reloadTime 0.0, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData OICWimageType

Points at

projectileTypeBulletData NATOBullet3 mods
projectileTypeBulletData OICWPellet2 mods
sfxFireSoundData SoundFireChaingun4 mods
sfxFireSoundData turretExplosion2 mods
sfxActivateSoundData SoundPickUpWeapon6 mods

All 3 variants

A 3 mods the most-shipped version
shapeFile"plasma"
mountPoint0
weaponType0
ammoTypeOICWAmmo
projectileTypeNATOBullet
accuFiretrue
reloadTime0.0
fireTime0.25
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
B 2 mods fireTime 0.1 · projectileType OICWPellet · lightRadius 5 · sfxFire turretExplosion
shapeFile"sniper"
mountPoint0
weaponType0
projectileTypeOICWPellet
ammoTypeOICWAmmo
accuFireTrue
reloadTime0.0
fireTime0.1
lightType3
lightRadius5
lightTime2
lightColor{ 0, 0, 1 }
sfxFireturretExplosion
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
C 1 mods no projectileType
shapeFile"plasma"
mountPoint0
weaponType0
ammoTypeOICWAmmo
accuFiretrue
reloadTime0.0
fireTime0.25
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: dafserver