ItemImageData OICWImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 6 mods; the most-shipped one is in 50% of them — one version dominates.
What the variants disagree about
| property | A3 mods | B2 mods | C1 mods | spread |
|---|---|---|---|---|
| fireTime | 0.25 | 0.1 | 0.25 | 2 vals |
| projectileType | NATOBullet | OICWPellet | — | 2 vals |
| lightRadius | — | 5 | — | 1 vals |
| sfxFire | SoundFireChaingun | turretExplosion | SoundFireChaingun | 2 vals |
| lightTime | — | 2 | — | 1 vals |
| lightType | — | 3 | — | 1 vals |
| lightColor | — | { 0, 0, 1 } | — | 1 vals |
| sfxReload | SoundDryFire | SoundMortarReload | SoundDryFire | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
1 more properties that differ
shapeFile
Same in all 3 variants (6)
mountPoint 0, weaponType 0, ammoType OICWAmmo, accuFire true, reloadTime 0.0, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
| ItemData OICW | imageType |
Points at
| projectileType | BulletData NATOBullet | 3 mods |
| projectileType | BulletData OICWPellet | 2 mods |
| sfxFire | SoundData SoundFireChaingun | 4 mods |
| sfxFire | SoundData turretExplosion | 2 mods |
| sfxActivate | SoundData SoundPickUpWeapon | 6 mods |
All 3 variants
A 3 mods the most-shipped version
| shapeFile | "plasma" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | OICWAmmo |
| projectileType | NATOBullet |
| accuFire | true |
| reloadTime | 0.0 |
| fireTime | 0.25 |
| sfxFire | SoundFireChaingun |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundDryFire |
B 2 mods fireTime 0.1 · projectileType OICWPellet · lightRadius 5 · sfxFire turretExplosion
| shapeFile | "sniper" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| projectileType | OICWPellet |
| ammoType | OICWAmmo |
| accuFire | True |
| reloadTime | 0.0 |
| fireTime | 0.1 |
| lightType | 3 |
| lightRadius | 5 |
| lightTime | 2 |
| lightColor | { 0, 0, 1 } |
| sfxFire | turretExplosion |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundMortarReload |
C 1 mods no projectileType
| shapeFile | "plasma" |
|---|---|
| mountPoint | 0 |
| weaponType | 0 |
| ammoType | OICWAmmo |
| accuFire | true |
| reloadTime | 0.0 |
| fireTime | 0.25 |
| sfxFire | SoundFireChaingun |
| sfxActivate | SoundPickUpWeapon |
| sfxReload | SoundDryFire |