ItemImageData PBWImage community-made
Not part of the retail game. No Dynamix version of this name exists.
19mods
6variants
37%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 19 mods; the most-shipped one is in 37% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
Same in all 6 variants (5)
mountPoint 0, weaponType 0, maxEnergy 80, projectileType ParticleBeam, accuFire true
Neighbourhood
Used by
Points at
All 6 variants
A 7 mods the most-shipped version
| shapeFile | "grenammo" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 80 |
|---|
| projectileType | ParticleBeam |
|---|
| accuFire | true |
|---|
| reloadTime | 0.25 |
|---|
| fireTime | 6.5 |
|---|
| sfxFire | SoundPBWBreakSoundBarrier |
|---|
| sfxActivate | SoundDryFire |
|---|
| sfxReload | SoundPBWRecharge |
|---|
B 4 mods fireTime 0.35 · reloadTime 0.35 · minEnergy 50
| shapeFile | "grenammo" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| minEnergy | 50 |
|---|
| maxEnergy | 80 |
|---|
| projectileType | ParticleBeam |
|---|
| accuFire | true |
|---|
| reloadTime | 0.35 |
|---|
| fireTime | 0.35 |
|---|
| sfxFire | SoundPBWBreakSoundBarrier |
|---|
| sfxActivate | SoundDryFire |
|---|
| sfxReload | SoundPBWRecharge |
|---|
C 3 mods sfxFire SoundPBWFire · sfxReload SoundPBWcharge
| shapeFile | "grenammo" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 80 |
|---|
| projectileType | ParticleBeam |
|---|
| accuFire | true |
|---|
| reloadTime | 0.25 |
|---|
| fireTime | 6.5 |
|---|
| sfxFire | SoundPBWFire |
|---|
| sfxActivate | SoundDryFire |
|---|
| sfxReload | SoundPBWcharge |
|---|
D 2 mods fireTime 0.7 · reloadTime 0.15 · shapeFile "shotgun"
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 80 |
|---|
| projectileType | ParticleBeam |
|---|
| accuFire | true |
|---|
| reloadTime | 0.15 |
|---|
| fireTime | 0.7 |
|---|
| sfxFire | SoundPBWBreakSoundBarrier |
|---|
| sfxActivate | SoundDryFire |
|---|
| sfxReload | SoundPBWRecharge |
|---|
E 2 mods fireTime 0.8 · reloadTime 0.80 · minEnergy 40 · sfxFire SoundPlasmaTurretFire
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| minEnergy | 40 |
|---|
| maxEnergy | 80 |
|---|
| projectileType | ParticleBeam |
|---|
| accuFire | true |
|---|
| reloadTime | 0.80 |
|---|
| fireTime | 0.8 |
|---|
| sfxFire | SoundPlasmaTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
F 1 mods fireTime 0.5 · reloadTime 1.5 · minEnergy 40
| shapeFile | "grenammo" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| minEnergy | 40 |
|---|
| maxEnergy | 80 |
|---|
| projectileType | ParticleBeam |
|---|
| accuFire | true |
|---|
| reloadTime | 1.5 |
|---|
| fireTime | 0.5 |
|---|
| sfxFire | SoundPBWBreakSoundBarrier |
|---|
| sfxActivate | SoundDryFire |
|---|
| sfxReload | SoundPBWRecharge |
|---|