⌂Starsiege: Tribes Community Archive

ItemImageData PistolImage community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
6variants
17%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEF

6 variants across 6 mods; the most-shipped one is in 17% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA1 modsB1 modsC1 modsD1 modsE1 modsspread
fireTime0.50.30.0010.20.46 vals
reloadTime0.500.1990.205 vals
minEnergy15———2 vals
maxEnergy0.16———2 vals
projectileTypePistolBulletChaingunbulletPistolBulletPistolBullet—2 vals
ammoType——PistolAmmoPistolAmmoPistolAmmo1 vals
lightRadius3—25—3 vals
sfxFireshockExplosionSoundFireChaingunSoundFireLaserSoundMagnumFireSoundFireChaingun5 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.

8 more properties that differ

lightTime, lightType, lightColor, mountOffset, mountRotation, shapeFile, sfxActivate, sfxReload

Same in all 6 variants (3)

mountPoint 0, weaponType 0, accuFire true

Neighbourhood

Used by

ItemData PistolimageType

Points at

projectileTypeBulletData PistolBullet / RocketData PistolBullet4 mods
projectileTypeBulletData Chaingunbullet / RocketData Chaingunbullet1 mods
sfxFireSoundData SoundFireChaingun2 mods
sfxFireSoundData shockExplosion1 mods
sfxFireSoundData SoundFireLaser1 mods
sfxFireSoundData SoundMagnumFire1 mods
sfxFireSoundData bigExplosion21 mods
sfxActivateSoundData SoundPickUpWeapon4 mods
sfxActivateSoundData SoundWeapon51 mods
sfxActivateSoundData SoundPickupWeapon1 mods

All 6 variants

A 1 mods the most-shipped version
shapeFile"repairgun"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 0, 0 }
weaponType0
reloadTime0.5
fireTime0.5
minEnergy1
maxEnergy0.1
projectileTypePistolBullet
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireshockExplosion
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: Cybrid_2K5
B 1 mods fireTime 0.3 · reloadTime 0 · minEnergy 5 · maxEnergy 6
shapeFile"energygun"
mountPoint0
weaponType0
reloadTime0
fireTime0.3
minEnergy5
maxEnergy6
projectileTypeChaingunbullet
accuFiretrue
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
Shipped by: DogFight_1.5
C 1 mods fireTime 0.001 · reloadTime 0.199 · no minEnergy · no maxEnergy
shapeFile"energygun"
mountPoint0
mountOffset{ -0.15, 0, 0 }
weaponType0
projectileTypePistolBullet
ammoTypePistolAmmo
accuFiretrue
reloadTime0.199
fireTime0.001
lightType3
lightRadius2
lightTime1
lightColor{ 1, 0, 0 }
sfxFireSoundFireLaser
sfxActivateSoundPickUpWeapon
Shipped by: NovaMorpher00821
D 1 mods fireTime 0.2 · reloadTime 0.2 · no minEnergy · no maxEnergy
shapeFile"paintgun"
mountRotation{ 0, -360.0, 0 }
mountPoint0
weaponType0
ammoTypePistolAmmo
projectileTypePistolBullet
accuFireTrue
reloadTime0.2
fireTime0.2
lightType3
lightRadius5
lightTime3
lightColor{ 0, 0, 0 }
sfxFireSoundMagnumFire
sfxActivateSoundWeapon5
Shipped by: XK_1.4.5
E 1 mods fireTime 0.4 · reloadTime 0 · no minEnergy · no maxEnergy
shapeFile"energygun"
mountPoint0
weaponType0
reloadTime0
fireTime0.4
ammoTypePistolAmmo
accuFiretrue
sfxFireSoundFireChaingun
sfxActivateSoundPickUpWeapon
Shipped by: DUNEServerSource
F 1 mods fireTime 0.75 · reloadTime 1.0 · no minEnergy · no maxEnergy
shapeFile"energygun"
mountPoint0
weaponType0
projectileTypePistolBullet
ammotypePistolAmmo
aimDeflection0.0
accuFireTrue
reloadTime1.0
fireTime0.75
lightType3
lightRadius5
lightTime0.25
lightColor{ 0, 0, 1}
sfxFirebigExplosion2
sfxActivateSoundPickupWeapon
sfxReloadSoundMortarReload
Shipped by: shazbotvbeta1