⌂Starsiege: Tribes Community Archive

ItemImageData SMRPackImage community-made

Not part of the retail game. No Dynamix version of this name exists.

66mods
10variants
23%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+2

10 variants across 66 mods; the most-shipped one is in 23% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA15 modsB11 modsC10 modsD10 modsE7 modsspread
weaponType202002 vals
fireTime1.00.01.00.00.04 vals
reloadTime0.95.00.93.53.05 vals
projectileTypeUndefinedStingerMissile—StingerMissileStingerMissile3 vals
ammoTypeAutoRocketAmmoRocketAmmoAutoRocketAmmoAutoRocketAmmoRocketAmmo4 vals
lightTime11111.52 vals
mountOffset{ 0.0, 0.0, -0.3 }{ -0.4, 0.1, 0.4 }{ 0.0, 0.0, -0.3 }{ 0.0, 0.0, -0.3 }{ -0.3, 0.1, 2.1 }4 vals
mountPoint020033 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.

1 more properties that differ

mountRotation

Same in all 10 variants (7)

shapeFile "mortargun", accuFire true, lightType 3, lightRadius 3, lightColor { 0.6, 1, 1.0 }, sfxFire SoundMissileTurretFire, sfxReload SoundMortarReload

Neighbourhood

Used by

ItemData SMRPackimageType

Points at

projectileTypeRocketData StingerMissile / SeekingMissileData StingerMissile35 mods
projectileTypeUndefined — never declared in this corpus16 mods
projectileTypeRocketData SMRMissile1 mods
sfxFireSoundData SoundMissileTurretFire66 mods

All 10 variants

A 15 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.3 }
mountRotation{ 0, 180, 0 }
weaponType2
ammoTypeAutoRocketAmmo
projectileTypeUndefined
accuFiretrue
reloadTime0.9
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
B 11 mods weaponType 0 · fireTime 0.0 · reloadTime 5.0 · projectileType StingerMissile
shapeFile"mortargun"
mountPoint2
mountOffset{ -0.4, 0.1, 0.4 }
mountRotation{ 0.2, 0, 0 }
weaponType0
ammoTypeRocketAmmo
projectileTypeStingerMissile
accuFiretrue
reloadTime5.0
fireTime0.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
C 10 mods no projectileType
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.3 }
mountRotation{ 0, 180, 0 }
weaponType2
ammoTypeAutoRocketAmmo
accuFiretrue
reloadTime0.9
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
D 10 mods weaponType 0 · fireTime 0.0 · reloadTime 3.5 · projectileType StingerMissile
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.3 }
mountRotation{ 0, 180, 0 }
weaponType0
ammoTypeAutoRocketAmmo
projectileTypeStingerMissile
accuFiretrue
reloadTime3.5
fireTime0.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
E 7 mods weaponType 0 · fireTime 0.0 · reloadTime 3.0 · projectileType StingerMissile
shapeFile"mortargun"
mountPoint3
mountOffset{ -0.3, 0.1, 2.1 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeRocketAmmo
projectileTypeStingerMissile
accuFiretrue
reloadTime3.0
fireTime0.0
lightType3
lightRadius3
lightTime1.5
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
F 6 mods weaponType 0 · fireTime 0.0 · reloadTime 5.0 · projectileType StingerMissile
shapeFile"mortargun"
mountPoint2
mountOffset{ -0.4, 0.1, 0.4 }
mountRotation{ 0.2, 0, 0 }
weaponType0
ammoTypeMissileAmmo
projectileTypeStingerMissile
accuFiretrue
reloadTime5.0
fireTime0.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
G 4 mods fireTime 0.99 · no projectileType
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.3 }
mountRotation{ 0, 180, 0 }
weaponType2
ammoTypeAutoRocketAmmo
accuFiretrue
reloadTime0.9
fireTime0.99
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
H 1 mods fireTime 0.2 · reloadTime 0.2
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.3 }
mountRotation{ 0, 180, 0 }
weaponType2
ammoTypeAutoRocketAmmo
projectileTypeUndefined
accuFiretrue
reloadTime0.2
fireTime0.2
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
Shipped by: ShifterXtreme
I 1 mods weaponType 0 · fireTime 0.0 · reloadTime 5.0 · projectileType StingerMissile
shapeFile"mortargun"
mountPoint2
mountOffset{ 0.4, 0.1, 0.4 }
mountRotation{ 0.2, 0, 0 }
weaponType0
ammoTypeRocketAmmo
projectileTypeStingerMissile
accuFiretrue
reloadTime5.0
fireTime0.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
Shipped by: anarchymod
J 1 mods weaponType 0 · fireTime 0.0 · reloadTime 5.0 · projectileType SMRMissile
shapeFile"mortargun"
mountPoint2
mountOffset{ -0.4, 0.1, 0.4 }
mountRotation{ 0.2, 0, 0 }
weaponType0
ammoTypeSMRAmmo
projectileTypeSMRMissile
accuFiretrue
reloadTime5.0
fireTime0.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxReloadSoundMortarReload
Shipped by: XK_1.4.5