ItemImageData SMRPackImage community-made
Not part of the retail game. No Dynamix version of this name exists.
66mods
10variants
23%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
10 variants across 66 mods; the most-shipped one is in 23% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
| property | A15 mods | B11 mods | C10 mods | D10 mods | E7 mods | spread |
|---|
| weaponType | 2 | 0 | 2 | 0 | 0 | 2 vals |
|---|
| fireTime | 1.0 | 0.0 | 1.0 | 0.0 | 0.0 | 4 vals |
|---|
| reloadTime | 0.9 | 5.0 | 0.9 | 3.5 | 3.0 | 5 vals |
|---|
| projectileType | Undefined | StingerMissile | — | StingerMissile | StingerMissile | 3 vals |
|---|
| ammoType | AutoRocketAmmo | RocketAmmo | AutoRocketAmmo | AutoRocketAmmo | RocketAmmo | 4 vals |
|---|
| lightTime | 1 | 1 | 1 | 1 | 1.5 | 2 vals |
|---|
| mountOffset | { 0.0, 0.0, -0.3 } | { -0.4, 0.1, 0.4 } | { 0.0, 0.0, -0.3 } | { 0.0, 0.0, -0.3 } | { -0.3, 0.1, 2.1 } | 4 vals |
|---|
| mountPoint | 0 | 2 | 0 | 0 | 3 | 3 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.
1 more properties that differ
mountRotation
Same in all 10 variants (7)
shapeFile "mortargun", accuFire true, lightType 3, lightRadius 3, lightColor { 0.6, 1, 1.0 }, sfxFire SoundMissileTurretFire, sfxReload SoundMortarReload
Neighbourhood
Used by
Points at
All 10 variants
A 15 mods the most-shipped version
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.3 } |
|---|
| mountRotation | { 0, 180, 0 } |
|---|
| weaponType | 2 |
|---|
| ammoType | AutoRocketAmmo |
|---|
| projectileType | Undefined |
|---|
| accuFire | true |
|---|
| reloadTime | 0.9 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxReload | SoundMortarReload |
|---|
B 11 mods weaponType 0 · fireTime 0.0 · reloadTime 5.0 · projectileType StingerMissile
| shapeFile | "mortargun" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { -0.4, 0.1, 0.4 } |
|---|
| mountRotation | { 0.2, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | StingerMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 5.0 |
|---|
| fireTime | 0.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
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| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxReload | SoundMortarReload |
|---|
C 10 mods no projectileType
| shapeFile | "mortargun" |
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| mountPoint | 0 |
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| mountOffset | { 0.0, 0.0, -0.3 } |
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| mountRotation | { 0, 180, 0 } |
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| weaponType | 2 |
|---|
| ammoType | AutoRocketAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.9 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
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| lightColor | { 0.6, 1, 1.0 } |
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| sfxFire | SoundMissileTurretFire |
|---|
| sfxReload | SoundMortarReload |
|---|
D 10 mods weaponType 0 · fireTime 0.0 · reloadTime 3.5 · projectileType StingerMissile
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.3 } |
|---|
| mountRotation | { 0, 180, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | AutoRocketAmmo |
|---|
| projectileType | StingerMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 3.5 |
|---|
| fireTime | 0.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
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| lightColor | { 0.6, 1, 1.0 } |
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| sfxFire | SoundMissileTurretFire |
|---|
| sfxReload | SoundMortarReload |
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E 7 mods weaponType 0 · fireTime 0.0 · reloadTime 3.0 · projectileType StingerMissile
| shapeFile | "mortargun" |
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| mountPoint | 3 |
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| mountOffset | { -0.3, 0.1, 2.1 } |
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| mountRotation | { 0, 0, 0 } |
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| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | StingerMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 3.0 |
|---|
| fireTime | 0.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1.5 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxReload | SoundMortarReload |
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F 6 mods weaponType 0 · fireTime 0.0 · reloadTime 5.0 · projectileType StingerMissile
| shapeFile | "mortargun" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { -0.4, 0.1, 0.4 } |
|---|
| mountRotation | { 0.2, 0, 0 } |
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| weaponType | 0 |
|---|
| ammoType | MissileAmmo |
|---|
| projectileType | StingerMissile |
|---|
| accuFire | true |
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| reloadTime | 5.0 |
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| fireTime | 0.0 |
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| lightType | 3 |
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| lightRadius | 3 |
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| lightTime | 1 |
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| lightColor | { 0.6, 1, 1.0 } |
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| sfxFire | SoundMissileTurretFire |
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| sfxReload | SoundMortarReload |
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G 4 mods fireTime 0.99 · no projectileType
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.3 } |
|---|
| mountRotation | { 0, 180, 0 } |
|---|
| weaponType | 2 |
|---|
| ammoType | AutoRocketAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.9 |
|---|
| fireTime | 0.99 |
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| lightType | 3 |
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| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
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| sfxFire | SoundMissileTurretFire |
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| sfxReload | SoundMortarReload |
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H 1 mods fireTime 0.2 · reloadTime 0.2
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.3 } |
|---|
| mountRotation | { 0, 180, 0 } |
|---|
| weaponType | 2 |
|---|
| ammoType | AutoRocketAmmo |
|---|
| projectileType | Undefined |
|---|
| accuFire | true |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxReload | SoundMortarReload |
|---|
I 1 mods weaponType 0 · fireTime 0.0 · reloadTime 5.0 · projectileType StingerMissile
| shapeFile | "mortargun" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { 0.4, 0.1, 0.4 } |
|---|
| mountRotation | { 0.2, 0, 0 } |
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| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | StingerMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 5.0 |
|---|
| fireTime | 0.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxReload | SoundMortarReload |
|---|
J 1 mods weaponType 0 · fireTime 0.0 · reloadTime 5.0 · projectileType SMRMissile
| shapeFile | "mortargun" |
|---|
| mountPoint | 2 |
|---|
| mountOffset | { -0.4, 0.1, 0.4 } |
|---|
| mountRotation | { 0.2, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | SMRAmmo |
|---|
| projectileType | SMRMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 5.0 |
|---|
| fireTime | 0.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxReload | SoundMortarReload |
|---|