ItemImageData VulcanPackImage community-made
Not part of the retail game. No Dynamix version of this name exists.
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
3 variants across 3 mods; the most-shipped one is in 33% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A1 mods | B1 mods | C1 mods | spread |
|---|---|---|---|---|
| weaponType | — | — | 0 | 1 vals |
| fireTime | — | — | 0.0001 | 1 vals |
| reloadTime | — | — | 0.000001 | 1 vals |
| minEnergy | — | — | 50 | 1 vals |
| maxEnergy | — | — | 350 | 1 vals |
| spinUpTime | — | — | 0.5 | 1 vals |
| spinDownTime | — | — | 3 | 1 vals |
| projectileType | — | — | PVulcanBullet | 1 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.
10 more properties that differ
accuFire, lightRadius, mass, lightTime, lightType, firstPerson, lightColor, mountOffset, mountRotation, shapeFile
Same in all 3 variants (1)
mountPoint 2
Neighbourhood
Used by
| ItemData VulcanPack | imageType |
Points at
| projectileType | BulletData PVulcanBullet | 1 mods |
All 3 variants
A 1 mods the most-shipped version
| shapeFile | "remoteturret" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, -0.12, -0.1 } |
| mountRotation | { 0, 0, 0 } |
| mass | 2.5 |
| firstPerson | false |
B 1 mods mass 3.0
| shapeFile | "remoteturret" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0, -0.12, -0.1 } |
| mountRotation | { 0, 0, 0 } |
| mass | 3.0 |
| firstPerson | false |
C 1 mods weaponType 0 · fireTime 0.0001 · reloadTime 0.000001 · minEnergy 50
| shapeFile | "chaingun" |
|---|---|
| mountPoint | 2 |
| mountOffset | { 0.4, 0.3, 0.4 } |
| weaponType | 0 |
| minEnergy | 50 |
| maxEnergy | 350 |
| projectileType | PVulcanBullet |
| reloadTime | 0.000001 |
| spinUpTime | 0.5 |
| spinDownTime | 3 |
| fireTime | 0.0001 |
| accuFire | true |
| lightType | 3 |
| lightRadius | 3 |
| lightTime | 1 |
| lightColor | { 0.6, 1, 1 } |