MineData NRing3 community-made
Not part of the retail game. No Dynamix version of this name exists.
46mods
6variants
41%agreement
◨ In-game configuration
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
6 variants across 46 mods; the most-shipped one is in 41% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.
Same in all 6 variants (7)
className "Mine", shapeFile "force", shadowDetailMask 0, explosionRadius 15.0, damageValue 0.65, kickBackStrength 150, damageLevel {1.0, 1.0}
All 6 variants
A 19 mods the most-shipped version
| className | "Mine" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 0 |
|---|
| explosionId | grenadeExp |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0.65 |
|---|
| damageType | $MineDamageType |
|---|
| kickBackStrength | 150 |
|---|
| triggerRadius | 2.5 |
|---|
| maxDamage | 0.5 |
|---|
| destroyDamage | 1.0 |
|---|
| damageLevel | {1.0, 1.0} |
|---|
B 13 mods damageType $NukeDamageType · triggerRadius 0.01 · destroyDamage 2.0 · explosionId LargeShockwave3
| className | "Mine" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 0 |
|---|
| explosionId | LargeShockwave3 |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0.65 |
|---|
| damageType | $NukeDamageType |
|---|
| kickBackStrength | 150 |
|---|
| triggerRadius | 0.01 |
|---|
| maxDamage | 20.5 |
|---|
| destroyDamage | 2.0 |
|---|
| damageLevel | {1.0, 1.0} |
|---|
C 10 mods damageType $NukeDamageType
| className | "Mine" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 0 |
|---|
| explosionId | grenadeExp |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0.65 |
|---|
| damageType | $NukeDamageType |
|---|
| kickBackStrength | 150 |
|---|
| triggerRadius | 2.5 |
|---|
| maxDamage | 0.5 |
|---|
| destroyDamage | 1.0 |
|---|
| damageLevel | {1.0, 1.0} |
|---|
D 2 mods damageType $mortarDamageType · triggerRadius 0.01 · explosionId LargeShockwave3
| className | "Mine" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 0 |
|---|
| explosionId | LargeShockwave3 |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0.65 |
|---|
| damageType | $mortarDamageType |
|---|
| kickBackStrength | 150 |
|---|
| triggerRadius | 0.01 |
|---|
| maxDamage | 0.5 |
|---|
| destroyDamage | 1.0 |
|---|
| damageLevel | {1.0, 1.0} |
|---|
E 1 mods damageType $NukeDamageType · triggerRadius 0.01 · destroyDamage 2.0 · explosionId KamiExplosion
| className | "Mine" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 0 |
|---|
| explosionId | KamiExplosion |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0.65 |
|---|
| damageType | $NukeDamageType |
|---|
| kickBackStrength | 150 |
|---|
| triggerRadius | 0.01 |
|---|
| maxDamage | 20.5 |
|---|
| destroyDamage | 2.0 |
|---|
| damageLevel | {1.0, 1.0} |
|---|
F 1 mods damageType $AntimatterDamageType · triggerRadius 0.01 · destroyDamage 2.0 · explosionId KamiExplosion
| className | "Mine" |
|---|
| shapeFile | "force" |
|---|
| shadowDetailMask | 0 |
|---|
| explosionId | KamiExplosion |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0.65 |
|---|
| damageType | $AntimatterDamageType |
|---|
| kickBackStrength | 150 |
|---|
| triggerRadius | 0.01 |
|---|
| maxDamage | 20.5 |
|---|
| destroyDamage | 2.0 |
|---|
| damageLevel | {1.0, 1.0} |
|---|