⌂Starsiege: Tribes Community Archive

MineData NRing3 community-made

Not part of the retail game. No Dynamix version of this name exists.

46mods
6variants
41%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
ABCDEF

6 variants across 46 mods; the most-shipped one is in 41% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA19 modsB13 modsC10 modsD2 modsE1 modsspread
damageType$MineDamageType$NukeDamageType$NukeDamageType$mortarDamageType$NukeDamageType4 vals
triggerRadius2.50.012.50.010.012 vals
explosionIdgrenadeExpLargeShockwave3grenadeExpLargeShockwave3KamiExplosion3 vals
destroyDamage1.02.01.01.02.02 vals
maxDamage0.520.50.50.520.52 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 6 variants, not just the 5 shown.

Same in all 6 variants (7)

className "Mine", shapeFile "force", shadowDetailMask 0, explosionRadius 15.0, damageValue 0.65, kickBackStrength 150, damageLevel {1.0, 1.0}

All 6 variants

A 19 mods the most-shipped version
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdgrenadeExp
explosionRadius15.0
damageValue0.65
damageType$MineDamageType
kickBackStrength150
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
B 13 mods damageType $NukeDamageType · triggerRadius 0.01 · destroyDamage 2.0 · explosionId LargeShockwave3
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdLargeShockwave3
explosionRadius15.0
damageValue0.65
damageType$NukeDamageType
kickBackStrength150
triggerRadius0.01
maxDamage20.5
destroyDamage2.0
damageLevel{1.0, 1.0}
C 10 mods damageType $NukeDamageType
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdgrenadeExp
explosionRadius15.0
damageValue0.65
damageType$NukeDamageType
kickBackStrength150
triggerRadius2.5
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
D 2 mods damageType $mortarDamageType · triggerRadius 0.01 · explosionId LargeShockwave3
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdLargeShockwave3
explosionRadius15.0
damageValue0.65
damageType$mortarDamageType
kickBackStrength150
triggerRadius0.01
maxDamage0.5
destroyDamage1.0
damageLevel{1.0, 1.0}
E 1 mods damageType $NukeDamageType · triggerRadius 0.01 · destroyDamage 2.0 · explosionId KamiExplosion
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdKamiExplosion
explosionRadius15.0
damageValue0.65
damageType$NukeDamageType
kickBackStrength150
triggerRadius0.01
maxDamage20.5
destroyDamage2.0
damageLevel{1.0, 1.0}
Shipped by: Devastator
F 1 mods damageType $AntimatterDamageType · triggerRadius 0.01 · destroyDamage 2.0 · explosionId KamiExplosion
className"Mine"
shapeFile"force"
shadowDetailMask0
explosionIdKamiExplosion
explosionRadius15.0
damageValue0.65
damageType$AntimatterDamageType
kickBackStrength150
triggerRadius0.01
maxDamage20.5
destroyDamage2.0
damageLevel{1.0, 1.0}
Shipped by: Cybrid_2K5