MineData Shockgrenade community-made
Not part of the retail game. No Dynamix version of this name exists.
65mods
9variants
28%agreement
◨ In-game configuration
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
9 variants across 65 mods; the most-shipped one is in 28% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A18 mods | B15 mods | C14 mods | D7 mods | E4 mods | spread |
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| damageValue | 0.5 | 0.2 | 0.2 | 0.2 | 0.2 | 4 vals |
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| damageType | $MineDamageType | $FlashDamageType | $ShockDamageType | $ShockDamageType | $EngineerEMPDamageType | 4 vals |
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| explosionRadius | 10.0 | 20.0 | 20.0 | 20.0 | 20.0 | 2 vals |
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| kickBackStrength | 100 | 50 | 50 | 50 | 50 | 2 vals |
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| lightRadius | — | — | — | — | 4 | 1 vals |
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| lightTime | — | — | — | — | 0.25 | 1 vals |
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| lightType | — | — | — | — | 2 | 1 vals |
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| explosionId | debrisExpLarge | Shockwave | Shockwave | ShockGrenadeExp | EMPPulseExp | 5 vals |
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Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.
4 more properties that differ
description, lightColor, maxDamage, shapeFile
Same in all 9 variants (8)
mass 0.3, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Handgrenade", shadowDetailMask 4, triggerRadius 0.5
All 9 variants
A 18 mods the most-shipped version
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
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| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Shock Grenade" |
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| shapeFile | "mortar" |
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| shadowDetailMask | 4 |
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| explosionId | debrisExpLarge |
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| explosionRadius | 10.0 |
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| damageValue | 0.5 |
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| damageType | $MineDamageType |
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| kickBackStrength | 100 |
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| triggerRadius | 0.5 |
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| maxDamage | 2 |
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B 15 mods damageValue 0.2 · damageType $FlashDamageType · explosionRadius 20.0 · kickBackStrength 50
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
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| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | Shockwave |
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| explosionRadius | 20.0 |
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| damageValue | 0.2 |
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| damageType | $FlashDamageType |
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| kickBackStrength | 50 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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C 14 mods damageValue 0.2 · damageType $ShockDamageType · explosionRadius 20.0 · kickBackStrength 50
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
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| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | Shockwave |
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| explosionRadius | 20.0 |
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| damageValue | 0.2 |
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| damageType | $ShockDamageType |
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| kickBackStrength | 50 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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D 7 mods damageValue 0.2 · damageType $ShockDamageType · explosionRadius 20.0 · kickBackStrength 50
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
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| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | ShockGrenadeExp |
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| explosionRadius | 20.0 |
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| damageValue | 0.2 |
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| damageType | $ShockDamageType |
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| kickBackStrength | 50 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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E 4 mods damageValue 0.2 · damageType $EngineerEMPDamageType · explosionRadius 20.0 · kickBackStrength 50
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
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| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | EMPPulseExp |
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| explosionRadius | 20.0 |
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| damageValue | 0.2 |
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| damageType | $EngineerEMPDamageType |
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| kickBackStrength | 50 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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| lightType | 2 |
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| lightRadius | 4 |
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| lightTime | 0.25 |
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| lightColor | { 0, 0, 1} |
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F 3 mods damageValue 0.2 · damageType $FlashDamageType · explosionRadius 20.0 · kickBackStrength 50
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
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| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | TurretExp |
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| explosionRadius | 20.0 |
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| damageValue | 0.2 |
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| damageType | $FlashDamageType |
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| kickBackStrength | 50 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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G 2 mods damageValue 0.2 * $Nappy::GrenadeDamage · damageType $ShockDamageType · explosionRadius 20.0 · kickBackStrength 50
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
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| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | Shockwave |
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| explosionRadius | 20.0 |
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| damageValue | 0.2 * $Nappy::GrenadeDamage |
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| damageType | $ShockDamageType |
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| kickBackStrength | 50 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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H 1 mods damageType $FlashDamageType · explosionRadius 20.0 · kickBackStrength 50 · description "Handgrenade"
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
|---|
| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | Shockwave |
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| explosionRadius | 20.0 |
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| damageValue | 0.5 |
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| damageType | $FlashDamageType |
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| kickBackStrength | 50 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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I 1 mods damageValue 0.1 · damageType $FlashDamageType · kickBackStrength 50 · description "Handgrenade"
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
|---|
| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | Shockwave |
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| explosionRadius | 10.0 |
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| damageValue | 0.1 |
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| damageType | $FlashDamageType |
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| kickBackStrength | 50 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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