⌂Starsiege: Tribes Community Archive

MineData Shockgrenade community-made

Not part of the retail game. No Dynamix version of this name exists.

65mods
9variants
28%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
ABCDEFGH+1

9 variants across 65 mods; the most-shipped one is in 28% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA18 modsB15 modsC14 modsD7 modsE4 modsspread
damageValue0.50.20.20.20.24 vals
damageType$MineDamageType$FlashDamageType$ShockDamageType$ShockDamageType$EngineerEMPDamageType4 vals
explosionRadius10.020.020.020.020.02 vals
kickBackStrength100505050502 vals
lightRadius————41 vals
lightTime————0.251 vals
lightType————21 vals
explosionIddebrisExpLargeShockwaveShockwaveShockGrenadeExpEMPPulseExp5 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.

4 more properties that differ

description, lightColor, maxDamage, shapeFile

Same in all 9 variants (8)

mass 0.3, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Handgrenade", shadowDetailMask 4, triggerRadius 0.5

All 9 variants

A 18 mods the most-shipped version
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Shock Grenade"
shapeFile"mortar"
shadowDetailMask4
explosionIddebrisExpLarge
explosionRadius10.0
damageValue0.5
damageType$MineDamageType
kickBackStrength100
triggerRadius0.5
maxDamage2
B 15 mods damageValue 0.2 · damageType $FlashDamageType · explosionRadius 20.0 · kickBackStrength 50
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdShockwave
explosionRadius20.0
damageValue0.2
damageType$FlashDamageType
kickBackStrength50
triggerRadius0.5
maxDamage2.0
C 14 mods damageValue 0.2 · damageType $ShockDamageType · explosionRadius 20.0 · kickBackStrength 50
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdShockwave
explosionRadius20.0
damageValue0.2
damageType$ShockDamageType
kickBackStrength50
triggerRadius0.5
maxDamage2.0
D 7 mods damageValue 0.2 · damageType $ShockDamageType · explosionRadius 20.0 · kickBackStrength 50
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdShockGrenadeExp
explosionRadius20.0
damageValue0.2
damageType$ShockDamageType
kickBackStrength50
triggerRadius0.5
maxDamage2.0
E 4 mods damageValue 0.2 · damageType $EngineerEMPDamageType · explosionRadius 20.0 · kickBackStrength 50
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdEMPPulseExp
explosionRadius20.0
damageValue0.2
damageType$EngineerEMPDamageType
kickBackStrength50
triggerRadius0.5
maxDamage2.0
lightType2
lightRadius4
lightTime0.25
lightColor{ 0, 0, 1}
F 3 mods damageValue 0.2 · damageType $FlashDamageType · explosionRadius 20.0 · kickBackStrength 50
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdTurretExp
explosionRadius20.0
damageValue0.2
damageType$FlashDamageType
kickBackStrength50
triggerRadius0.5
maxDamage2.0
G 2 mods damageValue 0.2 * $Nappy::GrenadeDamage · damageType $ShockDamageType · explosionRadius 20.0 · kickBackStrength 50
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdShockwave
explosionRadius20.0
damageValue0.2 * $Nappy::GrenadeDamage
damageType$ShockDamageType
kickBackStrength50
triggerRadius0.5
maxDamage2.0
Shipped by: Nappy6nappymod
H 1 mods damageType $FlashDamageType · explosionRadius 20.0 · kickBackStrength 50 · description "Handgrenade"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdShockwave
explosionRadius20.0
damageValue0.5
damageType$FlashDamageType
kickBackStrength50
triggerRadius0.5
maxDamage2.0
Shipped by: ndg20
I 1 mods damageValue 0.1 · damageType $FlashDamageType · kickBackStrength 50 · description "Handgrenade"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdShockwave
explosionRadius10.0
damageValue0.1
damageType$FlashDamageType
kickBackStrength50
triggerRadius0.5
maxDamage2.0
Shipped by: 5th_Element