⌂Starsiege: Tribes Community Archive

ExplosionData EMPPulseExp community-made

Not part of the retail game. No Dynamix version of this name exists.

66mods
8variants
42%agreement
ABCDEFGH

8 variants across 66 mods; the most-shipped one is in 42% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA28 modsB14 modsC8 modsD6 modsE4 modsspread
colors[0]{ 1.0, 1.0, 1.0 }{ 1.0, 1.0, 1.0 }{ 0.0, 0.0, 1.0 }{ 1.0, 1.0, 1.0 }{ 0.0, 0.0, 50.0 }3 vals
colors[1]{ 1.0, 1.0, 1.0 }{ 1.0, 1.0, 1.0 }{ 0.0, 0.0, 1.0 }{ 1.0, 1.0, 1.0 }{ 0.0, 0.0, 50.0 }4 vals
colors[2]{ 0.0, 0.0, 0.0 }{ 0.0, 0.0, 0.0 }{ 0.0, 0.0, 1.0 }{ 0.0, 0.0, 0.0 }{ 0.0, 0.0, 50.0 }3 vals
radFactors{ 1.0, 0.5, 0.0 }{ 1.0, 0.5, 0.0 }{ 0.2, 0.6, 1.0 }{ 1.0, 0.5, 0.0 }{ 1.0, 1.5, 2.0 }4 vals
timeScale0.30.30.50.10.34 vals
lightRange40.040.040.00.040.03 vals
timeOne0.300———0.3001 vals
timeZero0.100———0.1001 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 8 variants, not just the 5 shown.

Same in all 8 variants (5)

shapeName "shockwave_large.dts", soundId shockExplosion, faceCamera true, randomSpin true, hasLight true

All 8 variants

A 28 mods the most-shipped version
shapeName"shockwave_large.dts"
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange40.0
timeScale0.3
timeZero0.100
timeOne0.300
colors[0]{ 1.0, 1.0, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 0.0, 0.0, 0.0 }
radFactors{ 1.0, 0.5, 0.0 }
B 14 mods no timeOne · no timeZero
shapeName"shockwave_large.dts"
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange40.0
timeScale0.3
colors[0]{ 1.0, 1.0, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 0.0, 0.0, 0.0 }
radFactors{ 1.0, 0.5, 0.0 }
C 8 mods colors[0] { 0.0, 0.0, 1.0 } · colors[1] { 0.0, 0.0, 1.0 } · colors[2] { 0.0, 0.0, 1.0 } · radFactors { 0.2, 0.6, 1.0 }
shapeName"shockwave_large.dts"
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange40.0
timeScale0.5
colors[0]{ 0.0, 0.0, 1.0 }
colors[1]{ 0.0, 0.0, 1.0 }
colors[2]{ 0.0, 0.0, 1.0 }
radFactors{ 0.2, 0.6, 1.0 }
D 6 mods lightRange 0.0 · no timeOne · timeScale 0.1 · no timeZero
shapeName"shockwave_large.dts"
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange0.0
timeScale0.1
colors[0]{ 1.0, 1.0, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 0.0, 0.0, 0.0 }
radFactors{ 1.0, 0.5, 0.0 }
E 4 mods colors[0] { 0.0, 0.0, 50.0 } · colors[1] { 0.0, 0.0, 50.0 } · colors[2] { 0.0, 0.0, 50.0 } · radFactors { 1.0, 1.5, 2.0 }
shapeName"shockwave_large.dts"
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange40.0
timeScale0.3
timeZero0.100
timeOne0.300
colors[0]{ 0.0, 0.0, 50.0 }
colors[1]{ 0.0, 0.0, 50.0 }
colors[2]{ 0.0, 0.0, 50.0 }
radFactors{ 1.0, 1.5, 2.0 }
F 4 mods colors[1] { 0.3, 0.3, 1.0 } · colors[2] { 0.0, 0.0, 1.0 } · radFactors { 1.0, 1.0, 1.0 } · no timeOne
shapeName"shockwave_large.dts"
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange40.0
timeScale0.4
colors[0]{ 1.0, 1.0, 1.0 }
colors[1]{ 0.3, 0.3, 1.0 }
colors[2]{ 0.0, 0.0, 1.0 }
radFactors{ 1.0, 1.0, 1.0 }
G 1 mods lightRange 30.0 · no timeOne · no timeZero
shapeName"shockwave_large.dts"
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange30.0
timeScale0.3
colors[0]{ 1.0, 1.0, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 0.0, 0.0, 0.0 }
radFactors{ 1.0, 0.5, 0.0 }
Shipped by: Specialist
H 1 mods no timeOne · no timeZero · validateShape true
shapeName"shockwave_large.dts"
validateShapetrue
soundIdshockExplosion
faceCameratrue
randomSpintrue
hasLighttrue
lightRange40.0
timeScale0.3
colors[0]{ 1.0, 1.0, 1.0 }
colors[1]{ 1.0, 1.0, 1.0 }
colors[2]{ 0.0, 0.0, 0.0 }
radFactors{ 1.0, 0.5, 0.0 }