⌂Starsiege: Tribes Community Archive

MineData Smoke2 community-made

Not part of the retail game. No Dynamix version of this name exists.

3mods
2variants
67%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
AB

2 variants across 3 mods; the most-shipped one is in 67% of them — one version dominates.

What the variants disagree about

propertyA2 modsB1 modsspread
damageValue0.010.02 vals
damageType$DebrisDamageType$PlasmaDamageType2 vals
explosionRadius15.010.02 vals
kickBackStrength50102 vals
mass0.25.02 vals
description"Smoke Cannister""Bomblet"2 vals
friction2.01.02 vals
maxDamage2.01.52 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (8)

drag 1.0, density 2.0, elasticity 0.15, className "Handgrenade", shapeFile "grenade", shadowDetailMask 4, explosionId SmokeExp, triggerRadius 0.5

All 2 variants

A 2 mods the most-shipped version
mass0.2
drag1.0
density2.0
elasticity0.15
friction2.0
className"Handgrenade"
description"Smoke Cannister"
shapeFile"grenade"
shadowDetailMask4
explosionIdSmokeExp
explosionRadius15.0
damageValue0.01
damageType$DebrisDamageType
kickBackStrength50
triggerRadius0.5
maxDamage2.0
B 1 mods damageValue 0.0 · damageType $PlasmaDamageType · explosionRadius 10.0 · kickBackStrength 10
mass5.0
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Bomblet"
shapeFile"grenade"
shadowDetailMask4
explosionIdsmokeExp
explosionRadius10.0
damageValue0.0
damageType$PlasmaDamageType
kickBackStrength10
triggerRadius0.5
maxDamage1.5
Shipped by: HvTactical