MineData Smokegrenade community-made
Not part of the retail game. No Dynamix version of this name exists.
11mods
4variants
73%agreement
◨ In-game configuration
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
4 variants across 11 mods; the most-shipped one is in 73% of them — one version dominates.
What the variants disagree about
| property | A8 mods | B1 mods | C1 mods | D1 mods | spread |
|---|---|---|---|---|---|
| damageValue | 0.5 | 0 | 0.5 | 0.0 | 3 vals |
| damageType | $NoDamageType | $ShrapnelDamageType | $NeutralDamageType | $SmokeDamageType | 4 vals |
| className | "grenade" | "Handgrenade" | "grenade" | "Handgrenade" | 2 vals |
| explosionRadius | 0.0 | 0.0 | 0.0 | 10.0 | 2 vals |
| mass | 0.0 | 0.3 | 0.0 | 0.3 | 2 vals |
| description | "Smoke Grenade" | "Smokegrenade" | "Smoke Grenade" | "Handgrenade" | 3 vals |
| explosionId | smokeGrenExp | grenadeExp | smokeGrenExp | smokeCloudExp | 3 vals |
| shapeFile | "breath" | "armorPatch" | "breath" | "grenade" | 3 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.
1 more properties that differ
elasticity
Same in all 4 variants (7)
drag 1.0, density 2.0, friction 1.0, shadowDetailMask 4, kickBackStrength 0, triggerRadius 0.5, maxDamage 2
All 4 variants
A 8 mods the most-shipped version
| mass | 0.0 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.35 |
| friction | 1.0 |
| className | "grenade" |
| description | "Smoke Grenade" |
| shapeFile | "breath" |
| shadowDetailMask | 4 |
| explosionId | smokeGrenExp |
| explosionRadius | 0.0 |
| damageValue | 0.5 |
| damageType | $NoDamageType |
| kickBackStrength | 0 |
| triggerRadius | 0.5 |
| maxDamage | 2 |
B 1 mods damageValue 0 · damageType $ShrapnelDamageType · className "Handgrenade" · mass 0.3
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.15 |
| friction | 1.0 |
| className | "Handgrenade" |
| description | "Smokegrenade" |
| shapeFile | "armorPatch" |
| shadowDetailMask | 4 |
| explosionId | grenadeExp |
| explosionRadius | 0.0 |
| damageValue | 0 |
| damageType | $ShrapnelDamageType |
| kickBackStrength | 0 |
| triggerRadius | 0.5 |
| maxDamage | 2 |
Shipped by: Chivalry_2.0
C 1 mods damageType $NeutralDamageType
| mass | 0.0 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.35 |
| friction | 1.0 |
| className | "grenade" |
| description | "Smoke Grenade" |
| shapeFile | "breath" |
| shadowDetailMask | 4 |
| explosionId | smokeGrenExp |
| explosionRadius | 0.0 |
| damageValue | 0.5 |
| damageType | $NeutralDamageType |
| kickBackStrength | 0 |
| triggerRadius | 0.5 |
| maxDamage | 2 |
Shipped by: Pantheon
D 1 mods damageValue 0.0 · damageType $SmokeDamageType · className "Handgrenade" · explosionRadius 10.0
| mass | 0.3 |
|---|---|
| drag | 1.0 |
| density | 2.0 |
| elasticity | 0.15 |
| friction | 1.0 |
| className | "Handgrenade" |
| description | "Handgrenade" |
| shapeFile | "grenade" |
| shadowDetailMask | 4 |
| explosionId | smokeCloudExp |
| explosionRadius | 10.0 |
| damageValue | 0.0 |
| damageType | $SmokeDamageType |
| kickBackStrength | 0 |
| triggerRadius | 0.5 |
| maxDamage | 2 |
Shipped by: dafserver