⌂Starsiege: Tribes Community Archive

RocketData snike community-made

Not part of the retail game. No Dynamix version of this name exists.

35mods
2variants
89%agreement
AB

2 variants across 35 mods; the most-shipped one is in 89% of them — almost everyone ships the same version.

What the variants disagree about

propertyA31 modsB4 modsspread
collisionRadius1.00.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (16)

bulletShapeName "breath.dts", explosionTag fakeExp, mass 2.0, damageClass 1, damageValue 0.01, damageType $FireDamageType, explosionRadius 20, kickBackStrength 0.0, muzzleVelocity 1.0, terminalVelocity 1.0, acceleration 0.5, totalTime 0.01, liveTime 0.01, lightRange 0.0, lightColor { 0.4, 0.4, 1.0 }, inheritedVelocityScale 0.5

Neighbourhood

Used by

TurretData DeployableCoolMortarprojectileType

All 2 variants

A 31 mods the most-shipped version
bulletShapeName"breath.dts"
explosionTagfakeExp
collisionRadius1.0
mass2.0
damageClass1
damageValue0.01
damageType$FireDamageType
explosionRadius20
kickBackStrength0.0
muzzleVelocity1.0
terminalVelocity1.0
acceleration0.5
totalTime0.01
liveTime0.01
lightRange0.0
lightColor{ 0.4, 0.4, 1.0 }
inheritedVelocityScale0.5
B 4 mods collisionRadius 0.0
bulletShapeName"breath.dts"
explosionTagfakeExp
collisionRadius0.0
mass2.0
damageClass1
damageValue0.01
damageType$FireDamageType
explosionRadius20
kickBackStrength0.0
muzzleVelocity1.0
terminalVelocity1.0
acceleration0.5
totalTime0.01
liveTime0.01
lightRange0.0
lightColor{ 0.4, 0.4, 1.0 }
inheritedVelocityScale0.5