⌂Starsiege: Tribes Community Archive

StaticShapeData ForceField2 community-made

Not part of the retail game. No Dynamix version of this name exists.

69mods
3variants
71%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
ABC

3 variants across 69 mods; the most-shipped one is in 71% of them — one version dominates.

What the variants disagree about

propertyA49 modsB19 modsC1 modsspread
className—"Obstruction""CubeFF"2 vals
description"Force Field""Containment Field""Force Field 3x4"3 vals
shapeFile"ForceField_4x17""forcefield""forcefield_3x4"3 vals
maxDamage10000.01010000.02 vals
visibleToSensor—true—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

Same in all 3 variants (2)

debrisId defaultDebrisSmall, isTranslucent true

All 3 variants

A 49 mods the most-shipped version
shapeFile"ForceField_4x17"
debrisIddefaultDebrisSmall
maxDamage10000.0
isTranslucenttrue
description"Force Field"
B 19 mods className "Obstruction" · description "Containment Field" · maxDamage 10 · shapeFile "forcefield"
shapeFile"forcefield"
className"Obstruction"
debrisIddefaultDebrisSmall
maxDamage10
isTranslucenttrue
description"Containment Field"
visibleToSensortrue
C 1 mods className "CubeFF" · description "Force Field 3x4" · shapeFile "forcefield_3x4"
shapeFile"forcefield_3x4"
debrisIddefaultDebrisSmall
maxDamage10000.0
isTranslucenttrue
description"Force Field 3x4"
className"CubeFF"