⌂Starsiege: Tribes Community Archive

StaticShapeData SmallForceField community-made

Not part of the retail game. No Dynamix version of this name exists.

38mods
10variants
53%agreement
◨ In-game configuration

This community StaticShapeData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (structure). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Structure
ABCDEFGH+2

10 variants across 38 mods; the most-shipped one is in 53% of them — one version dominates.

What the variants disagree about

propertyA20 modsB6 modsC5 modsD1 modsE1 modsspread
className"Obstruction"————2 vals
maxDamage7200250.56.02.09 vals
explosionId—debrisExpMediumdebrisExpMediumdebrisExpMedium—2 vals
mapFilter—444—2 vals
shapeFile"forcefield_5x5""forcefield_3x4""forcefield_3x4""forcefield_3x4""forcefield_5x5"2 vals
visibleToSensortruetruetruetrue—1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.

Same in all 10 variants (2)

isTranslucent true, description "Small Force Field"

All 10 variants

A 20 mods the most-shipped version
shapeFile"forcefield_5x5"
className"Obstruction"
debrisIddefaultDebrisSmall
maxDamage7
isTranslucenttrue
description"Small Force Field"
visibleToSensortrue
B 6 mods no className · explosionId debrisExpMedium · mapFilter 4 · maxDamage 200
shapeFile"forcefield_3x4"
debrisIddefaultDebrisSmall
maxDamage200
isTranslucentTrue
explosionIddebrisExpMedium
visibleToSensortrue
mapFilter4
description"Small Force Field"
C 5 mods no className · explosionId debrisExpMedium · mapFilter 4 · maxDamage 250.5
shapeFile"forcefield_3x4"
debrisIddefaultDebrisSmall
maxDamage250.5
isTranslucentTrue
explosionIddebrisExpMedium
visibleToSensortrue
mapFilter4
description"Small Force Field"
D 1 mods no className · explosionId debrisExpMedium · mapFilter 4 · maxDamage 6.0
shapeFile"forcefield_3x4"
debrisIddefaultDebrisSmall
maxDamage6.0
isTranslucentTrue
explosionIddebrisExpMedium
visibleToSensortrue
mapFilter4
description"Small Force Field"
E 1 mods no className · maxDamage 2.0 · no visibleToSensor
shapeFile"forcefield_5x5"
debrisIddefaultDebrisSmall
maxDamage2.0
isTranslucenttrue
description"Small Force Field"
Shipped by: Specialist
F 1 mods no className · explosionId debrisExpMedium · mapFilter 4 · maxDamage 250.5
shapeFile"forcefield_3x4"
debrisIddefaultDebrisSmall
maxDamage250.5
isTranslucentTrue
explosionIddebrisExpMedium
visibleToSensortrue
mapFilter4
description"Small Force Field"
sfxAmbientSoundForceIdle
Shipped by: Ultra_Warfare
G 1 mods no className · explosionId debrisExpMedium · mapFilter 4 · maxDamage 1000.0
shapeFile"forcefield_3x4"
debrisIddefaultDebrisSmall
maxDamage1000.0
isTranslucentTrue
explosionIddebrisExpMedium
visibleToSensortrue
mapFilter4
description"Small Force Field"
H 1 mods no className · explosionId debrisExpMedium · mapFilter 4 · maxDamage 10
shapeFile"forcefield_3x4"
debrisIddefaultDebrisSmall
maxDamage10
isTranslucentTrue
explosionIddebrisExpMedium
visibleToSensortrue
mapFilter4
description"Small Force Field"
Shipped by: shazbotvbeta1
I 1 mods no className · explosionId debrisExpMedium · mapFilter 4 · maxDamage 6.5
shapeFile"forcefield_3x4"
debrisIddefaultDebrisSmall
maxDamage6.5
isTranslucentTrue
explosionIddebrisExpMedium
visibleToSensortrue
mapFilter4
description"Small Force Field"
Shipped by: Asylum 2.5
J 1 mods className "SmallForceField" · damageSkinData "objectDamageSkins" · lightRadius 12.0 · lightType 2
className"SmallForceField"
damageSkinData"objectDamageSkins"
description"Small Force Field"
shapeFile"forcefield_5x5"
maxDamage2.75
maxEnergy200
mapFilter2
visibleToSensortrue
explosionIdmortarExp
debrisIdflashDebrisLarge
lightRadius12.0
lightType2
lightColor{1.0,0.2,0.2}
side"single"
isTranslucenttrue
Shipped by: ultrabop