⌂Starsiege: Tribes Community Archive

TurretData DeathStarRay community-made

Not part of the retail game. No Dynamix version of this name exists.

6mods
4variants
50%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCD

4 variants across 6 mods; the most-shipped one is in 50% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsC1 modsD1 modsspread
projectileTypeRailLaserSniperLaser2RailLaserRailLaser223 vals
maxGunEnergy657070702 vals
description"Sat Laser""Doom Star""Sat Laser""Doom Star"2 vals
maxDamage2.512.52.512.52 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (23)

className "Turret", shapeFile "camera", maxEnergy 125, minGunEnergy 10, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 10, speed 4.0, speedModifier 1.5, range 325, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", fireSound SoundFireLaser, activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeLaserData RailLaser / TargetLaserData RailLaser4 mods
projectileTypeLaserData SniperLaser21 mods
projectileTypeLaserData RailLaser221 mods

All 4 variants

A 3 mods the most-shipped version
className"Turret"
shapeFile"camera"
projectileTypeRailLaser
maxDamage2.5
maxEnergy125
minGunEnergy10
maxGunEnergy65
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10
speed4.0
speedModifier1.5
range325
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Sat Laser"
damageSkinData"objectDamageSkins"
B 1 mods projectileType SniperLaser2 · maxGunEnergy 70 · description "Doom Star" · maxDamage 12.5
className"Turret"
shapeFile"camera"
projectileTypeSniperLaser2
maxDamage12.5
maxEnergy125
minGunEnergy10
maxGunEnergy70
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10
speed4.0
speedModifier1.5
range325
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Doom Star"
damageSkinData"objectDamageSkins"
Shipped by: Rampage2.0
C 1 mods maxGunEnergy 70
className"Turret"
shapeFile"camera"
projectileTypeRailLaser
maxDamage2.5
maxEnergy125
minGunEnergy10
maxGunEnergy70
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10
speed4.0
speedModifier1.5
range325
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Sat Laser"
damageSkinData"objectDamageSkins"
D 1 mods projectileType RailLaser22 · maxGunEnergy 70 · description "Doom Star" · maxDamage 12.5
className"Turret"
shapeFile"camera"
projectileTypeRailLaser22
maxDamage12.5
maxEnergy125
minGunEnergy10
maxGunEnergy70
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10
speed4.0
speedModifier1.5
range325
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Doom Star"
damageSkinData"objectDamageSkins"
Shipped by: _RaMpAgE_v1.7