TurretData DeployableAoe community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
2 variants across 39 mods; the most-shipped one is in 79% of them — one version dominates.
What the variants disagree about
| property | A31 mods | B8 mods | spread |
|---|---|---|---|
| className | "ELF Turret" | "SensorTurret" | 2 vals |
| range | 10 | 13 | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.
Same in all 2 variants (23)
maxDamage 100.0, maxEnergy 150, minGunEnergy 50, maxGunEnergy 5, visibleToSensor false, dopplerVelocity 0, castLOS true, supression true, mapFilter 2, shapeFile "breath", shieldShapeName "shield", speed 5.0, speedModifier 1.5, reloadDelay 0.3, description "", fireSound SoundGeneratorPower, activationSound SoundChainTurretOn, deactivateSound SoundChainTurretOff, damageSkinData "objectDamageSkins", shadowDetailMask 8, isSustained true, firingTimeMS 750, energyRate 30.0
All 2 variants
A 31 mods the most-shipped version
| maxDamage | 100.0 |
|---|---|
| maxEnergy | 150 |
| minGunEnergy | 50 |
| maxGunEnergy | 5 |
| range | 10 |
| visibleToSensor | false |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | true |
| mapFilter | 2 |
| className | "ELF Turret" |
| shapeFile | "breath" |
| shieldShapeName | "shield" |
| speed | 5.0 |
| speedModifier | 1.5 |
| reloadDelay | 0.3 |
| description | "" |
| fireSound | SoundGeneratorPower |
| activationSound | SoundChainTurretOn |
| deactivateSound | SoundChainTurretOff |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| isSustained | true |
| firingTimeMS | 750 |
| energyRate | 30.0 |
B 8 mods className "SensorTurret" · range 13
| maxDamage | 100.0 |
|---|---|
| maxEnergy | 150 |
| minGunEnergy | 50 |
| maxGunEnergy | 5 |
| range | 13 |
| visibleToSensor | false |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | true |
| mapFilter | 2 |
| className | "SensorTurret" |
| shapeFile | "breath" |
| shieldShapeName | "shield" |
| speed | 5.0 |
| speedModifier | 1.5 |
| reloadDelay | 0.3 |
| description | "" |
| fireSound | SoundGeneratorPower |
| activationSound | SoundChainTurretOn |
| deactivateSound | SoundChainTurretOff |
| damageSkinData | "objectDamageSkins" |
| shadowDetailMask | 8 |
| isSustained | true |
| firingTimeMS | 750 |
| energyRate | 30.0 |