TurretData DeployableElf community-made
Not part of the retail game. No Dynamix version of this name exists.
22mods
8variants
45%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
8 variants across 22 mods; the most-shipped one is in 45% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 8 variants, not just the 5 shown.
5 more properties that differ
explosionId, maxDamage, reloadDelay, sequenceSound[0], shadowDetailMask
Same in all 8 variants (17)
minGunEnergy 50, maxGunEnergy 5, visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", speed 5.0, speedModifier 1.5, fireSound SoundGeneratorPower, activationSound SoundChainTurretOn, deactivateSound SoundChainTurretOff, damageSkinData "objectDamageSkins", isSustained true, firingTimeMS 750
Neighbourhood
Points at
All 8 variants
A 10 mods the most-shipped version
| maxDamage | 1.0 |
|---|
| maxEnergy | 350 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "ELF Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield" |
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| speed | 5.0 |
|---|
| speedModifier | 1.5 |
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| projectileType | turretCharge |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
B 6 mods className "Turret" · projectileType lightningECharge · maxEnergy 150 · explosionId flashExpMedium
| maxDamage | 1.0 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 20 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
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| projectileType | lightningECharge |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | flashExpMedium |
|---|
| description | "ELF Turret" |
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| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
C 2 mods energyRate 40.0 · range 110 · reloadDelay 0.0
| maxDamage | 1.0 |
|---|
| maxEnergy | 350 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 110 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "ELF Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| projectileType | turretCharge |
|---|
| reloadDelay | 0.0 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 40.0 |
|---|
D 1 mods maxDamage 0.1
| maxDamage | 0.1 |
|---|
| maxEnergy | 350 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "ELF Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| projectileType | turretCharge |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
E 1 mods maxEnergy 150 · debrisId flashDebrisMedium · description "Mini ELF Turret" · explosionId flashExpMedium
| className | "ELF Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | turretCharge |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
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| reloadDelay | 0.3 |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Mini ELF Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
F 1 mods description "Deployable ELF Turret" · maxDamage 1.0 * $Nappy::TurretStrength
| maxDamage | 1.0 * $Nappy::TurretStrength |
|---|
| maxEnergy | 350 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "ELF Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| projectileType | turretCharge |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Deployable ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
G 1 mods maxDamage 1.0 * $Nappy::TurretStrength
| maxDamage | 1.0 * $Nappy::TurretStrength |
|---|
| maxEnergy | 350 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "ELF Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| projectileType | turretCharge |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
H 1 mods maxEnergy 150 · range 30 · no reloadDelay · whirSound SoundMortarTurretTurn
| maxDamage | 1.0 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| range | 30 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| visibleToSensor | true |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "ELF Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| projectileType | turretCharge |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "ELF Turret" |
|---|