⌂Starsiege: Tribes Community Archive

TurretData DeployableSAM community-made

Not part of the retail game. No Dynamix version of this name exists.

4mods
2variants
75%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
AB

2 variants across 4 mods; the most-shipped one is in 75% of them — one version dominates.

What the variants disagree about

propertyA3 modsB1 modsspread
gunRange3005002 vals
maxDamage0.756.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 2 variants, not just the 2 shown.

Same in all 2 variants (27)

maxEnergy 100, minGunEnergy 60, maxGunEnergy 60, range 150, visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId defaultDebrisLarge, className "Turret", shapeFile "missileturret", shieldShapeName "shield_medium", speed 2.0, speedModifier 2.0, projectileType TurretMissile, reloadDelay 3.5, fireSound SoundMissileTurretFire, activationSound SoundMissileTurretOn, deactivateSound SoundMissileTurretOff, whirSound SoundMissileTurretTurn, damageSkinData "objectDamageSkins", shadowDetailMask 8, targetableFovRatio 0.5, explosionId LargeShockwave, description "SAM Launcher"

Neighbourhood

Points at

projectileTypeSeekingMissileData TurretMissile4 mods

All 2 variants

A 3 mods the most-shipped version
maxDamage0.75
maxEnergy100
minGunEnergy60
maxGunEnergy60
range150
gunRange300
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisLarge
className"Turret"
shapeFile"missileturret"
shieldShapeName"shield_medium"
speed2.0
speedModifier2.0
projectileTypeTurretMissile
reloadDelay3.5
fireSoundSoundMissileTurretFire
activationSoundSoundMissileTurretOn
deactivateSoundSoundMissileTurretOff
whirSoundSoundMissileTurretTurn
damageSkinData"objectDamageSkins"
shadowDetailMask8
targetableFovRatio0.5
explosionIdLargeShockwave
description"SAM Launcher"
B 1 mods gunRange 500 · maxDamage 6.0
maxDamage6.0
maxEnergy100
minGunEnergy60
maxGunEnergy60
range150
gunRange500
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisLarge
className"Turret"
shapeFile"missileturret"
shieldShapeName"shield_medium"
speed2.0
speedModifier2.0
projectileTypeTurretMissile
reloadDelay3.5
fireSoundSoundMissileTurretFire
activationSoundSoundMissileTurretOn
deactivateSoundSoundMissileTurretOff
whirSoundSoundMissileTurretTurn
damageSkinData"objectDamageSkins"
shadowDetailMask8
targetableFovRatio0.5
explosionIdLargeShockwave
description"SAM Launcher"
Shipped by: dafserver