⌂Starsiege: Tribes Community Archive

TurretData DeployableSatchel community-made

Not part of the retail game. No Dynamix version of this name exists.

72mods
12variants
21%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCDEFGH+4

12 variants across 72 mods; the most-shipped one is in 21% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA15 modsB15 modsC11 modsD6 modsE6 modsspread
projectileTypeSatchelShell"Undefined"SatchelShellSatchelShell—3 vals
maxEnergy60757575752 vals
maxDamage0.40.010.40.10.016 vals
explosionIdrocketExprocketExprocketExprocketExp—2 vals
fireSoundSoundFireLaserSoundFireLaserSoundFireLaserSoundFireLaser—2 vals
range00000.02 vals
shapeFile"camera""camera""camera""camera""grenammo"2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 12 variants, not just the 5 shown.

Same in all 12 variants (18)

minGunEnergy 10, maxGunEnergy 60, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, reloadDelay 10.0, speed 4.0, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, description "Satchel Charge", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeGrenadeData SatchelShell36 mods
projectileTypeUndefined — never declared in this corpus15 mods
projectileTypeGrenadeData SuicideGren21 mods

All 12 variants

A 15 mods the most-shipped version
className"Turret"
shapeFile"camera"
projectileTypeSatchelShell
maxDamage0.4
maxEnergy60
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdrocketExp
description"Satchel Charge"
damageSkinData"objectDamageSkins"
B 15 mods projectileType "Undefined" · maxEnergy 75 · maxDamage 0.01
className"Turret"
shapeFile"camera"
projectileType"Undefined"
maxDamage0.01
maxEnergy75
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdrocketExp
description"Satchel Charge"
damageSkinData"objectDamageSkins"
C 11 mods maxEnergy 75
className"Turret"
shapeFile"camera"
projectileTypeSatchelShell
maxDamage0.4
maxEnergy75
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdrocketExp
description"Satchel Charge"
damageSkinData"objectDamageSkins"
D 6 mods maxEnergy 75 · maxDamage 0.1
className"Turret"
shapeFile"camera"
projectileTypeSatchelShell
maxDamage0.1
maxEnergy75
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdrocketExp
description"Satchel Charge"
damageSkinData"objectDamageSkins"
E 6 mods no projectileType · maxEnergy 75 · no explosionId · no fireSound
className"Turret"
shapeFile"grenammo"
maxDamage0.01
maxEnergy75
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0.0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
description"Satchel Charge"
damageSkinData"objectDamageSkins"
F 6 mods className "SensorTurret" · no projectileType · maxEnergy 75 · no debrisId
className"SensorTurret"
shapeFile"camera"
maxDamage0.4
maxEnergy75
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
shieldShapeName"shield"
fireSoundexplosion3
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdSockExp
description"Satchel Charge"
damageSkinData"objectDamageSkins"
G 5 mods no projectileType · maxEnergy 75 · no explosionId · no fireSound
className"Turret"
shapeFile"grenammo"
maxDamage0.001
maxEnergy75
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0.0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
description"Satchel Charge"
damageSkinData"objectDamageSkins"
H 3 mods no projectileType · maxEnergy 75 · no explosionId · no fireSound
className"Turret"
shapeFile"camera"
maxDamage0.01
maxEnergy75
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0.0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
description"Satchel Charge"
damageSkinData"objectDamageSkins"
I 2 mods maxDamage 0.4 * $Nappy::TurretStrength
className"Turret"
shapeFile"camera"
projectileTypeSatchelShell
maxDamage0.4 * $Nappy::TurretStrength
maxEnergy60
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdrocketExp
description"Satchel Charge"
damageSkinData"objectDamageSkins"
Shipped by: Nappy6nappymod
J 1 mods maxDamage 0.9
className"Turret"
shapeFile"camera"
projectileTypeSatchelShell
maxDamage0.9
maxEnergy60
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdrocketExp
description"Satchel Charge"
damageSkinData"objectDamageSkins"
Shipped by: anarchymod
K 1 mods debrisId defaultDebrisMedium
className"Turret"
shapeFile"camera"
projectileTypeSatchelShell
maxDamage0.4
maxEnergy60
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdrocketExp
description"Satchel Charge"
damageSkinData"objectDamageSkins"
Shipped by: 5th_Element
L 1 mods projectileType SuicideGren2 · maxEnergy 75
className"Turret"
shapeFile"camera"
projectileTypeSuicideGren2
maxDamage0.4
maxEnergy75
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdrocketExp
description"Satchel Charge"
damageSkinData"objectDamageSkins"
Shipped by: Annihilation1.50