⌂Starsiege: Tribes Community Archive

TurretData FlameTurret community-made

Not part of the retail game. No Dynamix version of this name exists.

34mods
7variants
44%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCDEFG

7 variants across 34 mods; the most-shipped one is in 44% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA15 modsB13 modsC2 modsD2 modsE1 modsspread
className"Turret""Turret""Turret""SelfPoweredTurret""Turret"2 vals
projectileTypeFlameShellFlameLargeFlameShellFlameShellFlameShell2 vals
maxEnergy3030500302003 vals
maxGunEnergy325333 vals
minGunEnergy336332 vals
speed2.04.02.02.02.02 vals
range20102020303 vals
fireSoundSoundFireFlamerSoundFlameTurretSoundFireFlamerSoundFireFlamerSoundFireFlamer2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.

1 more properties that differ

maxDamage

Same in all 7 variants (19)

shapeFile "remoteturret", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, supressable false, pinger true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_Radar", debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "Flame Turret", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeRocketData FlameShell / GrenadeData FlameShell22 mods
projectileTypeRocketData FlameLarge13 mods

All 7 variants

A 15 mods the most-shipped version
className"Turret"
shapeFile"remoteturret"
projectileTypeFlameShell
maxDamage0.55
maxEnergy30
minGunEnergy3
maxGunEnergy3
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.02
speed2.0
speedModifier1.5
range20
visibleToSensortrue
shadowDetailMask4
supressablefalse
pingertrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_Radar"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireFlamer
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Flame Turret"
damageSkinData"objectDamageSkins"
B 13 mods projectileType FlameLarge · maxGunEnergy 2 · speed 4.0 · fireSound SoundFlameTurret
className"Turret"
shapeFile"remoteturret"
projectileTypeFlameLarge
maxDamage0.55
maxEnergy30
minGunEnergy3
maxGunEnergy2
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.02
speed4.0
speedModifier1.5
range10
visibleToSensortrue
shadowDetailMask4
supressablefalse
pingertrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_Radar"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFlameTurret
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Flame Turret"
damageSkinData"objectDamageSkins"
C 2 mods maxEnergy 500 · maxGunEnergy 5 · minGunEnergy 6 · maxDamage 1
className"Turret"
shapeFile"remoteturret"
projectileTypeFlameShell
maxDamage1
maxEnergy500
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.02
speed2.0
speedModifier1.5
range20
visibleToSensortrue
shadowDetailMask4
supressablefalse
pingertrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_Radar"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireFlamer
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Flame Turret"
damageSkinData"objectDamageSkins"
D 2 mods className "SelfPoweredTurret"
className"SelfPoweredTurret"
shapeFile"remoteturret"
projectileTypeFlameShell
maxDamage0.55
maxEnergy30
minGunEnergy3
maxGunEnergy3
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.02
speed2.0
speedModifier1.5
range20
visibleToSensortrue
shadowDetailMask4
supressablefalse
pingertrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_Radar"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireFlamer
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Flame Turret"
damageSkinData"objectDamageSkins"
E 1 mods maxEnergy 200 · range 30
className"Turret"
shapeFile"remoteturret"
projectileTypeFlameShell
maxDamage0.55
maxEnergy200
minGunEnergy3
maxGunEnergy3
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.02
speed2.0
speedModifier1.5
range30
visibleToSensortrue
shadowDetailMask4
supressablefalse
pingertrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_Radar"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireFlamer
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Flame Turret"
damageSkinData"objectDamageSkins"
Shipped by: TotalAnnihilation
F 1 mods reloadDelay 0.85
className"Turret"
shapeFile"remoteturret"
projectileTypeFlameShell
maxDamage0.55
maxEnergy30
minGunEnergy3
maxGunEnergy3
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.85
speed2.0
speedModifier1.5
range20
visibleToSensortrue
shadowDetailMask4
supressablefalse
pingertrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_Radar"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireFlamer
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Flame Turret"
damageSkinData"objectDamageSkins"
Shipped by: Ven11Dec04
G 1 mods maxDamage 1.05
className"Turret"
shapeFile"remoteturret"
projectileTypeFlameShell
maxDamage1.05
maxEnergy30
minGunEnergy3
maxGunEnergy3
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.02
speed2.0
speedModifier1.5
range20
visibleToSensortrue
shadowDetailMask4
supressablefalse
pingertrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_Radar"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireFlamer
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Flame Turret"
damageSkinData"objectDamageSkins"
Shipped by: Apteryx_V2