TurretData FlameTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
7 variants across 34 mods; the most-shipped one is in 44% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A15 mods | B13 mods | C2 mods | D2 mods | E1 mods | spread |
|---|---|---|---|---|---|---|
| className | "Turret" | "Turret" | "Turret" | "SelfPoweredTurret" | "Turret" | 2 vals |
| projectileType | FlameShell | FlameLarge | FlameShell | FlameShell | FlameShell | 2 vals |
| maxEnergy | 30 | 30 | 500 | 30 | 200 | 3 vals |
| maxGunEnergy | 3 | 2 | 5 | 3 | 3 | 3 vals |
| minGunEnergy | 3 | 3 | 6 | 3 | 3 | 2 vals |
| speed | 2.0 | 4.0 | 2.0 | 2.0 | 2.0 | 2 vals |
| range | 20 | 10 | 20 | 20 | 30 | 3 vals |
| fireSound | SoundFireFlamer | SoundFlameTurret | SoundFireFlamer | SoundFireFlamer | SoundFireFlamer | 2 vals |
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 7 variants, not just the 5 shown.
1 more properties that differ
maxDamage
Same in all 7 variants (19)
shapeFile "remoteturret", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, supressable false, pinger true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_Radar", debrisId flashDebrisMedium, shieldShapeName "shield", activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "Flame Turret", damageSkinData "objectDamageSkins"
Neighbourhood
Points at
| projectileType | RocketData FlameShell / GrenadeData FlameShell | 22 mods |
| projectileType | RocketData FlameLarge | 13 mods |
All 7 variants
A 15 mods the most-shipped version
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | FlameShell |
| maxDamage | 0.55 |
| maxEnergy | 30 |
| minGunEnergy | 3 |
| maxGunEnergy | 3 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.02 |
| speed | 2.0 |
| speedModifier | 1.5 |
| range | 20 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | false |
| pinger | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_Radar" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundFireFlamer |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Flame Turret" |
| damageSkinData | "objectDamageSkins" |
B 13 mods projectileType FlameLarge · maxGunEnergy 2 · speed 4.0 · fireSound SoundFlameTurret
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | FlameLarge |
| maxDamage | 0.55 |
| maxEnergy | 30 |
| minGunEnergy | 3 |
| maxGunEnergy | 2 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.02 |
| speed | 4.0 |
| speedModifier | 1.5 |
| range | 10 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | false |
| pinger | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_Radar" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundFlameTurret |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Flame Turret" |
| damageSkinData | "objectDamageSkins" |
C 2 mods maxEnergy 500 · maxGunEnergy 5 · minGunEnergy 6 · maxDamage 1
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | FlameShell |
| maxDamage | 1 |
| maxEnergy | 500 |
| minGunEnergy | 6 |
| maxGunEnergy | 5 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.02 |
| speed | 2.0 |
| speedModifier | 1.5 |
| range | 20 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | false |
| pinger | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_Radar" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundFireFlamer |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Flame Turret" |
| damageSkinData | "objectDamageSkins" |
D 2 mods className "SelfPoweredTurret"
| className | "SelfPoweredTurret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | FlameShell |
| maxDamage | 0.55 |
| maxEnergy | 30 |
| minGunEnergy | 3 |
| maxGunEnergy | 3 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.02 |
| speed | 2.0 |
| speedModifier | 1.5 |
| range | 20 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | false |
| pinger | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_Radar" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundFireFlamer |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Flame Turret" |
| damageSkinData | "objectDamageSkins" |
E 1 mods maxEnergy 200 · range 30
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | FlameShell |
| maxDamage | 0.55 |
| maxEnergy | 200 |
| minGunEnergy | 3 |
| maxGunEnergy | 3 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.02 |
| speed | 2.0 |
| speedModifier | 1.5 |
| range | 30 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | false |
| pinger | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_Radar" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundFireFlamer |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Flame Turret" |
| damageSkinData | "objectDamageSkins" |
F 1 mods reloadDelay 0.85
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | FlameShell |
| maxDamage | 0.55 |
| maxEnergy | 30 |
| minGunEnergy | 3 |
| maxGunEnergy | 3 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.85 |
| speed | 2.0 |
| speedModifier | 1.5 |
| range | 20 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | false |
| pinger | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_Radar" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundFireFlamer |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Flame Turret" |
| damageSkinData | "objectDamageSkins" |
G 1 mods maxDamage 1.05
| className | "Turret" |
|---|---|
| shapeFile | "remoteturret" |
| projectileType | FlameShell |
| maxDamage | 1.05 |
| maxEnergy | 30 |
| minGunEnergy | 3 |
| maxGunEnergy | 3 |
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
| reloadDelay | 0.02 |
| speed | 2.0 |
| speedModifier | 1.5 |
| range | 20 |
| visibleToSensor | true |
| shadowDetailMask | 4 |
| supressable | false |
| pinger | true |
| dopplerVelocity | 0 |
| castLOS | true |
| supression | false |
| mapFilter | 2 |
| mapIcon | "M_Radar" |
| debrisId | flashDebrisMedium |
| shieldShapeName | "shield" |
| fireSound | SoundFireFlamer |
| activationSound | SoundRemoteTurretOn |
| deactivateSound | SoundRemoteTurretOff |
| explosionId | flashExpMedium |
| description | "Flame Turret" |
| damageSkinData | "objectDamageSkins" |