⌂Starsiege: Tribes Community Archive

TurretData TargetTurret community-made

Not part of the retail game. No Dynamix version of this name exists.

24mods
5variants
71%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCDE

5 variants across 24 mods; the most-shipped one is in 71% of them — one version dominates.

What the variants disagree about

propertyA17 modsB4 modsC1 modsD1 modsE1 modsspread
className"Targeting Turret""Targeting Turret""Turret""Turret""Targeting Turret"2 vals
projectileTypetargetLasertargetLaserTargetTurretLaserMortarTurretShelltargetLaser3 vals
maxEnergy300300100453003 vals
maxGunEnergy5525.010053 vals
minGunEnergy550.04553 vals
speed5.05.02.02.05.02 vals
activationSoundSoundChainTurretOnSoundChainTurretOnSoundRemoteTurretOnSoundMortarTurretOnSoundChainTurretOn3 vals
deactivateSoundSoundChainTurretOffSoundChainTurretOffSoundRemoteTurretOffSoundMortarTurretOffSoundChainTurretOff3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.

18 more properties that differ

debrisId, description, fireSound, maxDamage, range, reloadDelay, energyRate, explosionId, firingTimeMS, isSustained, sequenceSound[0], shadowDetailMask, shapeFile, shieldShapeName, speedModifier, validateMaterials, validateShape, whirSound

Same in all 5 variants (7)

visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeTargetLaserData targetLaser / TargetingLaserData targetLaser / LaserData targetLaser22 mods
projectileTypeLaserData TargetTurretLaser1 mods
projectileTypeGrenadeData MortarTurretShell1 mods

All 5 variants

A 17 mods the most-shipped version
maxDamage1.0
maxEnergy300
minGunEnergy5
maxGunEnergy5
range100
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
className"Targeting Turret"
shapeFile"camera"
shieldShapeName"shield"
speed5.0
speedModifier1.5
projectileTypetargetLaser
reloadDelay0.3
explosionIdflashExpMedium
description"Deployable Targeting Turret"
fireSoundSoundFireTargetingLaser
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask8
isSustainedtrue
firingTimeMS750
energyRate30.0
B 4 mods maxDamage 1.5
maxDamage1.5
maxEnergy300
minGunEnergy5
maxGunEnergy5
range100
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
className"Targeting Turret"
shapeFile"camera"
shieldShapeName"shield"
speed5.0
speedModifier1.5
projectileTypetargetLaser
reloadDelay0.3
explosionIdflashExpMedium
description"Deployable Targeting Turret"
fireSoundSoundFireTargetingLaser
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask8
isSustainedtrue
firingTimeMS750
energyRate30.0
C 1 mods className "Turret" · projectileType TargetTurretLaser · maxEnergy 100 · maxGunEnergy 25.0
className"Turret"
shapeFile"camera"
validateShapetrue
validateMaterialstrue
projectileTypeTargetTurretLaser
maxDamage4.0
maxEnergy100
minGunEnergy0.0
maxGunEnergy25.0
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay3.0
speed2.0
speedModifier1.5
range375
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundShockExplosion
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Striker Turret"
damageSkinData"objectDamageSkins"
Shipped by: Knights_1.6
D 1 mods className "Turret" · projectileType MortarTurretShell · maxEnergy 45 · maxGunEnergy 100
maxDamage1.0
maxEnergy45
minGunEnergy45
maxGunEnergy100
reloadDelay2.0
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
range0
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
visibleToSensortrue
debrisIddefaultDebrisMedium
className"Turret"
shapeFile"mortar_turret"
shieldShapeName"shield_medium"
speed2.0
speedModifier2.0
projectileTypeMortarTurretShell
damageSkinData"objectDamageSkins"
shadowDetailMask8
explosionIdLargeShockwave
description"Remote Mortar Turret"
Shipped by: Insane
E 1 mods debrisId flashDebrisSmall
maxDamage1.0
maxEnergy300
minGunEnergy5
maxGunEnergy5
range100
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisSmall
className"Targeting Turret"
shapeFile"camera"
shieldShapeName"shield"
speed5.0
speedModifier1.5
projectileTypetargetLaser
reloadDelay0.3
explosionIdflashExpMedium
description"Deployable Targeting Turret"
fireSoundSoundFireTargetingLaser
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask8
isSustainedtrue
firingTimeMS750
energyRate30.0