TurretData TargetTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
24mods
5variants
71%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
5 variants across 24 mods; the most-shipped one is in 71% of them — one version dominates.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 5 variants, not just the 5 shown.
18 more properties that differ
debrisId, description, fireSound, maxDamage, range, reloadDelay, energyRate, explosionId, firingTimeMS, isSustained, sequenceSound[0], shadowDetailMask, shapeFile, shieldShapeName, speedModifier, validateMaterials, validateShape, whirSound
Same in all 5 variants (7)
visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 5 variants
A 17 mods the most-shipped version
| maxDamage | 1.0 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 5 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Targeting Turret" |
|---|
| shapeFile | "camera" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| projectileType | targetLaser |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Deployable Targeting Turret" |
|---|
| fireSound | SoundFireTargetingLaser |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
B 4 mods maxDamage 1.5
| maxDamage | 1.5 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 5 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Targeting Turret" |
|---|
| shapeFile | "camera" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| projectileType | targetLaser |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Deployable Targeting Turret" |
|---|
| fireSound | SoundFireTargetingLaser |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
C 1 mods className "Turret" · projectileType TargetTurretLaser · maxEnergy 100 · maxGunEnergy 25.0
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | TargetTurretLaser |
|---|
| maxDamage | 4.0 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 0.0 |
|---|
| maxGunEnergy | 25.0 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 3.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 375 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | ShockExplosion |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Striker Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 1 mods className "Turret" · projectileType MortarTurretShell · maxEnergy 45 · maxGunEnergy 100
| maxDamage | 1.0 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 100 |
|---|
| reloadDelay | 2.0 |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| range | 0 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| visibleToSensor | true |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | MortarTurretShell |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Remote Mortar Turret" |
|---|
E 1 mods debrisId flashDebrisSmall
| maxDamage | 1.0 |
|---|
| maxEnergy | 300 |
|---|
| minGunEnergy | 5 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisSmall |
|---|
| className | "Targeting Turret" |
|---|
| shapeFile | "camera" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| projectileType | targetLaser |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Deployable Targeting Turret" |
|---|
| fireSound | SoundFireTargetingLaser |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|