⌂Starsiege: Tribes Community Archive

ItemImageData MineLauncherImage community-made

Not part of the retail game. No Dynamix version of this name exists.

34mods
9variants
41%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 2 existing Dynamix models, shown in the configurations the mod's script uses (first person, third person, projectile). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
Projectile
ABCDEFGH+1

9 variants across 34 mods; the most-shipped one is in 41% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA14 modsB12 modsC2 modsD1 modsE1 modsspread
fireTime1.00.50.0520.055 vals
reloadTime0.51.40.020.055 vals
minEnergy———1—1 vals
maxEnergy———0.1—1 vals
projectileTypeDeployboxMineShellNapalmSpray—MineShell4 vals
ammoTypeMultiMineAmmoMinelAmmoMinelAmmo—MineLauncherAmmo4 vals
accuFiretruefalsetruefalsefalse2 vals
sfxFireSoundFireMortarSoundFireGrenade—SoundFireGrenadeSoundFireGrenade2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.

7 more properties that differ

sfxReload, lightColor, mountOffset, mountRotation, sfxActivate, sfxReady, shapeFile

Same in all 9 variants (5)

mountPoint 0, weaponType 0, lightType 3, lightRadius 3, lightTime 1

Neighbourhood

Used by

ItemData MineLauncherimageType

Points at

projectileTypeGrenadeData Deploybox / ItemData Deploybox15 mods
projectileTypeGrenadeData MineShell15 mods
projectileTypeBulletData NapalmSpray2 mods
projectileTypeItemData MineDeployer / GrenadeData MineDeployer1 mods
sfxFireSoundData SoundFireGrenade17 mods
sfxFireSoundData SoundFireMortar15 mods
sfxActivateSoundData SoundPickUpWeapon32 mods
sfxActivateSoundData SoundFlameTurret2 mods
sfxReadySoundData SoundLaserIdle15 mods

All 9 variants

A 14 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType0
projectileTypeDeploybox
accuFiretrue
ammoTypeMultiMineAmmo
reloadTime0.5
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundLaserIdle
B 12 mods fireTime 0.5 · reloadTime 1.4 · projectileType MineShell · ammoType MinelAmmo
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeMinelAmmo
projectileTypeMineShell
accuFirefalse
reloadTime1.4
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
C 2 mods fireTime 0.05 · reloadTime 0.0 · projectileType NapalmSpray · ammoType MinelAmmo
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeMinelAmmo
projectileTypeNapalmSpray
accuFiretrue
reloadTime0.0
fireTime0.05
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxActivateSoundFlameTurret
D 1 mods fireTime 2 · reloadTime 2 · minEnergy 1 · maxEnergy 0.1
shapeFile"grenadeL"
mountPoint0
weaponType0
mountRotation{ 0, 0.785, 0 }
mountOffset{-0.065, 0, 0.07}
minEnergy1
maxEnergy0.1
accuFirefalse
reloadTime2
fireTime2
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: Cybrid_2K5
E 1 mods fireTime 0.05 · reloadTime 0.05 · projectileType MineShell · ammoType MineLauncherAmmo
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeMineLauncherAmmo
projectileTypeMineShell
accuFirefalse
reloadTime0.05
fireTime0.05
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: ultrannihilation
F 1 mods shapeFile "rlauncher"
shapeFile"rlauncher"
mountPoint0
weaponType0
projectileTypeDeploybox
accuFiretrue
ammoTypeMultiMineAmmo
reloadTime0.5
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 0.2 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundLaserIdle
G 1 mods fireTime 0.5 · reloadTime 1.4 · projectileType MineShell · ammoType MineLauncherAmmo
shapeFile"grenadeL"
mountPoint0
mountRotation{ 0.0, 3.2, 0.0 }
weaponType0
ammoTypeMineLauncherAmmo
projectileTypeMineShell
accuFirefalse
reloadTime1.4
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: Annihilation1.50
H 1 mods fireTime 0.2 · projectileType MineDeployer · ammoType MineGrenadeAmmo · accuFire false
shapeFile"grenadel"
mountPoint0
weaponType0
ammoTypeMineGrenadeAmmo
projectileTypeMineDeployer
accuFirefalse
reloadTime0.5
fireTime0.2
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: Talon_2.1
I 1 mods fireTime 0.5 · reloadTime 1.4 · projectileType MineShell · ammoType MineLauncherAmmo
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeMineLauncherAmmo
projectileTypeMineShell
accuFirefalse
reloadTime1.4
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireGrenade
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: Annihilation 1.34