ItemImageData PlasmaCannonImage community-made
Not part of the retail game. No Dynamix version of this name exists.
51mods
10variants
24%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
10 variants across 51 mods; the most-shipped one is in 24% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
| property | A12 mods | B10 mods | C10 mods | D9 mods | E4 mods | spread |
|---|
| fireTime | 0.5 | 0.5 | 0.5 | 0.2 | 0.49 | 4 vals |
|---|
| reloadTime | 0.1 | 0.1 | 0.1 | 0.5 | 0.1 | 5 vals |
|---|
| minEnergy | 10 | 10 | 10 | 15 | 10 | 2 vals |
|---|
| maxEnergy | 140 | 140 | 70 | 50 | 140 | 6 vals |
|---|
| projectileType | "Undefined" | — | — | PlasmaCannonBlast | — | 2 vals |
|---|
| lightRadius | 2 | 2 | 2 | 5 | 2 | 2 vals |
|---|
| sfxFire | — | — | SoundFireMortar | SoundPlasmaTurretFire | — | 4 vals |
|---|
| lightTime | 1 | 1 | 1 | 2 | 1 | 2 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.
6 more properties that differ
mass, lightColor, mountOffset, mountRotation, sfxReady, sfxReload
Same in all 10 variants (4)
mountPoint 0, weaponType 0, accuFire true, lightType 3
Neighbourhood
Used by
Points at
All 10 variants
A 12 mods the most-shipped version
| shapeFile | "mortargun" |
|---|
| mass | 2 |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.2, -0.8, 0.4 } |
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| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 140 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
B 10 mods no projectileType
| shapeFile | "mortargun" |
|---|
| mass | 2 |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.2, -0.8, 0.4 } |
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| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 140 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
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| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
C 10 mods maxEnergy 70 · no projectileType · sfxFire SoundFireMortar · no mountOffset
| shapeFile | "mortargun" |
|---|
| mass | 2 |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 70 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
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D 9 mods fireTime 0.2 · reloadTime 0.5 · minEnergy 15 · maxEnergy 50
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | PlasmaCannonBlast |
|---|
| accuFire | True |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.2 |
|---|
| minEnergy | 15 |
|---|
| maxEnergy | 50 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0, 0, 1 } |
|---|
| sfxFire | SoundPlasmaTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundGeneratorPower |
|---|
E 4 mods fireTime 0.49 · no projectileType
| shapeFile | "mortargun" |
|---|
| mass | 2 |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.2, -0.8, 0.4 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.49 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 140 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
F 2 mods fireTime 0.2 · reloadTime 1.5 · no minEnergy · no maxEnergy
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunAmmo |
|---|
| accuFire | True |
|---|
| reloadTime | 1.5 |
|---|
| fireTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0, 0, 1 } |
|---|
| sfxFire | turretExplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
G 1 mods fireTime 1.0 · reloadTime 2.0 · maxEnergy 20 · no projectileType
| shapeFile | "mortargun" |
|---|
| mass | 2 |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 2.0 |
|---|
| fireTime | 1.0 |
|---|
| AmmoType | PlasCAmmo |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 20 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.75, 0.25, 3.0 } |
|---|
| sfxFire | SoundCoolExplosion |
|---|
| sfxActivate | SoundRMTurret |
|---|
| sfxReload | SoundFailPack |
|---|
| sfxReady | SoundWeapon5 |
|---|
H 1 mods reloadTime 1.5 · maxEnergy 20 · no projectileType · AmmoType PlasCAmmo
| shapeFile | "mortargun" |
|---|
| mass | 2 |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 1.5 |
|---|
| fireTime | 0.5 |
|---|
| AmmoType | PlasCAmmo |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 20 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundCoolExplosion |
|---|
| sfxActivate | SoundRMTurret |
|---|
| sfxReload | SoundFailPack |
|---|
| sfxReady | SoundWeapon5 |
|---|
I 1 mods fireTime 0.2 · reloadTime 0.4 · minEnergy 15 · maxEnergy 30
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | PlasmaCannonBlast |
|---|
| accuFire | True |
|---|
| reloadTime | 0.4 |
|---|
| fireTime | 0.2 |
|---|
| minEnergy | 15 |
|---|
| maxEnergy | 30 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0, 0, 1 } |
|---|
| sfxFire | SoundPlasmaTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundGeneratorPower |
|---|
J 1 mods fireTime 0.2 · reloadTime 0.5 · maxEnergy 15 · projectileType PlasmaCannonBlast
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | PlasmaCannonBlast |
|---|
| accuFire | True |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.2 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 15 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0, 0, 1 } |
|---|
| sfxFire | SoundPlasmaTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundGeneratorPower |
|---|