⌂Starsiege: Tribes Community Archive

ItemImageData TractorBeamImage community-made

Not part of the retail game. No Dynamix version of this name exists.

17mods
3variants
47%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABC

3 variants across 17 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA8 modsB7 modsC2 modsspread
reloadTime1.00.750.23 vals
minEnergy5083 vals
maxEnergy1513203 vals
projectileTypetargetPulltargetPulltractorCharge2 vals
accuFiretruetrue—1 vals
lightRadius1523 vals
sfxFireSoundFireTargetingLaserGrapplingSoundFireTargetingLaser2 vals
lightColor{ 0.25, 1, 0.25 }{ 0.1, 1.0, 0.1 }{ 0.25, 0.25, 0.85 }3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 3 variants, not just the 3 shown.

2 more properties that differ

mountRotation, shapeFile

Same in all 3 variants (5)

mountPoint 0, weaponType 2, lightType 3, lightTime 1, sfxActivate SoundPickUpWeapon

Neighbourhood

Used by

ItemData TractorBeamimageType

Points at

projectileTypeRepairEffectData targetPull / LightningData targetPull15 mods
projectileTypeLightningData tractorCharge2 mods
sfxFireSoundData SoundFireTargetingLaser10 mods
sfxFireItemData Grappling / SoundData Grappling7 mods
sfxActivateSoundData SoundPickUpWeapon17 mods

All 3 variants

A 8 mods the most-shipped version
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypetargetPull
accuFiretrue
minEnergy5
maxEnergy15
reloadTime1.0
lightType3
lightRadius1
lightTime1
lightColor{ 0.25, 1, 0.25 }
sfxFireSoundFireTargetingLaser
sfxActivateSoundPickUpWeapon
B 7 mods reloadTime 0.75 · minEnergy 0 · maxEnergy 13 · lightRadius 5
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypetargetPull
accuFiretrue
minEnergy0
maxEnergy13
reloadTime0.75
lightType3
lightRadius5
lightTime1
lightColor{ 0.1, 1.0, 0.1 }
sfxFireGrappling
sfxActivateSoundPickUpWeapon
C 2 mods reloadTime 0.2 · minEnergy 8 · maxEnergy 20 · projectileType tractorCharge
shapeFile"disc"
mountPoint0
mountRotation{ 0,3.14, 0 }
weaponType2
projectileTypetractorCharge
minEnergy8
maxEnergy20
reloadTime0.2
lightType3
lightRadius2
lightTime1
lightColor{ 0.25, 0.25, 0.85 }
sfxActivateSoundPickUpWeapon
sfxFireSoundFireTargetingLaser