⌂Starsiege: Tribes Community Archive

ItemImageData SilencerImage community-made

Not part of the retail game. No Dynamix version of this name exists.

74mods
14variants
34%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+6

14 variants across 74 mods; the most-shipped one is in 34% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA25 modsB21 modsC6 modsD5 modsE4 modsspread
reloadTime0.250.00.100.00.3910 vals
ammoTypeSilencerAmmoSilencerAmmoRailAmmoSilencerAmmoSilencerAmmo3 vals
lightRadius666464 vals
lightTime2220.423 vals
lightColor{ 0, 0, 0 }{ 0, 0, 0 }{ 0, 0, 0 }{ 1, 1, 1 }{ 0, 0, 0 }4 vals
mountRotation——{ 0, -0.785, 0 }——2 vals
sfxActivateSoundPickUpWeaponSoundPickUpWeaponSoundPickUpWeapon—SoundPickUpWeapon1 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 14 variants, not just the 5 shown.

Same in all 14 variants (2)

mountPoint 0, lightType 3

Neighbourhood

Used by

ItemData SilencerimageType

Points at

projectileTypeBulletData SilencerBullet / RocketData SilencerBullet71 mods
projectileTypeRocketData ArmaBullet2 mods
projectileTypeLightningData boltCharge1 mods
projectileTypeGrenadeData SilencerGren1 mods
sfxFireSoundData SoundFireMortar69 mods
sfxFireSoundData SoundMortarTurretFire2 mods
sfxFireSoundData SoundFireBlaster2 mods
sfxFireSoundData SoundELFIdle1 mods
sfxFireSoundData SoundJetHeavy1 mods
sfxActivateSoundData SoundPickUpWeapon69 mods

All 14 variants

A 25 mods the most-shipped version
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypeSilencerAmmo
projectileTypeSilencerBullet
accuFiretrue
reloadTime0.25
fireTime0.5
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
B 21 mods reloadTime 0.0
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypeSilencerAmmo
projectileTypeSilencerBullet
accuFiretrue
reloadTime0.0
fireTime0.5
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
C 6 mods reloadTime 0.10 · ammoType RailAmmo · mountRotation { 0, -0.785, 0 }
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypeRailAmmo
projectileTypeSilencerBullet
accuFiretrue
reloadTime0.10
fireTime0.5
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 0 }
sfxFireSoundFireMortar
mountRotation{ 0, -0.785, 0 }
sfxActivateSoundPickUpWeapon
D 5 mods reloadTime 0.0 · lightRadius 4 · lightTime 0.4 · lightColor { 1, 1, 1 }
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypeSilencerAmmo
projectileTypeSilencerBullet
accuFiretrue
reloadTime0.0
fireTime0.5
lightType3
lightRadius4
lightTime0.4
lightColor{ 1, 1, 1 }
sfxFireSoundFireMortar
E 4 mods reloadTime 0.39
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypeSilencerAmmo
projectileTypeSilencerBullet
accuFiretrue
reloadTime0.39
fireTime0.5
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
F 4 mods fireTime 0.49 · reloadTime 0.10 · ammoType RailAmmo · mountRotation { 0, -0.785, 0 }
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypeRailAmmo
projectileTypeSilencerBullet
accuFiretrue
reloadTime0.10
fireTime0.49
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 0 }
sfxFireSoundFireMortar
mountRotation{ 0, -0.785, 0 }
sfxActivateSoundPickUpWeapon
G 2 mods reloadTime 0.9 · projectileType ArmaBullet · sfxFire SoundMortarTurretFire · shapeFile "sniper"
shapeFile"sniper"
mountPoint0
weaponType0
ammoTypeSilencerAmmo
projectileTypeArmaBullet
accuFiretrue
reloadTime0.9
fireTime0.5
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 0 }
sfxFireSoundMortarTurretFire
sfxActivateSoundPickUpWeapon
H 2 mods fireTime 0.05 · reloadTime 0 · accuFire false · sfxFire SoundFireBlaster
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypeSilencerAmmo
projectileTypeSilencerBullet
accuFirefalse
reloadTime0
fireTime0.05
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 0 }
sfxFireSoundFireBlaster
sfxActivateSoundPickUpWeapon
Shipped by: ravenstormtiz19
I 1 mods reloadTime 0.0 · ammoType sniperAmmo · lightRadius 4 · lightTime 0.4
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypesniperAmmo
projectileTypeSilencerBullet
accuFiretrue
reloadTime0.0
fireTime0.5
lightType3
lightRadius4
lightTime0.4
lightColor{ 1, 1, 1 }
sfxFireSoundFireMortar
Shipped by: Blur_Of_Insanity
J 1 mods fireTime 0.05 · reloadTime 0.07
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypeSilencerAmmo
projectileTypeSilencerBullet
accuFiretrue
reloadTime0.07
fireTime0.05
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
Shipped by: ShifterXtreme
K 1 mods weaponType 2 · no fireTime · reloadTime 0.2 · minEnergy 3
shapeFile"paintgun"
mountPoint0
weaponType2
projectileTypeboltCharge
minEnergy3
maxEnergy10
reloadTime0.2
lightType3
lightRadius3.5
lightTime1
lightColor{ 0.25, 0.25, 1.0 }
sfxActivateSoundPickUpWeapon
sfxFireSoundELFIdle
Shipped by: Scout_Scirmish
L 1 mods fireTime 0.01 · reloadTime 0.01 · projectileType SilencerGren · accuFire false
shapeFile"shotgun"
mountPoint0
mountRotation{ 0, -2.0, 0 }
weaponType0
ammoTypeSilencerAmmo
projectileTypeSilencerGren
accuFirefalse
reloadTime0.01
fireTime0.01
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: Gundam
M 1 mods fireTime 0.1 · reloadTime 0.0
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypeSilencerAmmo
projectileTypeSilencerBullet
accuFiretrue
reloadTime0.0
fireTime0.1
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
Shipped by: Nappy-C-Builder
N 1 mods fireTime 0.0 · reloadTime 0.65
shapeFile"energygun"
mountPoint0
weaponType0
ammoTypeSilencerAmmo
projectileTypeSilencerBullet
accuFiretrue
reloadTime0.65
fireTime0.0
lightType3
lightRadius6
lightTime2
lightColor{ 0, 0, 0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
Shipped by: 5th_Element