⌂Starsiege: Tribes Community Archive

TurretData DeployableLaserM community-made

Not part of the retail game. No Dynamix version of this name exists.

40mods
4variants
35%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCD

4 variants across 40 mods; the most-shipped one is in 35% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA14 modsB13 modsC12 modsD1 modsspread
projectileTypeTurretLaserSniperLaserSniperLaserSniperLaser2 vals
range357535352 vals
reloadDelay150.07.0150.0150.02 vals
visibleToSensorflaseflaseflasefalse2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 4 variants, not just the 4 shown.

Same in all 4 variants (23)

className "Turret", shapeFile "camera", maxDamage 0.75, maxEnergy 55, minGunEnergy 10, maxGunEnergy 60, sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speed 4.0, speedModifier 1.5, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", debrisId flashDebrisMedium, shieldShapeName "shield", fireSound SoundFireLaser, activationSound SoundRemoteTurretOn, deactivateSound SoundRemoteTurretOff, explosionId flashExpMedium, description "Point Defense Laser Mine", damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeLaserData SniperLaser26 mods
projectileTypeLaserData TurretLaser14 mods

All 4 variants

A 14 mods the most-shipped version
className"Turret"
shapeFile"camera"
projectileTypeTurretLaser
maxDamage0.75
maxEnergy55
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay150.0
speed4.0
speedModifier1.5
range35
visibleToSensorflase
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Point Defense Laser Mine"
damageSkinData"objectDamageSkins"
B 13 mods projectileType SniperLaser · range 75 · reloadDelay 7.0
className"Turret"
shapeFile"camera"
projectileTypeSniperLaser
maxDamage0.75
maxEnergy55
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay7.0
speed4.0
speedModifier1.5
range75
visibleToSensorflase
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Point Defense Laser Mine"
damageSkinData"objectDamageSkins"
C 12 mods projectileType SniperLaser
className"Turret"
shapeFile"camera"
projectileTypeSniperLaser
maxDamage0.75
maxEnergy55
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay150.0
speed4.0
speedModifier1.5
range35
visibleToSensorflase
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Point Defense Laser Mine"
damageSkinData"objectDamageSkins"
D 1 mods projectileType SniperLaser · visibleToSensor false
className"Turret"
shapeFile"camera"
projectileTypeSniperLaser
maxDamage0.75
maxEnergy55
minGunEnergy10
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay150.0
speed4.0
speedModifier1.5
range35
visibleToSensorfalse
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireLaser
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Point Defense Laser Mine"
damageSkinData"objectDamageSkins"
Shipped by: ShifterXtreme