LaserData TurretLaser community-made
Not part of the retail game. No Dynamix version of this name exists.
52mods
18variants
23%agreement
18 variants across 52 mods; the most-shipped one is in 23% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
| property | A12 mods | B6 mods | C5 mods | D5 mods | E3 mods | spread |
|---|
| DamageType | — | $TurretLaserDamageType | $LaserDamageType | — | — | 2 vals |
|---|
| damageConversion | 0.01 | 0.0065 | 0.0065 | 0.008 | 0.01 | 8 vals |
|---|
| baseDamageType | $LaserDamageType | — | — | $LaserDamageType | $LaserDamageType | 3 vals |
|---|
| beamTime | 0.5 | 0.5 | 0.5 | 1.75 | 0.5 | 5 vals |
|---|
| detachFromShooter | false | false | true | false | false | 2 vals |
|---|
| laserBitmapName | %lascolor | "laserPulse.bmp" | "laserPulse.bmp" | "laserPulse.bmp" | "laserPulse.bmp" | 6 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 18 variants, not just the 5 shown.
Same in all 18 variants (1)
lightRange 2.0
Neighbourhood
Used by
All 18 variants
A 12 mods the most-shipped version
| laserBitmapName | %lascolor |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.01 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
B 6 mods DamageType $TurretLaserDamageType · no baseDamageType · damageConversion 0.0065 · laserBitmapName "laserPulse.bmp"
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0065 |
|---|
| DamageType | $TurretLaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
C 5 mods DamageType $LaserDamageType · no baseDamageType · damageConversion 0.0065 · detachFromShooter true
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0065 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
D 5 mods beamTime 1.75 · damageConversion 0.008 · laserBitmapName "laserPulse.bmp"
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.008 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 1.75 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
E 3 mods laserBitmapName "laserPulse.bmp"
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.01 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
F 3 mods DamageType $TurretLaserDamageType · no baseDamageType · damageConversion 0.007 · laserBitmapName "laserPulse.bmp"
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.007 |
|---|
| DamageType | $TurretLaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
G 3 mods DamageType $LaserDamageType · no baseDamageType · damageConversion 0.0065 · laserBitmapName "laserPulse.bmp"
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0065 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
H 3 mods baseDamageType $TurretLaserDamageType · damageConversion 0.007 · laserBitmapName "laserpulse.bmp"
| laserBitmapName | "laserpulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.007 |
|---|
| baseDamageType | $TurretLaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
I 2 mods baseDamageType $TurretLaserDamageType · laserBitmapName "lightningNew.bmp"
| laserBitmapName | "lightningNew.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.01 |
|---|
| baseDamageType | $TurretLaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
J 2 mods DamageType $LaserDamageType · no baseDamageType · damageConversion 0.0065 · detachFromShooter true
| laserBitmapName | "paintPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0065 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
K 2 mods damageConversion 0.005 · laserBitmapName "laserPulse.bmp"
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.005 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
L 1 mods beamTime 0.6 · damageConversion 0.17 · hitSoundId explosion4 · laserBitmapName "plite00.bmp"
| laserBitmapName | "plite00.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.17 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.6 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | explosion4 |
|---|
M 1 mods DamageType $TurretLaserDamageType · no baseDamageType · damageConversion 0.007 · hitName "enex.dts"
| laserBitmapName | "forcefield.bmp" |
|---|
| hitName | "enex.dts" |
|---|
| damageConversion | 0.007 |
|---|
| DamageType | $TurretLaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
N 1 mods DamageType $LaserDamageType · no baseDamageType · beamTime 1.5 · damageConversion 0.0065
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0065 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 1.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | true |
|---|
| hitSoundId | SoundLaserHit |
|---|
O 1 mods damageConversion 0.007 · laserBitmapName "laserPulse.bmp"
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.007 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
P 1 mods baseDamageType $TurLaserDamageType · beamTime 1.0 · damageConversion 0.004 · laserBitmapName "laserPulse.bmp"
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.004 |
|---|
| baseDamageType | $TurLaserDamageType |
|---|
| beamTime | 1.0 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
Q 1 mods damageConversion 0.012 · laserBitmapName "laserPulse.bmp"
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.012 |
|---|
| baseDamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|
R 1 mods DamageType $LaserDamageType · no baseDamageType · damageConversion 0.0065 · laserBitmapName "laserPulse.bmp"
| laserBitmapName | "laserPulse.bmp" |
|---|
| hitName | "laserhit.dts" |
|---|
| damageConversion | 0.0065 |
|---|
| DamageType | $LaserDamageType |
|---|
| beamTime | 0.5 |
|---|
| lightRange | 2.0 |
|---|
| lightColor | { 1.0, 1.0, 1.0 } |
|---|
| detachFromShooter | false |
|---|
| hitSoundId | SoundLaserHit |
|---|