TurretData DeployableRail community-made
Not part of the retail game. No Dynamix version of this name exists.
39mods
13variants
31%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
13 variants across 39 mods; the most-shipped one is in 31% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A12 mods | B8 mods | C5 mods | D3 mods | E2 mods | spread |
|---|
| maxEnergy | 155 | 155 | 155 | 225 | 155 | 5 vals |
|---|
| maxGunEnergy | 150 | 150 | 150 | 200 | 150 | 4 vals |
|---|
| maxDamage | 1.0 | 4.0 | 1.5 | 1.0 | 1.0 * $Nappy::TurretStrength | 5 vals |
|---|
| reloadDelay | 8.0 | 5.0 | 9.5 | 4.0 | 8.0 | 5 vals |
|---|
| range | 0 | 125 | 0 | 0 | 0 | 3 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 13 variants, not just the 5 shown.
Same in all 13 variants (17)
className "Turret", projectileType railLaser, speed 4.0, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", fireSound SoundMissileTurretFire, activationSound SoundPlasmaTurretOn, deactivateSound SoundPlasmaTurretOff, explosionId flashExpMedium, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 13 variants
A 12 mods the most-shipped version
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 155 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 150 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 8.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 8 mods maxDamage 4.0 · range 125 · reloadDelay 5.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 4.0 |
|---|
| maxEnergy | 155 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 150 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 5.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 5 mods maxDamage 1.5 · reloadDelay 9.5
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 155 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 150 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 9.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 3 mods maxEnergy 225 · maxGunEnergy 200 · reloadDelay 4.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 225 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 200 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 4.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 2 mods maxDamage 1.0 * $Nappy::TurretStrength
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 1.0 * $Nappy::TurretStrength |
|---|
| maxEnergy | 155 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 150 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 8.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
F 2 mods maxDamage 40.0 · range 125 · reloadDelay 5.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 40.0 |
|---|
| maxEnergy | 155 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 150 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 5.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
G 1 mods maxGunEnergy 80 · minGunEnergy 75 · reloadDelay 4.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 155 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 80 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 4.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
H 1 mods maxDamage 40.0 · range 125 · reloadDelay 10.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 40.0 |
|---|
| maxEnergy | 155 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 150 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 10.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
I 1 mods maxEnergy 295 · maxGunEnergy 190 · description "PhaserRail Turret" · range 205
| className | "Turret" |
|---|
| description | "PhaserRail Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 295 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 190 |
|---|
| sequenceSound[0] | {"deploy",SoundActivateMotionSensor} |
|---|
| reloadDelay | 5.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 205 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
J 1 mods minGunEnergy 75 · maxDamage 1.5 · reloadDelay 5.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 155 |
|---|
| minGunEnergy | 75 |
|---|
| maxGunEnergy | 150 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 5.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
K 1 mods maxEnergy 555 · maxDamage 40.0 · range 125 · reloadDelay 5.0
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 40.0 |
|---|
| maxEnergy | 555 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 150 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 5.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
L 1 mods maxEnergy 150 · description "Deployable Rail Turret" · no whirSound
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | RailLaser |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 150 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 8.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Deployable Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
M 1 mods debrisId defaultDebrisMedium · sequenceSound[0] {"deploy", SoundActivateMotionSensor }
| className | "Turret" |
|---|
| shapeFile | "hellfiregun" |
|---|
| projectileType | railLaser |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 155 |
|---|
| minGunEnergy | 100 |
|---|
| maxGunEnergy | 150 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 8.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundPlasmaTurretOn |
|---|
| deactivateSound | SoundPlasmaTurretOff |
|---|
| whirSound | SoundPlasmaTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Rail Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|