⌂Starsiege: Tribes Community Archive

TurretData DeployableRail community-made

Not part of the retail game. No Dynamix version of this name exists.

39mods
13variants
31%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCDEFGH+5

13 variants across 39 mods; the most-shipped one is in 31% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA12 modsB8 modsC5 modsD3 modsE2 modsspread
maxEnergy1551551552251555 vals
maxGunEnergy1501501502001504 vals
maxDamage1.04.01.51.01.0 * $Nappy::TurretStrength5 vals
reloadDelay8.05.09.54.08.05 vals
range01250003 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 13 variants, not just the 5 shown.

Same in all 13 variants (17)

className "Turret", projectileType railLaser, speed 4.0, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", fireSound SoundMissileTurretFire, activationSound SoundPlasmaTurretOn, deactivateSound SoundPlasmaTurretOff, explosionId flashExpMedium, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeLaserData railLaser / TargetLaserData railLaser38 mods
projectileTypeLaserData RailLaser / TargetLaserData RailLaser1 mods

All 13 variants

A 12 mods the most-shipped version
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage1.0
maxEnergy155
minGunEnergy100
maxGunEnergy150
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay8.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
B 8 mods maxDamage 4.0 · range 125 · reloadDelay 5.0
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage4.0
maxEnergy155
minGunEnergy100
maxGunEnergy150
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay5.0
speed4.0
speedModifier1.5
range125
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
C 5 mods maxDamage 1.5 · reloadDelay 9.5
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage1.5
maxEnergy155
minGunEnergy100
maxGunEnergy150
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay9.5
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
D 3 mods maxEnergy 225 · maxGunEnergy 200 · reloadDelay 4.0
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage1.0
maxEnergy225
minGunEnergy100
maxGunEnergy200
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay4.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
E 2 mods maxDamage 1.0 * $Nappy::TurretStrength
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage1.0 * $Nappy::TurretStrength
maxEnergy155
minGunEnergy100
maxGunEnergy150
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay8.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
Shipped by: Nappy6nappymod
F 2 mods maxDamage 40.0 · range 125 · reloadDelay 5.0
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage40.0
maxEnergy155
minGunEnergy100
maxGunEnergy150
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay5.0
speed4.0
speedModifier1.5
range125
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
G 1 mods maxGunEnergy 80 · minGunEnergy 75 · reloadDelay 4.0
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage1.0
maxEnergy155
minGunEnergy75
maxGunEnergy80
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay4.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
Shipped by: NIHILITY_1.4.3
H 1 mods maxDamage 40.0 · range 125 · reloadDelay 10.0
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage40.0
maxEnergy155
minGunEnergy100
maxGunEnergy150
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay10.0
speed4.0
speedModifier1.5
range125
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
I 1 mods maxEnergy 295 · maxGunEnergy 190 · description "PhaserRail Turret" · range 205
className"Turret"
description"PhaserRail Turret"
shapeFile"camera"
projectileTyperailLaser
maxDamage1.0
maxEnergy295
minGunEnergy100
maxGunEnergy190
sequenceSound[0]{"deploy",SoundActivateMotionSensor}
reloadDelay5.0
speed4.0
speedModifier1.5
range205
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
damageSkinData"objectDamageSkins"
Shipped by: Shifter_SG1
J 1 mods minGunEnergy 75 · maxDamage 1.5 · reloadDelay 5.0
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage1.5
maxEnergy155
minGunEnergy75
maxGunEnergy150
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay5.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
Shipped by: anarchymod
K 1 mods maxEnergy 555 · maxDamage 40.0 · range 125 · reloadDelay 5.0
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage40.0
maxEnergy555
minGunEnergy100
maxGunEnergy150
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay5.0
speed4.0
speedModifier1.5
range125
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
L 1 mods maxEnergy 150 · description "Deployable Rail Turret" · no whirSound
className"Turret"
shapeFile"hellfiregun"
projectileTypeRailLaser
maxDamage1.0
maxEnergy150
minGunEnergy100
maxGunEnergy150
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay8.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
explosionIdflashExpMedium
description"Deployable Rail Turret"
damageSkinData"objectDamageSkins"
Shipped by: ndg20
M 1 mods debrisId defaultDebrisMedium · sequenceSound[0] {"deploy", SoundActivateMotionSensor }
className"Turret"
shapeFile"hellfiregun"
projectileTyperailLaser
maxDamage1.0
maxEnergy155
minGunEnergy100
maxGunEnergy150
sequenceSound[0]{"deploy", SoundActivateMotionSensor }
reloadDelay8.0
speed4.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
shieldShapeName"shield"
fireSoundSoundMissileTurretFire
activationSoundSoundPlasmaTurretOn
deactivateSoundSoundPlasmaTurretOff
whirSoundSoundPlasmaTurretTurn
explosionIdflashExpMedium
description"Rail Turret"
damageSkinData"objectDamageSkins"
Shipped by: 5th_Element