ItemData DetPack community-made Not part of the retail game. No Dynamix version of this name exists.
57 mods
9 variants
54% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 9 variants across 57 mods; the most-shipped one is in 54% of them — one version dominates.
What the variants disagree about Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.
Same in all 9 variants (5) className "Backpack", imageType DetPackImage, shadowDetailMask 4, showWeaponBar true, hiliteOnActive true
Neighbourhood Points at All 9 variants A 31 mods the most-shipped version description "Stealth HPC Pack" shapeFile "ammounit_remote" className "Backpack" heading "sPersonnel Movers" imageType DetPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 1600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 11 mods description "StealthHPC Pack" · heading "dDeployables" description "StealthHPC Pack" shapeFile "ammounit_remote" className "Backpack" heading "dDeployables" imageType DetPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 1600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 5 mods price 2000 · description "HAPC Pack" · heading "jMiscellany" description "HAPC Pack" shapeFile "ammounit_remote" className "Backpack" heading "jMiscellany" imageType DetPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 2000 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 3 mods heading "dDeployables" description "Stealth HPC Pack" shapeFile "ammounit_remote" className "Backpack" heading "dDeployables" imageType DetPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 1600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
E 2 mods description "Grav Tank Pack" · heading $InvHead[ihVpa] description "Grav Tank Pack" shapeFile "ammounit_remote" className "Backpack" heading $InvHead[ihVpa] imageType DetPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 1600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
F 2 mods description "HPC Pack" · heading $InvHead[ihDOb] description "HPC Pack" shapeFile "ammounit_remote" className "Backpack" heading $InvHead[ihDOb] imageType DetPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 1600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
G 1 mods price 200 · description "Detonation Bomb" · heading $InvCatPacks · shapeFile "magcargo" description "Detonation Bomb" shapeFile "magcargo" className "Backpack" heading $InvCatPacks shadowDetailMask 4 imageType DetPackImage price 200 hudIcon "backpack" showWeaponBar true hiliteOnActive true validateShape true
H 1 mods price 200 · description "DetPack" · heading "fBackpacks" · shapeFile "ammopack" description "DetPack" shapeFile "ammopack" className "Backpack" heading "fBackpacks" imageType DetPackImage shadowDetailMask 4 mass 1.0 elasticity 0.2 price 200 hudIcon "deployable" showWeaponBar true hiliteOnActive true
I 1 mods price 600 · description "HAPC Pack" · heading "kDeployable Vehicles" description "HAPC Pack" shapeFile "ammounit_remote" className "Backpack" heading "kDeployable Vehicles" imageType DetPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true