⌂Starsiege: Tribes Community Archive

ItemImageData FlameThrowerImage community-made

Not part of the retail game. No Dynamix version of this name exists.

27mods
12variants
48%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+4

12 variants across 27 mods; the most-shipped one is in 48% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA13 modsB3 modsC2 modsD2 modsE1 modsspread
fireTime0.10.10.10.10.36 vals
reloadTime0.10.10.10.104 vals
minEnergy————53 vals
maxEnergy————63 vals
projectileTypeFlameThrowerGrenAcidSprayFlameFlameThrowerGrenFlame4 vals
ammoTypeFlameThrowerAmmoFlameThrowerAmmoFlameAmmoFlameThrowerAmmoFlameThrowerAmmo2 vals
accuFirefalsefalsefalsefalsetrue2 vals
lightRadius3333—3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 12 variants, not just the 5 shown.

8 more properties that differ

sfxFire, lightTime, lightType, lightColor, sfxReload, mountOffset, mountRotation, shapeFile

Same in all 12 variants (1)

mountPoint 0

Neighbourhood

Used by

ItemData FlameThrowerimageType

Points at

projectileTypeGrenadeData FlameThrowerGren16 mods
projectileTypeStaticShapeData Flame / GrenadeData Flame / ItemData Flame4 mods
projectileTypeGrenadeData AcidSpray3 mods
projectileTypeBulletData Flames1 mods
sfxFireSoundData SoundJetHeavy23 mods
sfxFireSoundData SoundFirePlasma1 mods
sfxFireSoundData SoundFireFlamer1 mods
sfxFireSoundButtonPDAHard — never declared in this corpus1 mods
sfxFireSoundData SoundFlame1 mods
sfxActivateSoundData SoundPickUpWeapon26 mods
sfxActivateSoundData SoundJetHeavy1 mods
sfxReadySoundData SoundSensorPower1 mods

All 12 variants

A 13 mods the most-shipped version
shapeFile"mortar"
mountPoint0
weaponType0
ammoTypeFlameThrowerAmmo
projectileTypeFlameThrowerGren
accuFirefalse
reloadTime0.1
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
B 3 mods projectileType AcidSpray · mountOffset { 0, 0, 0 } · mountRotation { 0, 0, 0 } · sfxReload SoundJetLight
shapeFile"mortar"
mountPoint0
weaponType0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 0, 0 }
ammoTypeFlameThrowerAmmo
projectileTypeAcidSpray
accuFirefalse
reloadTime0.1
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
sfxReloadSoundJetLight
C 2 mods projectileType Flame · ammoType FlameAmmo · shapeFile "grenadeL"
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeFlameAmmo
projectileTypeFlame
accuFirefalse
reloadTime0.1
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
D 2 mods lightColor { 0.25, 1.0, 0.25 }
shapeFile"mortar"
mountPoint0
weaponType0
ammoTypeFlameThrowerAmmo
projectileTypeFlameThrowerGren
accuFirefalse
reloadTime0.1
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.25, 1.0, 0.25 }
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
E 1 mods fireTime 0.3 · reloadTime 0 · minEnergy 5 · maxEnergy 6
shapeFile"grenadeL"
mountPoint0
weaponType0
reloadTime0
fireTime0.3
minEnergy5
maxEnergy6
ammoTypeFlameThrowerAmmo
projectileTypeFlame
accuFiretrue
sfxFireSoundFirePlasma
sfxActivateSoundPickUpWeapon
Shipped by: Knights_1.6
F 1 mods weaponType 1 · fireTime 0.025 · reloadTime 0 · spinUpTime 0.5
shapeFile"grenadeL"
mountPoint0
weaponType1
reloadTime0
spinUpTime0.5
spinDownTime3
fireTime0.025
ammoTypeFlameAmmo
accuFiretrue
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireFlamer
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: Apocalypse
G 1 mods minEnergy 5 · maxEnergy 6 · no projectileType · accuFire true
shapeFile"grenadeL"
mountPoint0
mountOffset{ 0, 0, 0 }
mountRotation{ 0, 3.14159, 0 }
weaponType0
reloadTime0.1
fireTime0.1
minEnergy5
maxEnergy6
ammoTypeFlameThrowerAmmo
accuFiretrue
sfxFireSoundButtonPDAHard
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundSensorPower
Shipped by: Omgea Mod
H 1 mods weaponType 1 · fireTime 0.01 · reloadTime 0 · minEnergy 4
shapeFile"plasma"
mountPoint0
mountRotation{ 0, 1.5, 0 }
weaponType1
reloadTime0
minEnergy4
maxEnergy0.75
spinUpTime0.1
spinDownTime0.1
fireTime0.01
projectileTypeFlames
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1 }
sfxFireSoundJetHeavy
sfxActivateSoundJetHeavy
sfxSpinUpSoundFireFlierRocket
sfxSpinDownSoundFlyerActive
Shipped by: Devastator
I 1 mods fireTime 0.05 · reloadTime 0.05
shapeFile"mortar"
mountPoint0
weaponType0
ammoTypeFlameThrowerAmmo
projectileTypeFlameThrowerGren
accuFirefalse
reloadTime0.05
fireTime0.05
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: ultrannihilation
J 1 mods fireTime 1.0 · reloadTime 1.55 · minEnergy 25 · maxEnergy 35
shapeFile"mortargun"
mountPoint0
weaponType0
accuFiretrue
reloadTime1.55
fireTime1.0
maxEnergy35
minEnergy25
lightType3
lightRadius7.5
lightTime0.6
lightColor{ 1.0, 0.0, 0.0 }
Shipped by: Apteryx_V2
K 1 mods no projectileType · shapeFile "grenadeL"
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeFlamethrowerAmmo
accuFirefalse
reloadTime0.1
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundJetHeavy
sfxActivateSoundPickUpWeapon
sfxReloadSoundDryFire
Shipped by: DUNEServerSource
L 1 mods weaponType 1 · spinUpTime 0.1 · spinDownTime 0.5 · projectileType Flame
mountOffset{ 0, 0.2, 0 }
mountRotation{ 0, 3.14, 0 }
shapeFile"repairGun"
mountPoint0
weaponType1
reloadTime0.1
spinUpTime0.1
spinDownTime0.5
fireTime0.1
ammoTypeFlamethrowerAmmo
projectileTypeFlame
accuFiretrue
lightType3
lightRadius15
lightTime4
lightColor{ 0, 0, 0.9 }
sfxFireSoundFlame
sfxActivateSoundPickUpWeapon
Shipped by: Specialist