⌂Starsiege: Tribes Community Archive

MineData Mortarbomb community-made

Not part of the retail game. No Dynamix version of this name exists.

90mods
12variants
30%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
ABCDEFGH+4

12 variants across 90 mods; the most-shipped one is in 30% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA27 modsB24 modsC20 modsD4 modsE3 modsspread
damageType$MortarDamageType$MortarDamageType$MortarDamageType$ShrapnelDamageType$MortarDamageType2 vals
triggerRadius1.50.50.50.50.52 vals
shapeFile"mortar""grenade""sensor_small""grenade""mortar"5 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 12 variants, not just the 5 shown.

Same in all 12 variants (8)

drag 1.0, density 2.0, elasticity 0.15, friction 1.0, className "Handgrenade", description "Handgrenade", shadowDetailMask 4, maxDamage 2.0

All 12 variants

A 27 mods the most-shipped version
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"mortar"
shadowDetailMask4
explosionIdmortarExp
explosionRadius20.0
damageValue1.0
damageType$MortarDamageType
kickBackStrength250
triggerRadius1.5
maxDamage2.0
B 24 mods triggerRadius 0.5 · shapeFile "grenade"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdmortarExp
explosionRadius20.0
damageValue1.0
damageType$MortarDamageType
kickBackStrength250
triggerRadius0.5
maxDamage2.0
C 20 mods triggerRadius 0.5 · shapeFile "sensor_small"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdmortarExp
explosionRadius20.0
damageValue1.0
damageType$MortarDamageType
kickBackStrength250
triggerRadius0.5
maxDamage2.0
D 4 mods damageType $ShrapnelDamageType · triggerRadius 0.5 · shapeFile "grenade"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdmortarExp
explosionRadius20.0
damageValue1.0
damageType$ShrapnelDamageType
kickBackStrength250
triggerRadius0.5
maxDamage2.0
E 3 mods triggerRadius 0.5
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"mortar"
shadowDetailMask4
explosionIdmortarExp
explosionRadius20.0
damageValue1.0
damageType$MortarDamageType
kickBackStrength250
triggerRadius0.5
maxDamage2.0
F 3 mods triggerRadius 0.5 · explosionId LargeShockwave
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"mortar"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius20.0
damageValue1.0
damageType$MortarDamageType
kickBackStrength250
triggerRadius0.5
maxDamage2.0
G 3 mods triggerRadius 0.5 · shapeFile "plasammo"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"plasammo"
shadowDetailMask4
explosionIdmortarExp
explosionRadius20.0
damageValue1.0
damageType$MortarDamageType
kickBackStrength250
triggerRadius0.5
maxDamage2.0
H 2 mods triggerRadius 0.5 · shapeFile "mortarammo"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"mortarammo"
shadowDetailMask4
explosionIdmortarExp
explosionRadius20.0
damageValue1.0
damageType$MortarDamageType
kickBackStrength250
triggerRadius0.5
maxDamage2.0
I 2 mods damageValue 1.0 * $Nappy::GrenadeDamage · triggerRadius 0.5 · shapeFile "grenade"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdmortarExp
explosionRadius20.0
damageValue1.0 * $Nappy::GrenadeDamage
damageType$MortarDamageType
kickBackStrength250
triggerRadius0.5
maxDamage2.0
Shipped by: Nappy6nappymod
J 1 mods damageType $ShrapnelDamageType · lightRadius 4 · lightTime 0.1 · lightType 2
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdmortarExp
explosionRadius20.0
damageValue1.0
damageType$ShrapnelDamageType
kickBackStrength250
triggerRadius0.5
maxDamage2.0
lightType2
lightRadius4
lightTime0.1
lightColor{ 0.25, 0.75, 0.05 }
Shipped by: HvTactical
K 1 mods damageValue 0.8 · explosionRadius 10.0 · kickBackStrength 150 · mass 0.35
mass0.35
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdmortarExp
explosionRadius10.0
damageValue0.8
damageType$MortarDamageType
kickBackStrength150
triggerRadius0.5
maxDamage2.0
Shipped by: Apteryx_V2
L 1 mods damageValue 0.75 · damageType $ShrapnelDamageType · explosionRadius 10.0 · triggerRadius 0.5
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdmortarExp
explosionRadius10.0
damageValue0.75
damageType$ShrapnelDamageType
kickBackStrength250
triggerRadius0.5
maxDamage2.0
Shipped by: Pantheon