⌂Starsiege: Tribes Community Archive

TurretData DeployableELFTurret community-made

Not part of the retail game. No Dynamix version of this name exists.

46mods
10variants
28%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCDEFGH+2

10 variants across 46 mods; the most-shipped one is in 28% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA13 modsB12 modsC6 modsD5 modsE3 modsspread
className"ELF Turret""Turret""Turret""Turret""Turret"2 vals
projectileTypeturretChargeturretCharge1lightningCharge2lightningCharge2lightningCharge24 vals
maxEnergy90901501501504 vals
speed15.015.05.05.05.03 vals
explosionIdLargeShockwaveLargeShockwaveflashDebrisMediumflashExpMediumflashExpMedium3 vals
range80453030305 vals
shapeFile"chainturret""chainturret""camera""camera""indoorgun"4 vals
fireSoundSoundGeneratorPowerNoCrashGeneratorPowerSoundGeneratorPowerSoundGeneratorPowerSoundGeneratorPower3 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.

4 more properties that differ

maxDamage, reloadDelay, sequenceSound[0], shadowDetailMask

Same in all 10 variants (11)

visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", speedModifier 1.5, damageSkinData "objectDamageSkins", isSustained true, firingTimeMS 750

Neighbourhood

Points at

projectileTypeLightningData turretCharge16 mods
projectileTypeLightningData turretCharge114 mods
projectileTypeLightningData lightningCharge214 mods
projectileTypeLightningData TurretCharge1 mods
projectileTypeRocketData turretShock / LightningData turretShock1 mods

All 10 variants

A 13 mods the most-shipped version
className"ELF Turret"
shapeFile"chainturret"
projectileTypeturretCharge
maxDamage1.35
maxEnergy90
minGunEnergy50
maxGunEnergy5
range80
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
shieldShapeName"shield"
speed15.0
speedModifier1.5
reloadDelay0
explosionIdLargeShockwave
description"ELF Turret"
fireSoundSoundGeneratorPower
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask8
isSustainedtrue
firingTimeMS750
energyRate30.0
B 12 mods className "Turret" · projectileType turretCharge1 · fireSound NoCrashGeneratorPower · range 45
className"Turret"
shapeFile"chainturret"
projectileTypeturretCharge1
maxDamage1.35
maxEnergy90
minGunEnergy50
maxGunEnergy5
range45
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
shieldShapeName"shield"
speed15.0
speedModifier1.5
reloadDelay0
explosionIdLargeShockwave
description"ELF Turret"
fireSoundNoCrashGeneratorPower
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask8
isSustainedtrue
firingTimeMS750
energyRate30.0
C 6 mods className "Turret" · projectileType lightningCharge2 · maxEnergy 150 · speed 5.0
className"Turret"
shapeFile"camera"
projectileTypelightningCharge2
maxDamage0.35
maxEnergy150
minGunEnergy50
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
range30
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
shieldShapeName"shield"
speed5.0
speedModifier1.5
reloadDelay0.3
explosionIdflashDebrisMedium
description"ELF Turret"
fireSoundSoundGeneratorPower
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask4
isSustainedtrue
firingTimeMS750
energyRate30.0
D 5 mods className "Turret" · projectileType lightningCharge2 · maxEnergy 150 · speed 5.0
className"Turret"
shapeFile"camera"
projectileTypelightningCharge2
maxDamage0.35
maxEnergy150
minGunEnergy50
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
range30
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
shieldShapeName"shield"
speed5.0
speedModifier1.5
reloadDelay0.3
explosionIdflashExpMedium
description"ELF Turret"
fireSoundSoundGeneratorPower
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask4
isSustainedtrue
firingTimeMS750
energyRate30.0
E 3 mods className "Turret" · projectileType lightningCharge2 · maxEnergy 150 · speed 5.0
className"Turret"
shapeFile"indoorgun"
projectileTypelightningCharge2
maxDamage0.35
maxEnergy150
minGunEnergy50
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
range30
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
shieldShapeName"shield"
speed5.0
speedModifier1.5
reloadDelay0.3
explosionIdflashExpMedium
description"ELF Turret"
fireSoundSoundGeneratorPower
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask4
isSustainedtrue
firingTimeMS750
energyRate30.0
F 2 mods maxEnergy 150 · speed 5.0 · maxDamage 2.5 · range 45
maxDamage2.5
maxEnergy150
minGunEnergy50
maxGunEnergy5
range45
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
className"ELF Turret"
shapeFile"chainturret"
shieldShapeName"shield"
speed5.0
speedModifier1.5
projectileTypeturretCharge
reloadDelay0.3
explosionIdLargeShockwave
description"ELF Turret"
fireSoundSoundGeneratorPower
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask8
isSustainedtrue
firingTimeMS750
energyRate30.0
G 2 mods projectileType turretCharge1
className"ELF Turret"
shapeFile"chainturret"
projectileTypeturretCharge1
maxDamage1.35
maxEnergy90
minGunEnergy50
maxGunEnergy5
range80
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
shieldShapeName"shield"
speed15.0
speedModifier1.5
reloadDelay0
explosionIdLargeShockwave
description"ELF Turret"
fireSoundSoundGeneratorPower
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask8
isSustainedtrue
firingTimeMS750
energyRate30.0
H 1 mods maxGunEnergy 2 · minGunEnergy 2 · description "Deployable ELF Turret" · range 120
className"ELF Turret"
shapeFile"chainturret"
projectileTypeturretCharge
maxDamage1.35
maxEnergy90
minGunEnergy2
maxGunEnergy2
range120
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
shieldShapeName"shield"
speed15.0
speedModifier1.5
reloadDelay0
explosionIdLargeShockwave
description"Deployable ELF Turret"
fireSoundSoundGeneratorPower
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask8
isSustainedtrue
firingTimeMS750
energyRate30.0
Shipped by: ShifterXtreme
I 1 mods className "Turret" · maxEnergy 60 · minGunEnergy 6 · speed 4.0
className"Turret"
shapeFile"remoteturret"
projectileTypeTurretCharge
maxDamage0.65
maxEnergy60
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.3
isSustainedtrue
firingTimeMS750
speed4.0
speedModifier1.5
range30
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundELFTurretFire
activationSoundSoundRemoteTurretOn
deactivateSoundSoundRemoteTurretOff
explosionIdflashExpMedium
description"Remote ELF Turret"
damageSkinData"objectDamageSkins"
Shipped by: CiSYGY
J 1 mods className "Turret" · projectileType turretShock · maxEnergy 50 · maxGunEnergy 0
maxDamage0.6
maxEnergy50
minGunEnergy1
maxGunEnergy0
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
range40
visibleToSensortrue
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
className"Turret"
shapeFile"chainturret"
shieldShapeName"shield"
speed5.0
speedModifier1.5
projectileTypeturretShock
reloadDelay0.15
explosionIdflashExpMedium
description"Shock Turret"
fireSoundSoundGeneratorPower
activationSoundSoundChainTurretOn
deactivateSoundSoundChainTurretOff
damageSkinData"objectDamageSkins"
shadowDetailMask4
isSustainedtrue
firingTimeMS750
energyRate5.0
Shipped by: Professional