TurretData DeployableELFTurret community-made
Not part of the retail game. No Dynamix version of this name exists.
46mods
10variants
28%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
10 variants across 46 mods; the most-shipped one is in 28% of them — no version dominates — this name was forked hard.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.
4 more properties that differ
maxDamage, reloadDelay, sequenceSound[0], shadowDetailMask
Same in all 10 variants (11)
visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", speedModifier 1.5, damageSkinData "objectDamageSkins", isSustained true, firingTimeMS 750
Neighbourhood
Points at
All 10 variants
A 13 mods the most-shipped version
| className | "ELF Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| projectileType | turretCharge |
|---|
| maxDamage | 1.35 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 80 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 15.0 |
|---|
| speedModifier | 1.5 |
|---|
| reloadDelay | 0 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
B 12 mods className "Turret" · projectileType turretCharge1 · fireSound NoCrashGeneratorPower · range 45
| className | "Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| projectileType | turretCharge1 |
|---|
| maxDamage | 1.35 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 45 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 15.0 |
|---|
| speedModifier | 1.5 |
|---|
| reloadDelay | 0 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "ELF Turret" |
|---|
| fireSound | NoCrashGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
C 6 mods className "Turret" · projectileType lightningCharge2 · maxEnergy 150 · speed 5.0
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | lightningCharge2 |
|---|
| maxDamage | 0.35 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | flashDebrisMedium |
|---|
| description | "ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 4 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
D 5 mods className "Turret" · projectileType lightningCharge2 · maxEnergy 150 · speed 5.0
| className | "Turret" |
|---|
| shapeFile | "camera" |
|---|
| projectileType | lightningCharge2 |
|---|
| maxDamage | 0.35 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | flashExpMedium |
|---|
| description | "ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 4 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
E 3 mods className "Turret" · projectileType lightningCharge2 · maxEnergy 150 · speed 5.0
| className | "Turret" |
|---|
| shapeFile | "indoorgun" |
|---|
| projectileType | lightningCharge2 |
|---|
| maxDamage | 0.35 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | flashExpMedium |
|---|
| description | "ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 4 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
F 2 mods maxEnergy 150 · speed 5.0 · maxDamage 2.5 · range 45
| maxDamage | 2.5 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 45 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "ELF Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| projectileType | turretCharge |
|---|
| reloadDelay | 0.3 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
G 2 mods projectileType turretCharge1
| className | "ELF Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| projectileType | turretCharge1 |
|---|
| maxDamage | 1.35 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 5 |
|---|
| range | 80 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 15.0 |
|---|
| speedModifier | 1.5 |
|---|
| reloadDelay | 0 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
H 1 mods maxGunEnergy 2 · minGunEnergy 2 · description "Deployable ELF Turret" · range 120
| className | "ELF Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| projectileType | turretCharge |
|---|
| maxDamage | 1.35 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 2 |
|---|
| maxGunEnergy | 2 |
|---|
| range | 120 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 15.0 |
|---|
| speedModifier | 1.5 |
|---|
| reloadDelay | 0 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Deployable ELF Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 30.0 |
|---|
I 1 mods className "Turret" · maxEnergy 60 · minGunEnergy 6 · speed 4.0
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretCharge |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.3 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 30 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundELFTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote ELF Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
J 1 mods className "Turret" · projectileType turretShock · maxEnergy 50 · maxGunEnergy 0
| maxDamage | 0.6 |
|---|
| maxEnergy | 50 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 0 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| range | 40 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| className | "Turret" |
|---|
| shapeFile | "chainturret" |
|---|
| shieldShapeName | "shield" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 1.5 |
|---|
| projectileType | turretShock |
|---|
| reloadDelay | 0.15 |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Shock Turret" |
|---|
| fireSound | SoundGeneratorPower |
|---|
| activationSound | SoundChainTurretOn |
|---|
| deactivateSound | SoundChainTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 4 |
|---|
| isSustained | true |
|---|
| firingTimeMS | 750 |
|---|
| energyRate | 5.0 |
|---|