ItemData MechPack community-made Not part of the retail game. No Dynamix version of this name exists.
68 mods
10 variants
46% agreement
◨ In-game configuration
This community ItemData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (deployed, carried on player). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
Deployed Carried on player 10 variants across 68 mods; the most-shipped one is in 46% of them — no version dominates — this name was forked hard.
What the variants disagree about Shaded cells differ from most-shipped . — = property absent. spread counts distinct values across all 10 variants, not just the 5 shown.
Same in all 10 variants (4) className "Backpack", imageType MechPackImage, shadowDetailMask 4, showWeaponBar true
Neighbourhood Points at All 10 variants A 31 mods the most-shipped version description "Interceptor Pack" shapeFile "ammounit_remote" className "Backpack" heading "sPersonnel Movers" imageType MechPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
B 15 mods heading "dDeployables" description "Interceptor Pack" shapeFile "ammounit_remote" className "Backpack" heading "dDeployables" imageType MechPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
C 12 mods heading "dDeployables" · shapeFile "flyer" description "Interceptor Pack" shapeFile "flyer" className "Backpack" heading "dDeployables" imageType MechPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
D 5 mods price 1100 · heading "jMiscellany" description "Interceptor Pack" shapeFile "ammounit_remote" className "Backpack" heading "jMiscellany" imageType MechPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 1100 hudIcon "deployable" showWeaponBar true hiliteOnActive true
E 2 mods heading $InvHead[ihDOb] description "Interceptor Pack" shapeFile "ammounit_remote" className "Backpack" heading $InvHead[ihDOb] imageType MechPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
F 2 mods description "Vyper Pack" · heading $InvHead[ihVpa] description "Vyper Pack" shapeFile "ammounit_remote" className "Backpack" heading $InvHead[ihVpa] imageType MechPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
G 1 mods price 1100 · description "Hornet Pack" · heading "dDeployables" · shapeFile "flyer" description "Hornet Pack" shapeFile "flyer" className "Backpack" heading "dDeployables" imageType MechPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 1100 hudIcon "deployable" showWeaponBar true hiliteOnActive true
H 1 mods heading "cBackpacks" · shapeFile "flyer" description "Interceptor Pack" shapeFile "flyer" className "Backpack" heading "cBackpacks" imageType MechPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true
I 1 mods price 0 · description "Mech Pack" · heading $InvHead[ihHHB] · shapeFile "mineammo" description "Mech Pack" className "Backpack" shapeFile "mineammo" hudIcon "shieldpack" heading $InvHead[ihHHB] shadowDetailMask 4 imageType MechPackImage price 0 showWeaponBar true hiliteOnActive false
J 1 mods heading "kDeployable Vehicles" description "Interceptor Pack" shapeFile "ammounit_remote" className "Backpack" heading "kDeployable Vehicles" imageType MechPackImage shadowDetailMask 4 mass 1.5 elasticity 0.2 price 600 hudIcon "deployable" showWeaponBar true hiliteOnActive true