⌂Starsiege: Tribes Community Archive

ItemImageData RocketImage community-made

Not part of the retail game. No Dynamix version of this name exists.

113mods
36variants
15%agreement
◨ In-game configuration

This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

First person
Third person
ABCDEFGH+28

36 variants across 113 mods; the most-shipped one is in 15% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA17 modsB10 modsC10 modsD9 modsE8 modsspread
fireTime2.01.01.01.81.014 vals
reloadTime0.50.80.80.31.014 vals
projectileTypeStingerMissile"Undefined"—"Undefined"BasicRocket14 vals
accuFiretruefalsetruefalsetrue2 vals
sfxFireSoundMissileTurretFire——SoundMissileTurretFireSoundMissileTurretFire5 vals
mountOffset—{ 0.0, 0.0, -0.2 }{ 0.0, 0.0, -0.2 }{ 0.0, 0.0, -0.2 }—4 vals
mountRotation—{ 0, 0, 0 }{ 0, 0, 0 }{ 0, 0, 0 }—6 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 36 variants, not just the 5 shown.

Same in all 36 variants (3)

mountPoint 0, weaponType 0, lightType 3

Neighbourhood

Used by

ItemData RocketLauncherimageType
ItemData RocketimageType

Points at

projectileTypeUndefined — never declared in this corpus29 mods
projectileTypeRocketData StingerMissile / SeekingMissileData StingerMissile23 mods
projectileTypeRocketData BasicRocket9 mods
projectileTypeThisShouldBeUndefined — never declared in this corpus6 mods
projectileTypeGrenadeData HandHeldRPG5 mods
projectileTypeRocketData StingerEMissile5 mods
projectileTypeRocketData Nuke / ItemData Nuke / GrenadeData Nuke5 mods
projectileTypeRocketData RPGrenade3 mods
sfxFireSoundData SoundMissileTurretFire65 mods
sfxFireSoundData bigExplosion45 mods
sfxFireSoundData BigExplosion22 mods
sfxFireSoundData SoundFireMortar1 mods
sfxFireSoundData SoundCoolExplosion1 mods
sfxActivateSoundData SoundPickUpWeapon106 mods
sfxActivateSoundData SoundMortarTurretTurn7 mods
sfxActivateSoundData SoundRMTurret1 mods
sfxReadySoundData SoundMortarIdle100 mods
sfxReadySoundData SoundMineActivate7 mods
sfxReadySoundData SoundWeapon51 mods

All 36 variants

A 17 mods the most-shipped version
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeStingerMissile
accuFiretrue
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
B 10 mods fireTime 1.0 · reloadTime 0.8 · projectileType "Undefined" · accuFire false
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeRocketAmmo
projectileType"Undefined"
accuFirefalse
reloadTime0.8
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxReloadSoundMortarReload
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle
C 10 mods fireTime 1.0 · reloadTime 0.8 · no projectileType · no sfxFire
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeRocketAmmo
accuFiretrue
reloadTime0.8
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxReloadSoundMortarReload
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle
D 9 mods fireTime 1.8 · reloadTime 0.3 · projectileType "Undefined" · accuFire false
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeRocketAmmo
projectileType"Undefined"
accuFirefalse
reloadTime0.3
fireTime1.8
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
E 8 mods fireTime 1.0 · reloadTime 1.0 · projectileType BasicRocket
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeBasicRocket
accuFiretrue
reloadTime1.0
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
F 6 mods fireTime 0.8 · reloadTime 1.5 · projectileType ThisShouldBeUndefined · no sfxFire
shapeFile"grenadeL"
mountPoint0
mountRotation{ 0, 0.785, 0 }
weaponType0
ammoTypeRocketAmmo
projectileTypeThisShouldBeUndefined
accuFiretrue
reloadTime1.5
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 1 }
sfxActivateSoundMortarTurretTurn
sfxReloadSoundMortarTurretOn
sfxReadySoundMineActivate
G 6 mods fireTime 1.0 · reloadTime 0.8 · projectileType "Undefined" · no sfxFire
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeRocketAmmo
projectileType"Undefined"
accuFiretrue
reloadTime0.8
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxReloadSoundMortarReload
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle
H 5 mods reloadTime 1.0 · projectileType HandHeldRPG · sfxFire bigExplosion4 · mountRotation { 0, 0.75, 0 }
shapeFile"grenadeL"
mountPoint0
weaponType0
mountRotation{ 0, 0.75, 0 }
ammoTypeRocketAmmo
projectileTypeHandHeldRPG
accuFiretrue
reloadTime1.0
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFirebigExplosion4
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
I 5 mods fireTime 1.6 · reloadTime 1.2 · projectileType StingerEMissile · shapeFile "grenadeL"
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeStingerEMissile
accuFiretrue
reloadTime1.2
fireTime1.6
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
J 4 mods fireTime 0.99 · reloadTime 0.8 · no projectileType · no sfxFire
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeRocketAmmo
accuFiretrue
reloadTime0.8
fireTime0.99
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxReloadSoundMortarReload
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle
K 3 mods fireTime 1.0 · reloadTime 1.0 · projectileType RPGrenade · ammoType RPGAmmo
shapeFile"mortargun"
mountRotation{ 0, 0.785, 0 }
mountPoint0
weaponType0
ammoTypeRPGAmmo
projectileTypeRPGrenade
accuFiretrue
reloadTime1.0
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
L 3 mods projectileType Nuke
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeNuke
accuFiretrue
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
M 2 mods reloadTime 0.3 · sfxFire BigExplosion2 · mountOffset { 0, 0, -0.1 } · mountRotation { 0, 7, 0 }
shapeFile"mortargun"
mountPoint0
mountRotation{ 0, 7, 0 }
mountOffset{ 0, 0, -0.1 }
weaponType0
ammoTypeRocketAmmo
projectileTypeStingerMissile
accuFiretrue
reloadTime0.3
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireBigExplosion2
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
N 2 mods reloadTime 0.95
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeStingerMissile
accuFiretrue
reloadTime0.95
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: ravenstormtiz19
O 2 mods fireTime 4.8 · reloadTime 0.3 · no projectileType · accuFire false
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, 0.4 }
mountRotation{ 0, 0.1, 0 }
weaponType0
ammoTypeRocketAmmo
accuFirefalse
reloadTime0.3
fireTime4.8
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
P 2 mods fireTime 0.5 · reloadTime 0.05 · projectileType Nuke
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeNuke
accuFiretrue
reloadTime0.05
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Q 1 mods fireTime 0.5 · reloadTime 1.0 · projectileType "Undefined" · accuFire false
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeRocketAmmo
projectileType"Undefined"
accuFirefalse
reloadTime1.0
fireTime0.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxReloadSoundMortarReload
sfxActivateSoundPickUpWeapon
sfxReadySoundMortarIdle
Shipped by: NovaMorpher00821
R 1 mods fireTime 1.6 · reloadTime 1.2 · projectileType Stingerarocket
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeStingerarocket
accuFiretrue
reloadTime1.2
fireTime1.6
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Blur_Of_Insanity
S 1 mods fireTime 0.03 · reloadTime 0.03 · no projectileType · no lightRadius
shapeFile"mortargun"
mountPoint0
weaponType0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
ammoTypeRocketAmmo
accuFiretrue
reloadTime0.03
fireTime0.03
lightType3
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: UltraGZHQBeta
T 1 mods fireTime 0.2 · reloadTime 0.2 · projectileType "Undefined" · accuFire false
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeRocketAmmo
projectileType"Undefined"
accuFirefalse
reloadTime0.2
fireTime0.2
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxReloadSoundMortarReload
sfxActivateSoundPickUpWeapon
Shipped by: ShifterXtreme
U 1 mods projectileType FlierRocket · sfxFire SoundFireMortar
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeFlierRocket
accuFiretrue
reloadTime0.5
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundFireMortar
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: squadmod_alpha
V 1 mods fireTime 0.8 · reloadTime 0.3 · projectileType "Undefined" · ammoType DiscAmmo
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeDiscAmmo
projectileType"Undefined"
accuFirefalse
reloadTime0.3
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: {ATF}
W 1 mods reloadTime 0.3 · no projectileType · accuFire false · mountOffset { 0.0, 0.0, -0.2 }
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeRocketAmmo
accuFirefalse
reloadTime0.3
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Professional
X 1 mods reloadTime 0.3 · projectileType Stinger
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeStinger
accuFiretrue
reloadTime0.3
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: HvTactical
Y 1 mods fireTime 1.5 · reloadTime 0.2 · no projectileType · accuFire false
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeRocketAmmo
accuFirefalse
reloadTime0.2
fireTime1.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: Phobiax_1.09
Z 1 mods fireTime 1.0 · reloadTime 1.0 · no projectileType · mountOffset { 0.0, 0.0, -0.2 }
shapeFile"mortargun"
mountPoint0
weaponType0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
ammoTypeRocketAmmo
accuFiretrue
reloadTime1.0
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Annihilation_vAG1
26 1 mods fireTime 0.8 · reloadTime 1.5 · no projectileType · no sfxFire
shapeFile"grenadeL"
mountPoint0
mountRotation{ 0, 0.785, 0 }
weaponType0
ammoTypeRocketAmmo
accuFiretrue
reloadTime1.5
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 1, 1, 1 }
sfxActivateSoundMortarTurretTurn
sfxReloadSoundMortarTurretOn
sfxReadySoundMineActivate
Shipped by: UltraGZHQ
27 1 mods fireTime 1.0 · reloadTime 1.0 · projectileType SuperRocket · mountOffset { 0.0, 0.0, 0.05 }
shapeFile"mortargun"
mountPoint0
mountOffset{ 0.0, 0.0, 0.05 }
weaponType0
ammoTypeRocketAmmo
projectileTypeSuperRocket
accuFiretrue
reloadTime1.0
fireTime1.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Annihilation1.50
28 1 mods fireTime 1.5 · reloadTime 0.2 · projectileType HandRocket · accuFire false
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeHandRocket
accuFirefalse
reloadTime0.2
fireTime1.5
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
Shipped by: IXTribes06b
29 1 mods reloadTime 1.9 · sfxFire SoundCoolExplosion · mountRotation { 0, 360.0, 0 } · sfxActivate SoundRMTurret
shapeFile"mortargun"
mountRotation{ 0, 360.0, 0 }
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeStingerMissile
accuFiretrue
reloadTime1.9
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundCoolExplosion
sfxActivateSoundRMTurret
sfxReloadSoundFailPack
sfxReadySoundWeapon5
Shipped by: XK_1.4.5
30 1 mods reloadTime 0.55 · projectileType FlierRocket · shapeFile "grenadeL"
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeFlierRocket
accuFiretrue
reloadTime0.55
fireTime2.0
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Insane
31 1 mods fireTime 1.6 · reloadTime 1.2 · projectileType rockShell · shapeFile "grenadeL"
shapeFile"grenadeL"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTyperockShell
accuFiretrue
reloadTime1.2
fireTime1.6
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Scout_Scirmish
32 1 mods fireTime 0.1 · reloadTime 0.1
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeStingerMissile
accuFiretrue
reloadTime0.1
fireTime0.1
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: Nappy-C-Builder
33 1 mods fireTime 0.05 · reloadTime 0.05 · projectileType BasicRocket
shapeFile"mortargun"
mountPoint0
weaponType0
ammoTypeRocketAmmo
projectileTypeBasicRocket
accuFiretrue
reloadTime0.05
fireTime0.05
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: ultrannihilation
34 1 mods fireTime 0.8 · reloadTime 0.3 · projectileType "Undefined" · ammoType DiscAmmo
shapeFile"discammo"
mountPoint0
mountOffset{ 0.0, 0.0, -0.2 }
mountRotation{ 0, 0, 0 }
weaponType0
ammoTypeDiscAmmo
projectileType"Undefined"
accuFirefalse
reloadTime0.3
fireTime0.8
lightType3
lightRadius3
lightTime1
lightColor{ 0.6, 1, 1.0 }
sfxFireSoundMissileTurretFire
sfxActivateSoundPickUpWeapon
sfxReloadSoundMortarReload
sfxReadySoundMortarIdle
Shipped by: GammY[MK2]
35 1 mods fireTime 0.85 · reloadTime 0.7 · no projectileType · no ammoType
shapeFile"grenadeL"
mountPoint0
weaponType0
accuFiretrue
reloadTime0.7
fireTime0.85
lightType3
lightRadius6
lightTime1
lightColor{ 0.0, 1.0, 1.0 }
sfxActivateSoundPickUpWeapon
Shipped by: Apteryx_V2