ItemImageData RocketImage community-made
Not part of the retail game. No Dynamix version of this name exists.
113mods
36variants
15%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
36 variants across 113 mods; the most-shipped one is in 15% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
| property | A17 mods | B10 mods | C10 mods | D9 mods | E8 mods | spread |
|---|
| fireTime | 2.0 | 1.0 | 1.0 | 1.8 | 1.0 | 14 vals |
|---|
| reloadTime | 0.5 | 0.8 | 0.8 | 0.3 | 1.0 | 14 vals |
|---|
| projectileType | StingerMissile | "Undefined" | — | "Undefined" | BasicRocket | 14 vals |
|---|
| accuFire | true | false | true | false | true | 2 vals |
|---|
| sfxFire | SoundMissileTurretFire | — | — | SoundMissileTurretFire | SoundMissileTurretFire | 5 vals |
|---|
| mountOffset | — | { 0.0, 0.0, -0.2 } | { 0.0, 0.0, -0.2 } | { 0.0, 0.0, -0.2 } | — | 4 vals |
|---|
| mountRotation | — | { 0, 0, 0 } | { 0, 0, 0 } | { 0, 0, 0 } | — | 6 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 36 variants, not just the 5 shown.
Same in all 36 variants (3)
mountPoint 0, weaponType 0, lightType 3
Neighbourhood
Used by
Points at
All 36 variants
A 17 mods the most-shipped version
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | StingerMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
B 10 mods fireTime 1.0 · reloadTime 0.8 · projectileType "Undefined" · accuFire false
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | false |
|---|
| reloadTime | 0.8 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundMortarIdle |
|---|
C 10 mods fireTime 1.0 · reloadTime 0.8 · no projectileType · no sfxFire
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.8 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundMortarIdle |
|---|
D 9 mods fireTime 1.8 · reloadTime 0.3 · projectileType "Undefined" · accuFire false
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | false |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 1.8 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
E 8 mods fireTime 1.0 · reloadTime 1.0 · projectileType BasicRocket
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | BasicRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
F 6 mods fireTime 0.8 · reloadTime 1.5 · projectileType ThisShouldBeUndefined · no sfxFire
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0.785, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | ThisShouldBeUndefined |
|---|
| accuFire | true |
|---|
| reloadTime | 1.5 |
|---|
| fireTime | 0.8 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 1 } |
|---|
| sfxActivate | SoundMortarTurretTurn |
|---|
| sfxReload | SoundMortarTurretOn |
|---|
| sfxReady | SoundMineActivate |
|---|
G 6 mods fireTime 1.0 · reloadTime 0.8 · projectileType "Undefined" · no sfxFire
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | true |
|---|
| reloadTime | 0.8 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundMortarIdle |
|---|
H 5 mods reloadTime 1.0 · projectileType HandHeldRPG · sfxFire bigExplosion4 · mountRotation { 0, 0.75, 0 }
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| mountRotation | { 0, 0.75, 0 } |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | HandHeldRPG |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | bigExplosion4 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
I 5 mods fireTime 1.6 · reloadTime 1.2 · projectileType StingerEMissile · shapeFile "grenadeL"
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | StingerEMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 1.2 |
|---|
| fireTime | 1.6 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
J 4 mods fireTime 0.99 · reloadTime 0.8 · no projectileType · no sfxFire
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.8 |
|---|
| fireTime | 0.99 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundMortarIdle |
|---|
K 3 mods fireTime 1.0 · reloadTime 1.0 · projectileType RPGrenade · ammoType RPGAmmo
| shapeFile | "mortargun" |
|---|
| mountRotation | { 0, 0.785, 0 } |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RPGAmmo |
|---|
| projectileType | RPGrenade |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
L 3 mods projectileType Nuke
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | Nuke |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
M 2 mods reloadTime 0.3 · sfxFire BigExplosion2 · mountOffset { 0, 0, -0.1 } · mountRotation { 0, 7, 0 }
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 7, 0 } |
|---|
| mountOffset | { 0, 0, -0.1 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | StingerMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | BigExplosion2 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
N 2 mods reloadTime 0.95
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | StingerMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 0.95 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
O 2 mods fireTime 4.8 · reloadTime 0.3 · no projectileType · accuFire false
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, 0.4 } |
|---|
| mountRotation | { 0, 0.1, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 4.8 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
P 2 mods fireTime 0.5 · reloadTime 0.05 · projectileType Nuke
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | Nuke |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
Q 1 mods fireTime 0.5 · reloadTime 1.0 · projectileType "Undefined" · accuFire false
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | false |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundMortarIdle |
|---|
R 1 mods fireTime 1.6 · reloadTime 1.2 · projectileType Stingerarocket
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | Stingerarocket |
|---|
| accuFire | true |
|---|
| reloadTime | 1.2 |
|---|
| fireTime | 1.6 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
S 1 mods fireTime 0.03 · reloadTime 0.03 · no projectileType · no lightRadius
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| ammoType | RocketAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.03 |
|---|
| fireTime | 0.03 |
|---|
| lightType | 3 |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
T 1 mods fireTime 0.2 · reloadTime 0.2 · projectileType "Undefined" · accuFire false
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | false |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
U 1 mods projectileType FlierRocket · sfxFire SoundFireMortar
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | FlierRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
V 1 mods fireTime 0.8 · reloadTime 0.3 · projectileType "Undefined" · ammoType DiscAmmo
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | DiscAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | false |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 0.8 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
W 1 mods reloadTime 0.3 · no projectileType · accuFire false · mountOffset { 0.0, 0.0, -0.2 }
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
X 1 mods reloadTime 0.3 · projectileType Stinger
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | Stinger |
|---|
| accuFire | true |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
Y 1 mods fireTime 1.5 · reloadTime 0.2 · no projectileType · accuFire false
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 1.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
Z 1 mods fireTime 1.0 · reloadTime 1.0 · no projectileType · mountOffset { 0.0, 0.0, -0.2 }
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| ammoType | RocketAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
26 1 mods fireTime 0.8 · reloadTime 1.5 · no projectileType · no sfxFire
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0.785, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 1.5 |
|---|
| fireTime | 0.8 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 1 } |
|---|
| sfxActivate | SoundMortarTurretTurn |
|---|
| sfxReload | SoundMortarTurretOn |
|---|
| sfxReady | SoundMineActivate |
|---|
27 1 mods fireTime 1.0 · reloadTime 1.0 · projectileType SuperRocket · mountOffset { 0.0, 0.0, 0.05 }
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, 0.05 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | SuperRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
28 1 mods fireTime 1.5 · reloadTime 0.2 · projectileType HandRocket · accuFire false
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | HandRocket |
|---|
| accuFire | false |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 1.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
29 1 mods reloadTime 1.9 · sfxFire SoundCoolExplosion · mountRotation { 0, 360.0, 0 } · sfxActivate SoundRMTurret
| shapeFile | "mortargun" |
|---|
| mountRotation | { 0, 360.0, 0 } |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | StingerMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 1.9 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundCoolExplosion |
|---|
| sfxActivate | SoundRMTurret |
|---|
| sfxReload | SoundFailPack |
|---|
| sfxReady | SoundWeapon5 |
|---|
30 1 mods reloadTime 0.55 · projectileType FlierRocket · shapeFile "grenadeL"
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | FlierRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 0.55 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
31 1 mods fireTime 1.6 · reloadTime 1.2 · projectileType rockShell · shapeFile "grenadeL"
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | rockShell |
|---|
| accuFire | true |
|---|
| reloadTime | 1.2 |
|---|
| fireTime | 1.6 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
32 1 mods fireTime 0.1 · reloadTime 0.1
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | StingerMissile |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
33 1 mods fireTime 0.05 · reloadTime 0.05 · projectileType BasicRocket
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RocketAmmo |
|---|
| projectileType | BasicRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
34 1 mods fireTime 0.8 · reloadTime 0.3 · projectileType "Undefined" · ammoType DiscAmmo
| shapeFile | "discammo" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | DiscAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | false |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 0.8 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
35 1 mods fireTime 0.85 · reloadTime 0.7 · no projectileType · no ammoType
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.7 |
|---|
| fireTime | 0.85 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.0, 1.0, 1.0 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|