⌂Starsiege: Tribes Community Archive

MineData Concussion community-made

Not part of the retail game. No Dynamix version of this name exists.

92mods
9variants
79%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
ABCDEFGH+1

9 variants across 92 mods; the most-shipped one is in 79% of them — one version dominates.

What the variants disagree about

propertyA73 modsB4 modsC4 modsD4 modsE2 modsspread
damageValue0.500.750.550.400.50 * $Nappy::GrenadeDamage7 vals
explosionRadius15.015.012.515.015.04 vals
lightRadius———5—2 vals
lightTime———0.65—2 vals
lightType———2—1 vals
explosionIdgrenadeExpgrenadeExpnapalmExpplasmatdfExpgrenadeExp6 vals
lightColor———{ 1, 0, 0}—2 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.

Same in all 9 variants (9)

mass 0.3, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, shapeFile "grenade", shadowDetailMask 4, triggerRadius 0.5, maxDamage 2.0

All 9 variants

A 73 mods the most-shipped version
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdgrenadeExp
explosionRadius15.0
damageValue0.50
damageType$PlasmaDamageType
kickBackStrength0
triggerRadius0.5
maxDamage2.0
B 4 mods damageValue 0.75
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdgrenadeExp
explosionRadius15.0
damageValue0.75
damageType$PlasmaDamageType
kickBackStrength0
triggerRadius0.5
maxDamage2.0
C 4 mods damageValue 0.55 · explosionRadius 12.5 · explosionId napalmExp
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdnapalmExp
explosionRadius12.5
damageValue0.55
damageType$PlasmaDamageType
kickBackStrength0
triggerRadius0.5
maxDamage2.0
D 4 mods damageValue 0.40 · lightRadius 5 · lightTime 0.65 · lightType 2
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdplasmatdfExp
explosionRadius15.0
damageValue0.40
damageType$PlasmaDamageType
kickBackStrength0
triggerRadius0.5
maxDamage2.0
lightType2
lightRadius5
lightTime0.65
lightColor{ 1, 0, 0}
E 2 mods damageValue 0.50 * $Nappy::GrenadeDamage
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdgrenadeExp
explosionRadius15.0
damageValue0.50 * $Nappy::GrenadeDamage
damageType$PlasmaDamageType
kickBackStrength0
triggerRadius0.5
maxDamage2.0
Shipped by: Nappy6nappymod
F 2 mods damageValue 0.75 · damageType $ExplosionDamageType · className "Grenade" · explosionRadius 20.0
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Grenade"
description"Concussion Grenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius20.0
damageValue0.75
damageType$ExplosionDamageType
kickBackStrength750
triggerRadius0.5
maxDamage2.0
lightType2
lightRadius4
lightTime0.1
lightColor{ 0.75, 0.75, 0.35 }
G 1 mods damageValue 0.75 · damageType $ShrapnelDamageType
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdgrenadeExp
explosionRadius15.0
damageValue0.75
damageType$ShrapnelDamageType
kickBackStrength0
triggerRadius0.5
maxDamage2.0
Shipped by: Pantheon
H 1 mods damageValue 0.1 · damageType $ElectricityDamageType · explosionRadius 30.0 · kickBackStrength 650
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdflashExpLarge
explosionRadius30.0
damageValue0.1
damageType$ElectricityDamageType
kickBackStrength650
triggerRadius0.5
maxDamage2.0
Shipped by: 5th_Element
I 1 mods damageValue 0.3 · damageType $ImpactDamageType · kickBackStrength 350 · lightRadius 4
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdShockwave
explosionRadius15.0
damageValue0.3
damageType$ImpactDamageType
kickBackStrength350
triggerRadius0.5
maxDamage2.0
lightType2
lightRadius4
lightTime0.1
lightColor{ 0.75, 0.75, 0.35 }
Shipped by: HvTactical