MineData Concussion community-made
Not part of the retail game. No Dynamix version of this name exists.
92mods
9variants
79%agreement
◨ In-game configuration
This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
9 variants across 92 mods; the most-shipped one is in 79% of them — one version dominates.
What the variants disagree about
| property | A73 mods | B4 mods | C4 mods | D4 mods | E2 mods | spread |
|---|
| damageValue | 0.50 | 0.75 | 0.55 | 0.40 | 0.50 * $Nappy::GrenadeDamage | 7 vals |
|---|
| explosionRadius | 15.0 | 15.0 | 12.5 | 15.0 | 15.0 | 4 vals |
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| lightRadius | — | — | — | 5 | — | 2 vals |
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| lightTime | — | — | — | 0.65 | — | 2 vals |
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| lightType | — | — | — | 2 | — | 1 vals |
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| explosionId | grenadeExp | grenadeExp | napalmExp | plasmatdfExp | grenadeExp | 6 vals |
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| lightColor | — | — | — | { 1, 0, 0} | — | 2 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 9 variants, not just the 5 shown.
Same in all 9 variants (9)
mass 0.3, drag 1.0, density 2.0, elasticity 0.15, friction 1.0, shapeFile "grenade", shadowDetailMask 4, triggerRadius 0.5, maxDamage 2.0
All 9 variants
A 73 mods the most-shipped version
| mass | 0.3 |
|---|
| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
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| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | grenadeExp |
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| explosionRadius | 15.0 |
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| damageValue | 0.50 |
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| damageType | $PlasmaDamageType |
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| kickBackStrength | 0 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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B 4 mods damageValue 0.75
| mass | 0.3 |
|---|
| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
|---|
| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | grenadeExp |
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| explosionRadius | 15.0 |
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| damageValue | 0.75 |
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| damageType | $PlasmaDamageType |
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| kickBackStrength | 0 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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C 4 mods damageValue 0.55 · explosionRadius 12.5 · explosionId napalmExp
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
|---|
| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | napalmExp |
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| explosionRadius | 12.5 |
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| damageValue | 0.55 |
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| damageType | $PlasmaDamageType |
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| kickBackStrength | 0 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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D 4 mods damageValue 0.40 · lightRadius 5 · lightTime 0.65 · lightType 2
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
|---|
| friction | 1.0 |
|---|
| className | "Handgrenade" |
|---|
| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
|---|
| explosionId | plasmatdfExp |
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| explosionRadius | 15.0 |
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| damageValue | 0.40 |
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| damageType | $PlasmaDamageType |
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| kickBackStrength | 0 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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| lightType | 2 |
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| lightRadius | 5 |
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| lightTime | 0.65 |
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| lightColor | { 1, 0, 0} |
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E 2 mods damageValue 0.50 * $Nappy::GrenadeDamage
| mass | 0.3 |
|---|
| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
|---|
| friction | 1.0 |
|---|
| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | grenadeExp |
|---|
| explosionRadius | 15.0 |
|---|
| damageValue | 0.50 * $Nappy::GrenadeDamage |
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| damageType | $PlasmaDamageType |
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| kickBackStrength | 0 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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F 2 mods damageValue 0.75 · damageType $ExplosionDamageType · className "Grenade" · explosionRadius 20.0
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
|---|
| friction | 1.0 |
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| className | "Grenade" |
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| description | "Concussion Grenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | LargeShockwave |
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| explosionRadius | 20.0 |
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| damageValue | 0.75 |
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| damageType | $ExplosionDamageType |
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| kickBackStrength | 750 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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| lightType | 2 |
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| lightRadius | 4 |
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| lightTime | 0.1 |
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| lightColor | { 0.75, 0.75, 0.35 } |
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G 1 mods damageValue 0.75 · damageType $ShrapnelDamageType
| mass | 0.3 |
|---|
| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
|---|
| friction | 1.0 |
|---|
| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | grenadeExp |
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| explosionRadius | 15.0 |
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| damageValue | 0.75 |
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| damageType | $ShrapnelDamageType |
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| kickBackStrength | 0 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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H 1 mods damageValue 0.1 · damageType $ElectricityDamageType · explosionRadius 30.0 · kickBackStrength 650
| mass | 0.3 |
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| drag | 1.0 |
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| density | 2.0 |
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| elasticity | 0.15 |
|---|
| friction | 1.0 |
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| className | "Handgrenade" |
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| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | flashExpLarge |
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| explosionRadius | 30.0 |
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| damageValue | 0.1 |
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| damageType | $ElectricityDamageType |
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| kickBackStrength | 650 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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I 1 mods damageValue 0.3 · damageType $ImpactDamageType · kickBackStrength 350 · lightRadius 4
| mass | 0.3 |
|---|
| drag | 1.0 |
|---|
| density | 2.0 |
|---|
| elasticity | 0.15 |
|---|
| friction | 1.0 |
|---|
| className | "Handgrenade" |
|---|
| description | "Handgrenade" |
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| shapeFile | "grenade" |
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| shadowDetailMask | 4 |
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| explosionId | Shockwave |
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| explosionRadius | 15.0 |
|---|
| damageValue | 0.3 |
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| damageType | $ImpactDamageType |
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| kickBackStrength | 350 |
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| triggerRadius | 0.5 |
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| maxDamage | 2.0 |
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| lightType | 2 |
|---|
| lightRadius | 4 |
|---|
| lightTime | 0.1 |
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| lightColor | { 0.75, 0.75, 0.35 } |
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